No Bullshit Clan

Gaming Chat => Call Of Duty Series => Call Of Duty 2 => Topic started by: + trip on April 16, 2009, 09:26:50 PM

Title: Lets get the new map rotation up before everything fails!
Post by: + trip on April 16, 2009, 09:26:50 PM
Lets get the new map rotation up that we all voted yes for.  Please.
Somebody locked the topic instead of adding the new rotation lmao.
The rotation is located here:
http://www.nobsclan.com/forums/index.php?topic=6427.0

(notice the changes to gametypes and score limits. So much fucking better than what there is now.)  (also, if you could add at least one of those three maps i suggested there to rotation as well. Thank you!)

 :)
Title: Re: Lets get the new map rotation up before everything fails!
Post by: NoBS|Thirsty on April 16, 2009, 10:13:23 PM
Ummmm i have a rotation ready to go, just waiting on carrot to put it up but he a little busy at the moment....
Title: Re: Lets get the new map rotation up before everything fails!
Post by: + trip on April 17, 2009, 12:16:47 AM
Ummmm i have a rotation ready to go, just waiting on carrot to put it up but he a little busy at the moment....

Baims rotation was the best....and somebody never got it up!..... ::)

Well i hope it has the same changes as stated in baims thread...

if you got any gametype twice in a row, rotation will fail.  SD SD = FAIL
Hope your rotation don't suck....like most of the rest have. :P
Title: Re: Lets get the new map rotation up before everything fails!
Post by: smitty1258 on April 17, 2009, 06:42:25 AM
Ummmm i have a rotation ready to go, just waiting on carrot to put it up but he a little busy at the moment....

post it down in server admin , i can upload it. Ill also compare it to baims, then we just need to make the map packs.
Title: Re: Lets get the new map rotation up before everything fails!
Post by: + trip on April 20, 2009, 10:39:25 PM
Ummmm i have a rotation ready to go, just waiting on carrot to put it up but he a little busy at the moment....

post it down in server admin , i can upload it. Ill also compare it to baims, then we just need to make the map packs.

Well.....when the new rotation gets up and with the score limits fixed as stated....let me or us know here or elsewhere Thanks  :)
Title: Re: Lets get the new map rotation up before everything fails!
Post by: smitty1258 on April 21, 2009, 03:15:10 PM
done
Title: Re: Lets get the new map rotation up before everything fails!
Post by: ShadowGunner on April 21, 2009, 04:38:09 PM
trip+ still comes around here haha
Title: Re: Lets get the new map rotation up before everything fails!
Post by: DirtOne on April 21, 2009, 04:51:48 PM
ANd he's still annoying as fuck
Title: Re: Lets get the new map rotation up before everything fails!
Post by: ShadowGunner on April 21, 2009, 06:01:37 PM
this is true
Title: Re: Lets get the new map rotation up before everything fails!
Post by: + trip on April 21, 2009, 10:43:04 PM
yeah but at least i step up to get shit done....while you guys stick your heads in the sand and do nothing to fix problems.

oooooooooooooooooooooooooo  You fail!  :P hahaha
Title: Re: Lets get the new map rotation up before everything fails!
Post by: ShadowGunner on April 21, 2009, 10:44:55 PM
if i still had admin rights you'd be feeling like ice right now
Title: Re: Lets get the new map rotation up before everything fails!
Post by: + trip on April 21, 2009, 10:46:57 PM
if i still had admin rights you'd be feeling like ice right now
What's wrong don't you know how to be nice!  :P

I guess some people just got to be dicks all the time  ;D lmfao....

+  +  +  +  +  +  +  +  +  +  +  +  +  +  +  +  +  +  +  +  +  +  +  +  + 
good job smitty i will check out the changes........ :)
Title: Re: Lets get the new map rotation up before everything fails!
Post by: vonDuTch on April 22, 2009, 02:11:45 AM
+trip, stil as anoying as always!!! ;D learn to su for ones!!! ;D

if he would have admin rights you'd be blaberized like some others!!
Title: Re: Lets get the new map rotation up before everything fails!
Post by: Baim on April 22, 2009, 06:01:41 AM
if i still had admin rights you'd be feeling like ice right now
What's wrong don't you know how to be nice!  :P

I guess some people just got to be dicks all the time  ;D lmfao....

+  +  +  +  +  +  +  +  +  +  +  +  +  +  +  +  +  +  +  +  +  +  +  +  + 
good job smitty i will check out the changes........ :)
now we're expecting from you to be on 24/7 !!
Title: Re: Lets get the new map rotation up before everything fails!
Post by: + trip on April 22, 2009, 12:44:33 PM
if i still had admin rights you'd be feeling like ice right now
What's wrong don't you know how to be nice!  :P

I guess some people just got to be dicks all the time  ;D lmfao....

+  +  +  +  +  +  +  +  +  +  +  +  +  +  +  +  +  +  +  +  +  +  +  +  + 
good job smitty i will check out the changes........ :)
now we're expecting from you to be on 24/7 !!
right on  :)
Title: Re: Lets get the new map rotation up before everything fails!
Post by: smitty1258 on April 22, 2009, 05:50:30 PM
[23:14] trip27: For you Cod2 SD whores.... add to you favorite server list |FM| CL@N (mercenarios} 208.43.23.158:28960.  Its a spanish speaking server mostly thou.  SERVER HAS 64 SLOTS NOW!  WOW!  Fun when there is a lot of players.  Notice how their SD rounds are (2 mins) which i think is best.  Good for faster game play.  Somehow that server has just gotten popular fast.  btw it is cracked too :) A lot of the veterans from all the clans seem to come here for some reason.  So see u there. Enjoy!.           (u probably already knew about it thou)  (good server location too.) (a lot of high pingers there as well)
[23:19] trip27: btw when i play at the server i mentioned i mostly play by different names there just to let u know....like u care lol
[23:21] <This user is now offline>
[00:19] <This user is now online>
[00:25] trip27: you got server called "Nobs pimping server connect now!"  that wont work.  Make it "NoBS| (new map rotation up!!!) cracked Awe"
[00:25] trip27: that should work better..........
[00:26] <This user is now offline>
Title: Re: Lets get the new map rotation up before everything fails!
Post by: vonDuTch on April 22, 2009, 05:56:03 PM
lol @ trip......
Title: Re: Lets get the new map rotation up before everything fails!
Post by: pcgamer on April 22, 2009, 07:04:28 PM
64 slots roflcakes how the fuck do you play on that shit?!
Title: Re: Lets get the new map rotation up before everything fails!
Post by: juve7 on April 22, 2009, 07:54:10 PM
that 64 slots server is pretty good, I play on it all the time.
Always packed, and of course i pawn
Title: Re: Lets get the new map rotation up before everything fails!
Post by: + trip on April 22, 2009, 11:23:15 PM
thanks for cut and pasting that smitty lol  :P
Title: Re: Lets get the new map rotation up before everything fails!
Post by: vonDuTch on April 23, 2009, 03:58:13 AM
why are you playing there, instead of trying to help the cod2 guys here to get the server filled again!!

that 64 slots server is pretty good, I play on it all the time.
Always packed, and of course i pawn
Title: Re: Lets get the new map rotation up before everything fails!
Post by: juve7 on April 23, 2009, 07:00:20 PM
lmao, you try to sit there for two hours till someone shows up......
You dont play much on our cod2 pub do you ??? lol
Title: Re: Lets get the new map rotation up before everything fails!
Post by: gohanix on April 24, 2009, 12:55:27 PM
what time do you go on juve7? i go every lunch almost EST time
Title: Re: Lets get the new map rotation up before everything fails!
Post by: + trip on April 27, 2009, 03:14:26 PM
[23:14] trip27: For you Cod2 SD whores.... add to you favorite server list |FM| CL@N (mercenarios} 208.43.23.158:28960.  Its a spanish speaking server mostly thou.  SERVER HAS 64 SLOTS NOW!  WOW!  Fun when there is a lot of players.  Notice how their SD rounds are (2 mins) which i think is best.  Good for faster game play.  Somehow that server has just gotten popular fast.  btw it is cracked too :) A lot of the veterans from all the clans seem to come here for some reason.  So see u there. Enjoy!.           (u probably already knew about it thou)  (good server location too.) (a lot of high pingers there as well)
[23:19] trip27: btw when i play at the server i mentioned i mostly play by different names there just to let u know....like u care lol
[23:21] <This user is now offline>
[00:19] <This user is now online>
[00:25] trip27: you got server called "Nobs pimping server connect now!"  that wont work.  Make it "NoBS| (new map rotation up!!!) cracked Awe"
[00:25] trip27: that should work better..........
[00:26] <This user is now offline>

I highlighted in yellow what might help boost server population imo....
These are not orders btw! just suggestions. :P
Hey if the 2min sd rounds are working for them...well then why not try it here and see what happens. Who knows people might start coming over here to play instead, and because we got new maps and more gametypes and shit.  I know i will like the 2 min rounds better than 3 min....because less waiting and camping and more playing.  Otherwize zzzzzzzzzz for me. lol  Maybe others are like me and don't like the long sd rounds either.....who knows. 
Well whatever works. :)
Title: Re: Lets get the new map rotation up before everything fails!
Post by: Baim on April 27, 2009, 05:13:31 PM
trip you ain't making a good point
there are hundreds of servers where s&d is 3 minutes or whateva, some even running 24/7 only 1 map sd and guess what
it's never empty

so your suggestion fails

let me make a good one

ADVERTISE our IP on xfire & websites ! ! ! !

Title: Re: Lets get the new map rotation up before everything fails!
Post by: Evilgenius on April 27, 2009, 07:45:08 PM
ronin is fail with 100 kills and to much ctf imo
Title: Re: Lets get the new map rotation up before everything fails!
Post by: juve7 on April 27, 2009, 08:53:41 PM
true that ^^^^
Title: Re: Lets get the new map rotation up before everything fails!
Post by: + trip on April 28, 2009, 12:34:50 AM
trip you ain't making a good point
there are hundreds of servers where s&d is 3 minutes or whateva, some even running 24/7 only 1 map sd and guess what
it's never empty

so your suggestion fails

let me make a good one

ADVERTISE our IP on xfire & websites ! ! ! !



Well anyways it is still one of the most active servers for sd whores.

Also....I did advertise a lot in other servers and told a few via xfire......and btw wasn't i the one that suggested that. :P

Just wanted to get some feedback on what others thought about the idea.  Just thought the faster game play would be better....  np
Title: Re: Lets get the new map rotation up before everything fails!
Post by: smitty1258 on April 28, 2009, 07:54:38 AM
i agree 2 min rounds would be better.

well try it.
Title: Re: Lets get the new map rotation up before everything fails!
Post by: + trip on April 28, 2009, 10:08:47 PM
i agree 2 min rounds would be better.

well try it.

That is great news!  :)
Title: Re: Lets get the new map rotation up before everything fails!
Post by: + trip on April 30, 2009, 10:44:19 PM
i agree 2 min rounds would be better.

well try it.

That is great news!  :)
Ok i tried the server and noticed that SD round time changed to (2 min) which is great.  But i noticed that ESD is still (3 min). Did you forget to change the ESD to (2 min) as well?
Title: Re: Lets get the new map rotation up before everything fails!
Post by: + trip on May 06, 2009, 07:36:51 PM
I figured id post it here:

+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
revised rotation from original with 3 new maps added and a few changes made:
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
 // Map Rotation


set sv_mapRotation "gametype sd map mp_carentan"
//set nobsnextexec ""
//set nobsisexec ""
set nobs_map1 "exec weapons_normal.cfg gametype sd map mp_carentan"
set nobs_map2 "exec weapons_normal.cfg gametype ctfb map mp_toujane"
set nobs_map3 "exec weapons_normal.cfg gametype esd map mp_farmhouse"
set nobs_map4 "exec weapons_bash.cfg gametype dm map 5ronin_aim" //bash only
set nobs_map5 "exec weapons_rifles_only.cfg gametype sd map mp_bridge" //rifles only
set nobs_map6 "exec weapons_normal.cfg gametype ctf map mp_trainstation"
set nobs_map7 "exec weapons_normal.cfg gametype sd map mp_matmata"
set nobs_map8 "exec weapons_rifles_only.cfg gametype dm map mp_carentan"
set nobs_map9 "exec weapons_shotty_rifles_only.cfg gametype ctfb map mp_townraid"//Rifles and SHOTTY ONLY
set nobs_map10 "exec weapons_rifles_only.cfg gametype sd map mp_bridge" //rifles only
set nobs_map11 "exec weapons_normal.cfg gametype ctfb map mp_decoy"
set nobs_map12 "exec weapons_normal.cfg gametype tdm map mp_toujane"
set nobs_map13 "exec weapons_normal.cfg gametype esd map mp_dawnville"
set nobs_map14 "exec weapons_normal.cfg gametype ctfb map mp_carentan"
set nobs_map15 "exec weapons_rifles_only.cfg gametype tdm map mp_coalminev2" //rifles only
set nobs_map16 "exec weapons_normal.cfg gametype dm map mp_leningrad"
set nobs_map17 "exec weapons_normal.cfg gametype ctf map mp_railyard"
set nobs_map18 "exec weapons_bash.cfg gametype dm map 5ronin_aim" //bash only
set nobs_map19 "exec weapons_normal.cfg gametype sd map mp_downtown"
set nobs_map20 "exec weapons_normal.cfg gametype ctfb map mp_dawnville"
set nobs_map21 "exec weapons_rifles_only.cfg gametype sd map mp_bridge" //rifles only
set nobs_map22 "exec weapons_normal.cfg gametype dm map mp_carentan"
set nobs_map23 "exec weapons_normal.cfg gametype sd map mp_downtown"
set nobs_map24 "exec weapons_shotty_rifles_only.cfg gametype ctfb map mp_townraid"//Rifles and SHOTTY ONLY
set nobs_map25 "exec weapons_normal.cfg gametype esd map mp_dawnville"
set nobs_map26 "exec weapons_normal.cfg gametype ctfb map mp_matmata"
set nobs_map27 "exec weapons_normal.cfg gametype sd map mp_trainstation"
set nobs_map28 "exec weapons_normal.cfg gametype ctfb map mp_breakout"
set nobs_map29 "exec weapons_bash.cfg gametype dm map 5ronin_aim" //bash only
set nobs_map30 "exec weapons_normal.cfg gametype sd map mp_toujane"
set nobs_map31 "exec weapons_normal.cfg gametype ctf map mp_trainstation"
set nobs_map32 "exec weapons_rifles_only.cfg gametype sd map mp_bridge" //rifles only
set nobs_map33 "exec weapons_normal.cfg gametype ctfb map mp_matmata"
set nobs_map34 "exec weapons_normal.cfg gametype sd map mp_rhine"
set nobs_map35 "exec weapons_rifles_only.cfg gametype dm map mp_carentan"
set nobs_map36 "exec weapons_normal.cfg gametype esd map mp_dawnville"
set nobs_map37 "exec weapons_normal.cfg gametype ctf map mp_rhine"
set nobs_map39 "exec weapons_rifles_only.cfg gametype dm map mp_coalminev2" //rifles only
set nobs_map40 "exec weapons_normal.cfg gametype ctfb map mp_farmhouse"
set nobs_map41 "exec weapons_normal.cfg gametype sd map mp_toujane"
set nobs_map42 "exec weapons_rifles_only.cfg gametype tdm map mp_carentan" //rifles only
set nobs_map43 "exec weapons_normal.cfg gametype sd map mp_burgundy"
set nobs_map44 "exec weapons_shotty_rifles_only.cfg gametype ctfb map mp_townraid"//Rifles and SHOTTY ONLY
set nobs_map45 "exec weapons_rifles_only.cfg gametype dm map mp_matmata" //rifles only
set nobs_map46 "exec weapons_normal.cfg gametype ctfb map mp_sabes_du_mot_beta"
set nobs_map47 "exec weapons_rifles_only.cfg gametype sd map mp_leningrad" //rifles only
set nobs_map48 "exec weapons_normal.cfg gametype tdm map mp_chameleon_night"
set nobs_map49 "exec weapons_normal.cfg gametype sd map mp_breakout"
set nobs_map50 "exec weapons_normal.cfg gametype ctfb map mp_le_crew"

Most changes i made are maps 45 thru 50.
I added the 3 new maps to rotation towards the bottom because i didn't want to mess up the current rotation too much. Added "matmata dm (rifles only)" and "leningrad (rifles only) and "breakout sd (all weapons)" to bottom of rotation to space out the new maps so there not all at once.  i also changed one of the coalmine maps to dm for a change in gameplay.
This rotation looks even better now imo...so lets put it up please. It can't fail now. ;D These new maps should help get people to join because they will see that server has changed and updates have been made.  The score limits are great now too btw....great work. :)

SD and ESD (2 min rounds) scorelimit = 10 (great fun this way!) no campers and not as much waiting...faster gameplay :)
sd used to always bore me to death...but this way it is actually pretty fun...thanks to smitty btw for changing it.

What does everyone else think about this? yes or no or maybe or give it a shot and see what happens!  :)


btw the original rotation is posted here if you want to compare:
http://www.nobsclan.com/forums/index.php?topic=7219.msg62112#msg62112
Title: Re: Lets get the new map rotation up before everything fails!
Post by: Baim on May 07, 2009, 12:12:06 PM
it's a good one but you should add the new maps in between 3 or 4 stock maps and not after 1

like pick out ......... nobs_map1 till nobs_map4 .........and then new map .......... afterwards nobs_map5 till nobs_map9 ...... new map
just an example >> the cause of it will be that the rotation got atleast 75% stock maps ....
Title: Re: Lets get the new map rotation up before everything fails!
Post by: + trip on May 07, 2009, 02:42:53 PM
it's a good one but you should add the new maps in between 3 or 4 stock maps and not after 1

like pick out ......... nobs_map1 till nobs_map4 .........and then new map .......... afterwards nobs_map5 till nobs_map9 ...... new map
just an example >> the cause of it will be that the rotation got atleast 75% stock maps ....


I agree with what your saying.....but i'd rather have one of the nobs members do it....because like i said before i didn't want to fuck up what you had going so far in rotation.  You can revise it a bit if you want.  I was going to mix the new maps into rotation better, but was worried about messing it up or something.
If you want to mix in the new maps i added better....well then feel free to do so. ;D
If we all could just work together great things can happen.  :)
----------------------------------------------------------------------------
One last thing:
the server title currently is: "NoBS| Pimping Server COnnect now!nobsclan.com"
recommended title: "NoBS| new map rotation up and fixed!!! cracked AWE nobsclan.com"
or something similar to that..............
Title: Re: Lets get the new map rotation up before everything fails!
Post by: + trip on May 13, 2009, 10:52:55 PM
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
UPDATED rotation #2 (this is even better imo)
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
 // Map Rotation


set sv_mapRotation "gametype sd map mp_carentan"
//set nobsnextexec ""
//set nobsisexec ""
set nobs_map1 "exec weapons_normal.cfg gametype sd map mp_carentan"
set nobs_map2 "exec weapons_normal.cfg gametype ctfb map mp_toujane"
set nobs_map3 "exec weapons_normal.cfg gametype tdm map mp_farmhouse"
set nobs_map4 "exec weapons_rifles_only.cfg gametype sd map mp_bridge" //rifles only
set nobs_map5 "exec weapons_normal.cfg gametype ctf map mp_trainstation"
set nobs_map6 "exec weapons_bash.cfg gametype dm map 5ronin_aim" //bash only
set nobs_map7 "exec weapons_normal.cfg gametype sd map mp_matmata"
set nobs_map8 "exec weapons_rifles_only.cfg gametype dm map mp_carentan"
set nobs_map9 "exec weapons_shotty_rifles_only.cfg gametype ctfb map mp_townraid"//Rifles and SHOTTY ONLY
set nobs_map10 "exec weapons_normal.cfg gametype tdm map mp_sabes_du_mot_beta"
set nobs_map11 "exec weapons_normal.cfg gametype sd map mp_burgundy"
set nobs_map12 "exec weapons_normal.cfg gametype ctfb map mp_decoy"
set nobs_map13 "exec weapons_normal.cfg gametype tdm map mp_toujane"
set nobs_map14 "exec weapons_normal.cfg gametype esd map mp_dawnville"
set nobs_map15 "exec weapons_normal.cfg gametype ctfb map mp_carentan"
set nobs_map16 "exec weapons_rifles_only.cfg gametype tdm map mp_coalminev2" //rifles only
set nobs_map17 "exec weapons_normal.cfg gametype ctf map mp_railyard"
set nobs_map18 "exec weapons_normal.cfg gametype dm map mp_leningrad"
set nobs_map19 "exec weapons_normal.cfg gametype sd map mp_downtown"
set nobs_map20 "exec weapons_normal.cfg gametype tdm map mp_chameleon_night"
set nobs_map21 "exec weapons_normal.cfg gametype ctfb map mp_dawnville"
set nobs_map22 "exec weapons_rifles_only.cfg gametype sd map mp_bridge" //rifles only
set nobs_map23 "exec weapons_normal.cfg gametype dm map mp_carentan"
set nobs_map24 "exec weapons_shotty_rifles_only.cfg gametype ctfb map mp_townraid"//Rifles and SHOTTY ONLY
set nobs_map25 "exec weapons_normal.cfg gametype esd map mp_dawnville"
set nobs_map26 "exec weapons_normal.cfg gametype ctfb map mp_matmata"
set nobs_map27 "exec weapons_normal.cfg gametype sd map mp_trainstation"
set nobs_map28 "exec weapons_normal.cfg gametype ctfb map mp_breakout"
set nobs_map29 "exec weapons_bash.cfg gametype dm map 5ronin_aim" //bash only
set nobs_map30 "exec weapons_normal.cfg gametype ctfb map mp_le_crew"
set nobs_map31 "exec weapons_normal.cfg gametype sd map mp_toujane"
set nobs_map32 "exec weapons_normal.cfg gametype ctf map mp_trainstation"
set nobs_map33 "exec weapons_rifles_only.cfg gametype sd map mp_bridge" //rifles only
set nobs_map34 "exec weapons_normal.cfg gametype tdm map mp_decoy"
set nobs_map35 "exec weapons_normal.cfg gametype sd map mp_rhine"
set nobs_map36 "exec weapons_rifles_only.cfg gametype dm map mp_carentan"
set nobs_map37 "exec weapons_normal.cfg gametype ctfb map mp_downtown"
set nobs_map38 "exec weapons_normal.cfg gametype esd map mp_dawnville"
set nobs_map39 "exec weapons_normal.cfg gametype ctf map mp_rhine"
set nobs_map40 "exec weapons_rifles_only.cfg gametype dm map mp_coalminev2" //rifles only
set nobs_map41 "exec weapons_normal.cfg gametype ctfb map mp_farmhouse"
set nobs_map42 "exec weapons_normal.cfg gametype sd map mp_toujane"
set nobs_map43 "exec weapons_rifles_only.cfg gametype tdm map mp_carentan" //rifles only
set nobs_map44 "exec weapons_normal.cfg gametype sd map mp_burgundy"
set nobs_map45 "exec weapons_shotty_rifles_only.cfg gametype ctfb map mp_townraid"//Rifles and SHOTTY ONLY
set nobs_map46 "exec weapons_rifles_only.cfg gametype dm map mp_matmata" //rifles only
set nobs_map47 "exec weapons_normal.cfg gametype ctfb map mp_sabes_du_mot_beta"
set nobs_map48 "exec weapons_rifles_only.cfg gametype sd map mp_leningrad" //rifles only
set nobs_map49 "exec weapons_normal.cfg gametype tdm map mp_chameleon_night"
set nobs_map50 "exec weapons_normal.cfg gametype ctfb map mp_railyard"
set nobs_map51 "exec weapons_normal.cfg gametype sd map mp_breakout"
set nobs_map52 "exec weapons_normal.cfg gametype ctfb map mp_le_crew"

=============================================================
Revised again for second time with many changes to balance it out a bit.  Now the 3 new maps are added 2 times per rotation each. 
=============================================================
=============================================================
What do you all think......do you like rotation? YES or NO or LETS TRY IT.
=============================================================

Hope this gets put up.......

:)
Title: Re: Lets get the new map rotation up before everything fails!
Post by: NoBS|Thirsty on May 14, 2009, 07:50:22 PM
Wow way to kill the server guys. This whole topic is fail............ >:( >:( :'(
Title: Re: Lets get the new map rotation up before everything fails!
Post by: Baim on May 15, 2009, 12:00:21 PM
Wow way to kill the server guys. This whole topic is fail............ >:( >:( :'(
we just don't have enough members that play cod2 these days ......
Title: Re: Lets get the new map rotation up before everything fails!
Post by: + trip on May 31, 2009, 01:22:04 PM
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
UPDATED rotation #2 (this is even better imo)
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
 // Map Rotation


set sv_mapRotation "gametype sd map mp_carentan"
//set nobsnextexec ""
//set nobsisexec ""
set nobs_map1 "exec weapons_normal.cfg gametype sd map mp_carentan"
set nobs_map2 "exec weapons_normal.cfg gametype ctfb map mp_toujane"
set nobs_map3 "exec weapons_normal.cfg gametype tdm map mp_farmhouse"
set nobs_map4 "exec weapons_rifles_only.cfg gametype sd map mp_bridge" //rifles only
set nobs_map5 "exec weapons_normal.cfg gametype ctf map mp_trainstation"
set nobs_map6 "exec weapons_bash.cfg gametype dm map 5ronin_aim" //bash only
set nobs_map7 "exec weapons_normal.cfg gametype sd map mp_matmata"
set nobs_map8 "exec weapons_rifles_only.cfg gametype dm map mp_carentan"
set nobs_map9 "exec weapons_shotty_rifles_only.cfg gametype ctfb map mp_townraid"//Rifles and SHOTTY ONLY
set nobs_map10 "exec weapons_normal.cfg gametype tdm map mp_sabes_du_mot_beta"
set nobs_map11 "exec weapons_normal.cfg gametype sd map mp_burgundy"
set nobs_map12 "exec weapons_normal.cfg gametype ctfb map mp_decoy"
set nobs_map13 "exec weapons_normal.cfg gametype tdm map mp_toujane"
set nobs_map14 "exec weapons_normal.cfg gametype esd map mp_dawnville"
set nobs_map15 "exec weapons_normal.cfg gametype ctfb map mp_carentan"
set nobs_map16 "exec weapons_rifles_only.cfg gametype tdm map mp_coalminev2" //rifles only
set nobs_map17 "exec weapons_normal.cfg gametype ctf map mp_railyard"
set nobs_map18 "exec weapons_normal.cfg gametype dm map mp_leningrad"
set nobs_map19 "exec weapons_normal.cfg gametype sd map mp_downtown"
set nobs_map20 "exec weapons_normal.cfg gametype tdm map mp_chameleon_night"
set nobs_map21 "exec weapons_normal.cfg gametype ctfb map mp_dawnville"
set nobs_map22 "exec weapons_rifles_only.cfg gametype sd map mp_bridge" //rifles only
set nobs_map23 "exec weapons_normal.cfg gametype dm map mp_carentan"
set nobs_map24 "exec weapons_shotty_rifles_only.cfg gametype ctfb map mp_townraid"//Rifles and SHOTTY ONLY
set nobs_map25 "exec weapons_normal.cfg gametype esd map mp_dawnville"
set nobs_map26 "exec weapons_normal.cfg gametype ctfb map mp_matmata"
set nobs_map27 "exec weapons_normal.cfg gametype sd map mp_trainstation"
set nobs_map28 "exec weapons_normal.cfg gametype ctfb map mp_breakout"
set nobs_map29 "exec weapons_bash.cfg gametype dm map 5ronin_aim" //bash only
set nobs_map30 "exec weapons_normal.cfg gametype ctfb map mp_le_crew"
set nobs_map31 "exec weapons_normal.cfg gametype sd map mp_toujane"
set nobs_map32 "exec weapons_normal.cfg gametype ctf map mp_trainstation"
set nobs_map33 "exec weapons_rifles_only.cfg gametype sd map mp_bridge" //rifles only
set nobs_map34 "exec weapons_normal.cfg gametype tdm map mp_decoy"
set nobs_map35 "exec weapons_normal.cfg gametype sd map mp_rhine"
set nobs_map36 "exec weapons_rifles_only.cfg gametype dm map mp_carentan"
set nobs_map37 "exec weapons_normal.cfg gametype ctfb map mp_downtown"
set nobs_map38 "exec weapons_normal.cfg gametype esd map mp_dawnville"
set nobs_map39 "exec weapons_normal.cfg gametype ctf map mp_rhine"
set nobs_map40 "exec weapons_rifles_only.cfg gametype dm map mp_coalminev2" //rifles only
set nobs_map41 "exec weapons_normal.cfg gametype ctfb map mp_farmhouse"
set nobs_map42 "exec weapons_normal.cfg gametype sd map mp_toujane"
set nobs_map43 "exec weapons_rifles_only.cfg gametype tdm map mp_carentan" //rifles only
set nobs_map44 "exec weapons_normal.cfg gametype sd map mp_burgundy"
set nobs_map45 "exec weapons_shotty_rifles_only.cfg gametype ctfb map mp_townraid"//Rifles and SHOTTY ONLY
set nobs_map46 "exec weapons_rifles_only.cfg gametype dm map mp_matmata" //rifles only
set nobs_map47 "exec weapons_normal.cfg gametype ctfb map mp_sabes_du_mot_beta"
set nobs_map48 "exec weapons_rifles_only.cfg gametype sd map mp_leningrad" //rifles only
set nobs_map49 "exec weapons_normal.cfg gametype tdm map mp_chameleon_night"
set nobs_map50 "exec weapons_normal.cfg gametype ctfb map mp_railyard"
set nobs_map51 "exec weapons_normal.cfg gametype sd map mp_breakout"
set nobs_map52 "exec weapons_normal.cfg gametype ctfb map mp_le_crew"

=============================================================
Revised again for second time with many changes to balance it out a bit.  Now the 3 new maps are added 2 times per rotation each.  
=============================================================
=============================================================
What do you all think......do you like rotation? YES or NO or LETS TRY IT.
=============================================================

Hope this gets put up.......

:)

Here is the # of times each game type is in the above rotation fyi:
-----------------------
SD  = 14  \
               17 total
ESD = 3   /
-----------------------
CTF = 4     \
                  19 total
CTFB = 15  /
-----------------------
DM = 8    \
                16 total
TDM = 8  /
------------------------

see the rotation is very balanced  :)

+ There are 13 rifles only maps as well in the above rotation.(that's 25% or 1/4 of rotation) should be enough.

Who need skins with great rotation like this.  ;D
All we need is a good blood patch....and maybe a headshot mod.  :)

...........so when people get tired of the current stock only rotation.....lets put this up please........................Thanks
Title: Re: Lets get the new map rotation up before everything fails!
Post by: juve7 on May 31, 2009, 02:40:07 PM
Stick with RO, current rotation   :P
Title: Re: Lets get the new map rotation up before everything fails!
Post by: + trip on May 31, 2009, 03:03:56 PM
Stick with RO, current rotation   :P

No Sir!  ::) :P
Title: Re: Lets get the new map rotation up before everything fails!
Post by: + trip on August 23, 2009, 08:48:23 PM
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
UPDATED rotation #2 (this is even better imo)
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
 // Map Rotation


set sv_mapRotation "gametype sd map mp_carentan"
//set nobsnextexec ""
//set nobsisexec ""
set nobs_map1 "exec weapons_normal.cfg gametype sd map mp_carentan"
set nobs_map2 "exec weapons_normal.cfg gametype ctfb map mp_toujane"
set nobs_map3 "exec weapons_normal.cfg gametype tdm map mp_farmhouse"
set nobs_map4 "exec weapons_rifles_only.cfg gametype sd map mp_bridge" //rifles only
set nobs_map5 "exec weapons_normal.cfg gametype ctf map mp_trainstation"
set nobs_map6 "exec weapons_bash.cfg gametype dm map 5ronin_aim" //bash only
set nobs_map7 "exec weapons_normal.cfg gametype sd map mp_matmata"
set nobs_map8 "exec weapons_rifles_only.cfg gametype dm map mp_carentan"
set nobs_map9 "exec weapons_shotty_rifles_only.cfg gametype ctfb map mp_townraid"//Rifles and SHOTTY ONLY
set nobs_map10 "exec weapons_normal.cfg gametype tdm map mp_sabes_du_mot_beta"
set nobs_map11 "exec weapons_normal.cfg gametype sd map mp_burgundy"
set nobs_map12 "exec weapons_normal.cfg gametype ctfb map mp_decoy"
set nobs_map13 "exec weapons_normal.cfg gametype tdm map mp_toujane"
set nobs_map14 "exec weapons_normal.cfg gametype esd map mp_dawnville"
set nobs_map15 "exec weapons_normal.cfg gametype ctfb map mp_carentan"
set nobs_map16 "exec weapons_rifles_only.cfg gametype tdm map mp_coalminev2" //rifles only
set nobs_map17 "exec weapons_normal.cfg gametype ctf map mp_railyard"
set nobs_map18 "exec weapons_normal.cfg gametype dm map mp_leningrad"
set nobs_map19 "exec weapons_normal.cfg gametype sd map mp_downtown"
set nobs_map20 "exec weapons_normal.cfg gametype tdm map mp_chameleon_night"
set nobs_map21 "exec weapons_normal.cfg gametype ctfb map mp_dawnville"
set nobs_map22 "exec weapons_rifles_only.cfg gametype sd map mp_bridge" //rifles only
set nobs_map23 "exec weapons_normal.cfg gametype dm map mp_carentan"
set nobs_map24 "exec weapons_shotty_rifles_only.cfg gametype ctfb map mp_townraid"//Rifles and SHOTTY ONLY
set nobs_map25 "exec weapons_normal.cfg gametype esd map mp_dawnville"
set nobs_map26 "exec weapons_normal.cfg gametype ctfb map mp_matmata"
set nobs_map27 "exec weapons_normal.cfg gametype sd map mp_trainstation"
set nobs_map28 "exec weapons_normal.cfg gametype ctfb map mp_breakout"
set nobs_map29 "exec weapons_bash.cfg gametype dm map 5ronin_aim" //bash only
set nobs_map30 "exec weapons_normal.cfg gametype ctfb map mp_le_crew"
set nobs_map31 "exec weapons_normal.cfg gametype sd map mp_toujane"
set nobs_map32 "exec weapons_normal.cfg gametype ctf map mp_trainstation"
set nobs_map33 "exec weapons_rifles_only.cfg gametype sd map mp_bridge" //rifles only
set nobs_map34 "exec weapons_normal.cfg gametype tdm map mp_decoy"
set nobs_map35 "exec weapons_normal.cfg gametype sd map mp_rhine"
set nobs_map36 "exec weapons_rifles_only.cfg gametype dm map mp_carentan"
set nobs_map37 "exec weapons_normal.cfg gametype ctfb map mp_downtown"
set nobs_map38 "exec weapons_normal.cfg gametype esd map mp_dawnville"
set nobs_map39 "exec weapons_normal.cfg gametype ctf map mp_rhine"
set nobs_map40 "exec weapons_rifles_only.cfg gametype dm map mp_coalminev2" //rifles only
set nobs_map41 "exec weapons_normal.cfg gametype ctfb map mp_farmhouse"
set nobs_map42 "exec weapons_normal.cfg gametype sd map mp_toujane"
set nobs_map43 "exec weapons_rifles_only.cfg gametype tdm map mp_carentan" //rifles only
set nobs_map44 "exec weapons_normal.cfg gametype sd map mp_burgundy"
set nobs_map45 "exec weapons_shotty_rifles_only.cfg gametype ctfb map mp_townraid"//Rifles and SHOTTY ONLY
set nobs_map46 "exec weapons_rifles_only.cfg gametype dm map mp_matmata" //rifles only
set nobs_map47 "exec weapons_normal.cfg gametype ctfb map mp_sabes_du_mot_beta"
set nobs_map48 "exec weapons_rifles_only.cfg gametype sd map mp_leningrad" //rifles only
set nobs_map49 "exec weapons_normal.cfg gametype tdm map mp_chameleon_night"
set nobs_map50 "exec weapons_normal.cfg gametype ctfb map mp_railyard"
set nobs_map51 "exec weapons_normal.cfg gametype sd map mp_breakout"
set nobs_map52 "exec weapons_normal.cfg gametype ctfb map mp_le_crew"

=============================================================
Revised again for second time with many changes to balance it out a bit.  Now the 3 new maps are added 2 times per rotation each.  
=============================================================
=============================================================
What do you all think......do you like rotation? YES or NO or LETS TRY IT.
=============================================================

Hope this gets put up.......

:)

Here is the # of times each game type is in the above rotation fyi:
-----------------------
SD  = 14  \
               17 total
ESD = 3   /
-----------------------
CTF = 4     \
                  19 total
CTFB = 15  /
-----------------------
DM = 8    \
                16 total
TDM = 8  /
------------------------

see the rotation is very balanced  :)

+ There are 13 rifles only maps as well in the above rotation.(that's 25% or 1/4 of rotation) should be enough.

Who need skins with great rotation like this.  ;D
All we need is a good blood patch....and maybe a headshot mod.  :)

...........so when people get tired of the current stock only rotation.....lets put this up please........................Thanks
I have a little free time so why not use it lol. :)

I know this rotation was posted earlier w/o much response.  I guess life happens or new games happen. :)

It seems that 2 min SD will stay since everyone likes it and population is good.  :)

Just hoping to make things better for everyone with a new rotation.
 
____________________________________________________________________________
Here is the list of CUSTOM maps in this rotation as well as the number of times each is listed in rotation:
----------------------------------------------------------------------------
bridge = 3
5ronin (bash map) = 2
townraid = 3
Sabes du Mot = 2
Coalmine (Dm and TDM) = 2
Chameleon night (TDM) = 2
Le Crew (CTFB) = 2

____________________________________________________________________________
Here is the list of STOCK maps in this rotation as well as the number of times each is listed in rotation:
----------------------------------------------------------------------------
Carentan = 6
Toujane = 4
Farmhouse (beltot) = 2
Train Station (Caen) = 3
Matmata = 3
Burgundy = 2
Decoy (Egypt) = 2
Dawnville = 4
Railyard (Stalingrad) = 2
Breakout = 2
Rhine (Wallender) = 2
Leningrad = 2
Downtown = 2

=============================================================================  
There are 7 differant Custom maps in rotation and 13 differant stock maps in rotation.
============================================================================

This messege is for Smitty: ..........I know I've been quiet lately and you all probably love that lmao. Please add more CTF, DM ,TDM, to COD2 server.  It just seems its flooded with SD and HQ, and very few maps.  I thought it was temporary lol.  Right now you only have 1 CTF map in rotation (carantan CTF).....and it only shows up once every 10 maps or so :(           WHY?   Please also fix the 10 sec spawn and change it to 5 sec max.(it just gets annoying)  I know the servers been populated mainly because it is summer still and maybe the server title helped out a bit......................... Add a few new maps as well.........TY :)             peace :)

Smitty:
Here is just an after thought....
I have an idea.....now that rifles server is doing well, why not advertize a new all weapons server with custom maps.  It seems that the way you renamed the nobs server has worked well.... good job smitty.  Except it is starting to get boring....so i wanted to suggest some changes for the better for all.  Just want a few new maps up for a change thats all. If you want fewer custom maps in the above rotation let me know i can adjust it and cut some out or you can. :) BTW most are Mexican or Spanish speakers these days on the server so they wont be able to read this and put in there input.  LMAO :)

To everyone:
If these changes don't look good well then tell me what should be adjusted or cut out to make it better.....thanks
Title: Re: Lets get the new map rotation up before everything fails!
Post by: Evilgenius on August 23, 2009, 09:11:03 PM
trip tbh i allways like the effort you have tried to put into nobs with alot of criticism from different members including myself. and your not even a member.

you have allways been trin to make changes to make it funner for everyone that plays.

this is what ill do if smitty has no objections.

I will give you a server your very own "with nobs name on it ofc"  you can do with it as you please. on a few conditions

1. it will allways say nobs on it.

2. you go by ours server rules and such.

3. YOU populate it.

other than that you can do whatever you want on it.

sound good? can you handle all that?


Title: Re: Lets get the new map rotation up before everything fails!
Post by: + trip on August 23, 2009, 11:47:14 PM
trip tbh i allways like the effort you have tried to put into nobs with alot of criticism from different members including myself. and your not even a member.

you have allways been trin to make changes to make it funner for everyone that plays.

this is what ill do if smitty has no objections.

I will give you a server your very own "with nobs name on it ofc"  you can do with it as you please. on a few conditions

1. it will allways say nobs on it.

2. you go by ours server rules and such.

3. YOU populate it.

other than that you can do whatever you want on it.

sound good? can you handle all that?




Are you serious?  WOW!     Well i have not ran a game server before.  Would need some instructions and info and stuff.  You and rest of members are probably going to ask for a donation or something.  sorry can't do that :(...but i can donate my time and effort. :)  I will think about it.  Well lets wait a few days or so and see if there any objections.  I am sure there will be  :P
Title: Re: Lets get the new map rotation up before everything fails!
Post by: Evilgenius on August 23, 2009, 11:53:55 PM
no objections.. i will help you get it goin. in the mean time google how to run cod2 servers.

add me on xfire nsevilgenius so we can talk

and no we wont ask for donations from you
Title: Re: Lets get the new map rotation up before everything fails!
Post by: Knott on August 24, 2009, 02:47:01 AM
i have honestly thought about that evil, trip has been around longer then me and many others im pretty sure and has always been an active member of the boards even though hes not a member of nobs, hes dedicated to the game. ur fuckin rights. if he gets a server more populated then the all weaps server. i will quit cod2 for life like pcgamer, my ho! and i also dunno why trip isnt a part of nobs?!??!?!
Title: Re: Lets get the new map rotation up before everything fails!
Post by: DirtOne on August 24, 2009, 09:30:39 AM
lol trip has put mor effort in making cod2 rotations and suggestions than me..

even tho sometimes ppl think he's annoying lol

he have tried to help out more than sme members lol
Title: Re: Lets get the new map rotation up before everything fails!
Post by: + trip on August 26, 2009, 03:26:30 PM
no objections.. i will help you get it goin. in the mean time google how to run cod2 servers.

add me on xfire nsevilgenius so we can talk

and no we wont ask for donations from you

Well i googled "how to run cod2 servers" and more. Went through several pages and forums for a 2 hours or so w/o clear answers.  Waste of time..... If you got links that give a clear answer let me know.  It can't be that difficult.  Its just a matter of plugging in the map rotation, changing score limits, changing spawn time, adding blood patch, adding headshot mod.  No need for skins or smoke nades.(smoke = more lag)  Limit nades to 1.(no nade fest!) No back to back gametypes!
Here is what i was planning on as well:
CTF = (10 flags)----[30 min]
CTFB = (7 flags)----[30 min]
DM = (75 score limit)----[25 min]
TDM = (400 score limit)----[25 min]
SD = (7 score limit)----[2 min rounds]
ESD = (7 score limit)----[2 min rounds]

btw do we even need  LIB HQ HTF DOM VIP......don't think so imo. :P
If you want me to moderate server as well with rcon and all....well i don't know how and would rather you do it since you have the knowledge.  I feel fried on the matter.  I know its got to be easy.....but i don't know how and my head is about to explode!  ::)
Please don't make it any more difficult than it is.  Thanks :)
Title: Re: Lets get the new map rotation up before everything fails!
Post by: Knott on August 26, 2009, 03:30:40 PM
Its not hard man, rcon programs make it alot easier for you, it used to be batch files and config editing now its made a lot simpler. Ill help you with anything you need help with and im sure evil will too.
Title: Re: Lets get the new map rotation up before everything fails!
Post by: DirtOne on August 26, 2009, 03:31:15 PM
no objections.. i will help you get it goin. in the mean time google how to run cod2 servers.

add me on xfire nsevilgenius so we can talk

and no we wont ask for donations from you

Well i googled "how to run cod2 servers" and more. Went through several pages and forums for a 2 hours or so w/o clear answers.  Waste of time..... If you got links that give a clear answer let me know.  It can't be that difficult.  Its just a matter of plugging in the map rotation, changing score limits, changing spawn time, adding blood patch, adding headshot mod.  No need for skins or smoke nades.(smoke = more lag)  Limit nades to 1.(no nade fest!) No back to back gametypes!
Here is what i was planning on as well:
CTF = (10 flags)----[30 min]
CTFB = (7 flags)----[30 min]
DM = (75 score limit)----[25 min]
TDM = (400 score limit)----[25 min]
SD = (7 score limit)----[2 min rounds]
ESD = (7 score limit)----[2 min rounds]

btw do we even need  LIB HQ HTF DOM VIP......don't think so imo. :P
If you want me to moderate server as well with rcon and all....well i don't know how and would rather you do it since you have the knowledge.  I feel fried on the matter.  I know its got to be easy.....but i don't know how and my head is about to explode!  ::)
Please don't make it any more difficult than it is.  Thanks :)


if u kno how to do all that stuff u listed u kno the basics and can easily run a server.. plus u can bug evil anytime u want to  :P
Title: Re: Lets get the new map rotation up before everything fails!
Post by: + trip on September 17, 2009, 10:54:09 PM
Just want to say thanks for all who supported me over the years.  Anyways what i want to say is that i am done wasting my time and yours.  If only you could just put up the rotation that i spent way too much time trying to win everyone in trying to put it up.  Now after all that long fucking time....i figure I'd give it up.  That's right you heard me correctly.....i give up.  If you want to make me and others happy by putting the rotation up as i stated that would be great.  Even i know that it will never happen...  Just like most things here never happen...maybe twice a year or so lol.  Anyway I'm sure there are a lot of people that are glad that I'm done trying to make things better.  Its just that it is so much easier to just give up than to keep trying. So if you want to leave the server the way it is....that's fine....because i don't care about it anymore. Beside Cod2 is getting way to fucking old as well.  Well i tried to keep it fun or more fun and interesting.  I was not doing it just for me, but for everyone.  O well.....life goes on.   So everyone have a good one... I might stop back here from time to time but not to improve or change anything.  I now know nothing will change unless you offer special favors or donations or wait years. lol
BTW no offence to anyone....just time to move on.......
Why waste anymore fucking time..............cya  :)

To Evil:
BTW i don't want to run a server and stuff.....just too much responsibility(watching for cheaters and such.....)  Do me a big favor and get a new server going with the above rotation and changes or change the existing server.  I guess people like the current flooded SD HQ server.......that's bs.  If you don't want to...that's fine.  Like i said don't care anymore and done trying.  Have fun.  ;D

P E A C E
Title: Re: Lets get the new map rotation up before everything fails!
Post by: + trip on December 15, 2009, 10:47:52 PM
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
UPDATED rotation #2 (this is even better imo)
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
 // Map Rotation


set sv_mapRotation "gametype sd map mp_carentan"
//set nobsnextexec ""
//set nobsisexec ""
set nobs_map1 "exec weapons_normal.cfg gametype sd map mp_carentan"
set nobs_map2 "exec weapons_normal.cfg gametype ctfb map mp_toujane"
set nobs_map3 "exec weapons_normal.cfg gametype tdm map mp_farmhouse"
set nobs_map4 "exec weapons_rifles_only.cfg gametype sd map mp_bridge" //rifles only
set nobs_map5 "exec weapons_normal.cfg gametype ctf map mp_trainstation"
set nobs_map6 "exec weapons_bash.cfg gametype dm map 5ronin_aim" //bash only
set nobs_map7 "exec weapons_normal.cfg gametype sd map mp_matmata"
set nobs_map8 "exec weapons_rifles_only.cfg gametype dm map mp_carentan"
set nobs_map9 "exec weapons_shotty_rifles_only.cfg gametype ctfb map mp_townraid"//Rifles and SHOTTY ONLY
set nobs_map10 "exec weapons_normal.cfg gametype tdm map mp_sabes_du_mot_beta"
set nobs_map11 "exec weapons_normal.cfg gametype sd map mp_burgundy"
set nobs_map12 "exec weapons_normal.cfg gametype ctfb map mp_decoy"
set nobs_map13 "exec weapons_normal.cfg gametype tdm map mp_toujane"
set nobs_map14 "exec weapons_normal.cfg gametype esd map mp_dawnville"
set nobs_map15 "exec weapons_normal.cfg gametype ctfb map mp_carentan"
set nobs_map16 "exec weapons_rifles_only.cfg gametype tdm map mp_coalminev2" //rifles only
set nobs_map17 "exec weapons_normal.cfg gametype ctf map mp_railyard"
set nobs_map18 "exec weapons_normal.cfg gametype dm map mp_leningrad"
set nobs_map19 "exec weapons_normal.cfg gametype sd map mp_downtown"
set nobs_map20 "exec weapons_normal.cfg gametype tdm map mp_chameleon_night"
set nobs_map21 "exec weapons_normal.cfg gametype ctfb map mp_dawnville"
set nobs_map22 "exec weapons_rifles_only.cfg gametype sd map mp_bridge" //rifles only
set nobs_map23 "exec weapons_normal.cfg gametype dm map mp_carentan"
set nobs_map24 "exec weapons_shotty_rifles_only.cfg gametype ctfb map mp_townraid"//Rifles and SHOTTY ONLY
set nobs_map25 "exec weapons_normal.cfg gametype esd map mp_dawnville"
set nobs_map26 "exec weapons_normal.cfg gametype ctfb map mp_matmata"
set nobs_map27 "exec weapons_normal.cfg gametype sd map mp_trainstation"
set nobs_map28 "exec weapons_normal.cfg gametype ctfb map mp_breakout"
set nobs_map29 "exec weapons_bash.cfg gametype dm map 5ronin_aim" //bash only
set nobs_map30 "exec weapons_normal.cfg gametype ctfb map mp_le_crew"
set nobs_map31 "exec weapons_normal.cfg gametype sd map mp_toujane"
set nobs_map32 "exec weapons_normal.cfg gametype ctf map mp_trainstation"
set nobs_map33 "exec weapons_rifles_only.cfg gametype sd map mp_bridge" //rifles only
set nobs_map34 "exec weapons_normal.cfg gametype tdm map mp_decoy"
set nobs_map35 "exec weapons_normal.cfg gametype sd map mp_rhine"
set nobs_map36 "exec weapons_rifles_only.cfg gametype dm map mp_carentan"
set nobs_map37 "exec weapons_normal.cfg gametype ctfb map mp_downtown"
set nobs_map38 "exec weapons_normal.cfg gametype esd map mp_dawnville"
set nobs_map39 "exec weapons_normal.cfg gametype ctf map mp_rhine"
set nobs_map40 "exec weapons_rifles_only.cfg gametype dm map mp_coalminev2" //rifles only
set nobs_map41 "exec weapons_normal.cfg gametype ctfb map mp_farmhouse"
set nobs_map42 "exec weapons_normal.cfg gametype sd map mp_toujane"
set nobs_map43 "exec weapons_rifles_only.cfg gametype tdm map mp_carentan" //rifles only
set nobs_map44 "exec weapons_normal.cfg gametype sd map mp_burgundy"
set nobs_map45 "exec weapons_shotty_rifles_only.cfg gametype ctfb map mp_townraid"//Rifles and SHOTTY ONLY
set nobs_map46 "exec weapons_rifles_only.cfg gametype dm map mp_matmata" //rifles only
set nobs_map47 "exec weapons_normal.cfg gametype ctfb map mp_sabes_du_mot_beta"
set nobs_map48 "exec weapons_rifles_only.cfg gametype sd map mp_leningrad" //rifles only
set nobs_map49 "exec weapons_normal.cfg gametype tdm map mp_chameleon_night"
set nobs_map50 "exec weapons_normal.cfg gametype ctfb map mp_railyard"
set nobs_map51 "exec weapons_normal.cfg gametype sd map mp_breakout"
set nobs_map52 "exec weapons_normal.cfg gametype ctfb map mp_le_crew"

=============================================================
Revised again for second time with many changes to balance it out a bit.  Now the 3 new maps are added 2 times per rotation each. 
=============================================================
=============================================================
What do you all think......do you like rotation? YES or NO or LETS TRY IT.
=============================================================

Hope this gets put up.......

:)

Here is the # of times each game type is in the above rotation fyi:
-----------------------
SD  = 14  \
               17 total
ESD = 3   /
-----------------------
CTF = 4     \
                  19 total
CTFB = 15  /
-----------------------
DM = 8    \
                16 total
TDM = 8  /
------------------------

see the rotation is very balanced  :)

+ There are 13 rifles only maps as well in the above rotation.(that's 25% or 1/4 of rotation) should be enough.

Who need skins with great rotation like this.  ;D
All we need is a good blood patch....and maybe a headshot mod.  :)

...........so when people get tired of the current stock only rotation.....lets put this up please........................Thanks
I have a little free time so why not use it lol. :)

I know this rotation was posted earlier w/o much response.  I guess life happens or new games happen. :)

It seems that 2 min SD will stay since everyone likes it and population is good.  :)

Just hoping to make things better for everyone with a new rotation.
 
____________________________________________________________________________
Here is the list of CUSTOM maps in this rotation as well as the number of times each is listed in rotation:
----------------------------------------------------------------------------
bridge = 3
5ronin (bash map) = 2
townraid = 3
Sabes du Mot = 2
Coalmine (Dm and TDM) = 2
Chameleon night (TDM) = 2
Le Crew (CTFB) = 2

____________________________________________________________________________
Here is the list of STOCK maps in this rotation as well as the number of times each is listed in rotation:
----------------------------------------------------------------------------
Carentan = 6
Toujane = 4
Farmhouse (beltot) = 2
Train Station (Caen) = 3
Matmata = 3
Burgundy = 2
Decoy (Egypt) = 2
Dawnville = 4
Railyard (Stalingrad) = 2
Breakout = 2
Rhine (Wallender) = 2
Leningrad = 2
Downtown = 2

============================================================================= 
There are 7 differant Custom maps in rotation and 13 differant stock maps in rotation.
============================================================================

This messege is for Smitty: ..........I know I've been quiet lately and you all probably love that lmao. Please add more CTF, DM ,TDM, to COD2 server.  It just seems its flooded with SD and HQ, and very few maps.  I thought it was temporary lol.  Right now you only have 1 CTF map in rotation (carantan CTF).....and it only shows up once every 10 maps or so :(           WHY?   Please also fix the 10 sec spawn and change it to 5 sec max.(it just gets annoying)  I know the servers been populated mainly because it is summer still and maybe the server title helped out a bit......................... Add a few new maps as well.........TY :)             peace :)

Smitty:
Here is just an after thought....
I have an idea.....now that rifles server is doing well, why not advertize a new all weapons server with custom maps.  It seems that the way you renamed the nobs server has worked well.... good job smitty.  Except it is starting to get boring....so i wanted to suggest some changes for the better for all.  Just want a few new maps up for a change thats all. If you want fewer custom maps in the above rotation let me know i can adjust it and cut some out or you can. :) BTW most are Mexican or Spanish speakers these days on the server so they wont be able to read this and put in there input.  LMAO :)

To everyone:
If these changes don't look good well then tell me what should be adjusted or cut out to make it better.....thanks


This is the rotation i was talking about smitty.  Plz put it up......ty  :)
it can't fail....
Title: Re: Lets get the new map rotation up before everything fails!
Post by: NoBS|AeroStar on December 16, 2009, 07:49:46 PM
The new rotation for the iRifles server has a slight problem, after a Burgundy, France S&D comes Burgundy, France CTF, but it starts with a fast restart, and instead of CTF, it's still S&D.

Title: Re: Lets get the new map rotation up before everything fails!
Post by: vonDuTch on December 17, 2009, 02:11:15 AM
lol +trip is stil alive to........long time......
Title: Re: Lets get the new map rotation up before everything fails!
Post by: + trip on December 24, 2009, 11:41:42 PM
Merry Xmas everyone!   ;D   
 
bb sometime soon cya...   :)