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Total Members Voted: 16

Author Topic: The Ultimate AntiFail Rotation !  (Read 20448 times)

NoBS|Thirsty

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Re: The Ultimate AntiFail Rotation !
« Reply #15 on: February 17, 2009, 09:53:43 AM »
anyway you guys could up the limit for kills in carentan to 100. 45 kills in a deathmatch is only like 5 mins playing that map.


werth

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Re: The Ultimate AntiFail Rotation !
« Reply #16 on: February 17, 2009, 10:08:54 AM »
what we need more than anything else, is no nades in the rifles only config



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Re: The Ultimate AntiFail Rotation !
« Reply #17 on: February 17, 2009, 11:12:07 AM »
what we need more than anything else, is no nades in the rifles only config

1 nade for all weapons is best.  If you want more nades go kill some and take their nades.  ;D

All i've been hearing lately is "nade fest"

Right now the old rotation has a lot of problems...
Lets get the new rotation up today plz with the changes stated in this thread.
Baim great work happy someone is getting it done.  The new rotation looks like it will be fair to everyone. :)

gohanix

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Re: The Ultimate AntiFail Rotation !
« Reply #18 on: February 17, 2009, 04:01:45 PM »
tdm at 500 kills??

200 should be better imo

20 min is too long too but with 200 kills.. its ok

Baim

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Re: The Ultimate AntiFail Rotation !
« Reply #19 on: February 17, 2009, 04:44:08 PM »
tdm at 500 kills??

200 should be better imo

20 min is too long too but with 200 kills.. its ok
why is it too long ?
can't u play 20 minutes ?
it's fun when you play 3 maps in 1 hour and not 25458866 maps in 1 hour !

Pitbully

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Re: The Ultimate AntiFail Rotation !
« Reply #20 on: February 17, 2009, 10:26:24 PM »
Need nades in  any CTF though and I think 3 is fine.  It adds to the fun of gameplay with nades and CTF, because if they get the flag and no nades its a guaranteed cap.  Sure its hard when more people are on but hopefully someone will grab smoke which is the whole point.
Never piss off a Pitbully




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0day

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Re: The Ultimate AntiFail Rotation !
« Reply #21 on: February 17, 2009, 10:27:38 PM »
Need nades in  any CTF though and I think 3 is fine.  It adds to the fun of gameplay with nades and CTF, because if they get the flag and no nades its a guaranteed cap.  Sure its hard when more people are on but hopefully someone will grab smoke which is the whole point.
Yes I agree.
However.. there should be a limited time response between nade throws.

Maybe like 3 seconds.

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Re: The Ultimate AntiFail Rotation !
« Reply #22 on: February 18, 2009, 07:20:18 PM »
Need nades in  any CTF though and I think 3 is fine.  It adds to the fun of gameplay with nades and CTF, because if they get the flag and no nades its a guaranteed cap.  Sure its hard when more people are on but hopefully someone will grab smoke which is the whole point.
Yes I agree.
However.. there should be a limited time response between nade throws.

Maybe like 3 seconds.

Don't think that is possible to do with the nades.  1 nade or 2 is plenty....3 is too many imo. 

Lets get the new rotation up.....what is the hold up?

0day

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Re: The Ultimate AntiFail Rotation !
« Reply #23 on: February 18, 2009, 10:49:49 PM »
We need new maps altogether.  ;D

Old maps are getting boring.
Except the bridge, ofc.

smitty1258

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Re: The Ultimate AntiFail Rotation !
« Reply #24 on: February 19, 2009, 07:42:24 AM »
what we need more than anything else, is no nades in the rifles only config

we can do that.
Please give me download links to all the custom maps in this rotation. I will then put them into a pack, and work on it tonight.
A story. A man fires a rifle for many years. and he goes to war. And afterwards he comes home, and he sees that whatever else he may do with his life - build a house, love a woman, change his son's diaper - he will always remain a jarhead. And all the jarheads killing and dying, they will always be me. We are still in the desert.

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smitty1258

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Re: The Ultimate AntiFail Rotation !
« Reply #25 on: February 19, 2009, 07:44:35 AM »
Need nades in  any CTF though and I think 3 is fine.  It adds to the fun of gameplay with nades and CTF, because if they get the flag and no nades its a guaranteed cap.  Sure its hard when more people are on but hopefully someone will grab smoke which is the whole point.
Yes I agree.
However.. there should be a limited time response between nade throws.

Maybe like 3 seconds.

Don't think that is possible to do with the nades.  1 nade or 2 is plenty....3 is too many imo. 

Lets get the new rotation up.....what is the hold up?

the hold up is, its only me that does this. Im busy with a few other things. Like work, life, moving boxes, babysitting some clan members hmmmmm, what else...............................

sounds is to busy with, um, ya nothing....................... oh wait, ya WoW...................... then nothing :)
A story. A man fires a rifle for many years. and he goes to war. And afterwards he comes home, and he sees that whatever else he may do with his life - build a house, love a woman, change his son's diaper - he will always remain a jarhead. And all the jarheads killing and dying, they will always be me. We are still in the desert.

Quote from: Baim
not even pentium 1 billion will improve YOUR skills :)
Quote from: Evilgenius
* Evilgenius pulls out his cock to compare

werth

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Re: The Ultimate AntiFail Rotation !
« Reply #26 on: February 19, 2009, 08:07:03 AM »
sounds is to busy with, um, ya nothing....................... oh wait, ya WoW...................... then nothing :)
hes bro rapin for sure



Baim

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Re: The Ultimate AntiFail Rotation !
« Reply #27 on: February 19, 2009, 09:56:31 AM »
Need nades in  any CTF though and I think 3 is fine.  It adds to the fun of gameplay with nades and CTF, because if they get the flag and no nades its a guaranteed cap.  Sure its hard when more people are on but hopefully someone will grab smoke which is the whole point.
Yes I agree.
However.. there should be a limited time response between nade throws.

Maybe like 3 seconds.

Don't think that is possible to do with the nades.  1 nade or 2 is plenty....3 is too many imo. 

Lets get the new rotation up.....what is the hold up?

the hold up is, its only me that does this. Im busy with a few other things. Like work, life, moving boxes, babysitting some clan members hmmmmm, what else...............................

sounds is to busy with, um, ya nothing....................... oh wait, ya WoW...................... then nothing :)
if you take the time to teach me how to do it, i'll do it from now on ?

gohanix

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Re: The Ultimate AntiFail Rotation !
« Reply #28 on: February 19, 2009, 11:51:34 AM »
tdm at 500 kills??

200 should be better imo

20 min is too long too but with 200 kills.. its ok
why is it too long ?
can't u play 20 minutes ?
it's fun when you play 3 maps in 1 hour and not 25458866 maps in 1 hour !
because playing tdm for 20 min gets a lil on the boring side..

with ctf you actually have a goal and you need to change your gaming style more often.

DirtOne

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Re: The Ultimate AntiFail Rotation !
« Reply #29 on: February 19, 2009, 03:28:51 PM »
what we need more than anything else, is no nades in the rifles only config

we can do that.
Please give me download links to all the custom maps in this rotation. I will then put them into a pack, and work on it tonight.
i think u dont need em cus the maps were in the server before.. so the files should be aroun somewhere? if its anything like cod 4 it should

...just a quick question..but ar eyou alt-tabbing and using same pc? if so.. please stop..

damnit dirt stop being a mexicant and start being a mexiCAN