Author Topic: New Rotation (Will continue to work on)  (Read 39184 times)

werth

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Re: New Rotation (Will continue to work on)
« Reply #60 on: September 29, 2008, 04:15:54 PM »
just make sure , 10 times, 100 times, that everything is a-ok before you change a2. last thing i want is too have to download a2 6 times..... so put everything in at once, not gradually, and be sure to test thoroughly before updating it. i'll gladly help in the testing



Evilgenius

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Re: New Rotation (Will continue to work on)
« Reply #61 on: September 29, 2008, 06:55:36 PM »
new sounds? new weapons mods? music? why not use extreme :)

runt9

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Re: New Rotation (Will continue to work on)
« Reply #62 on: September 29, 2008, 08:05:09 PM »
Evil, shut up, seriously.

We have been using AWE since we got the server. There are SO many excess mods that sounds made for it that make it better. It would decrease the quality of our server to dump AWE for extreme, so that's why I'm not doing it.

And werth, I wouldn't put anything on the server without running it through the test server first, so there's no worries about that.

Evilgenius

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Re: New Rotation (Will continue to work on)
« Reply #63 on: September 29, 2008, 11:09:41 PM »
i revoke your sponser bitch get to rs where you belong hahahahah

seriously dont tell me to shut up -_-

funny how your gonna do all these things but then you say you dont have free time then your gonna do all these things but then you say you dont have any free time, wow did i repeat myself?

staff must be different here than on torrent site because if you say you dont have free time for a job you accepted and know you have to make time then you get the boot.

i vote for +trip server admin

and yes you pushed a button

carrot

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Re: New Rotation (Will continue to work on)
« Reply #64 on: September 29, 2008, 11:44:34 PM »
Will rotate maps for food.
Book of Armaments, Chapter two verses 9 through 21.

.. and Saint Attila raise the hand grenade up on high saying,
"Lord bless this thy holy hand grenade, that with it thou may blow thine enemies to tiny bits... in thy mercy."
and the Lord did grin, and the people did feast upon the lambs and sloths and carps and anchovies and orangutangs and breakfast cereals and fruit bats ..
and the lord spake saying, "First shalt thou take out the holy pin. Then shalt thou count to three. No more, no less. Three shall be the number of the count, and the number thou shalt count shall be three. Four shalt thou not count, nor shalt thou count two, excepting that thou then proceed to three. Five is right out. Once the number three, being the third number reached, then lobbest thou thy hand grenade towards thy foe who, being naughty in my sight, shall snuff it."

Amen.

runt9

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Re: New Rotation (Will continue to work on)
« Reply #65 on: September 30, 2008, 01:27:33 AM »
I don't have much free time.

Editing the rotation this weekend will maybe take a couple hours which I can do on my 3:00 excursions Sunday morning.

Otherwise, the mods will take a few weeks to complete, even though there's not a whole lot to do.

And no, this isn't a torrent site, that's why this is a different situation.

DirtOne

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Re: New Rotation (Will continue to work on)
« Reply #66 on: September 30, 2008, 04:19:40 PM »
Will rotate maps for food.

lol do it!

...just a quick question..but ar eyou alt-tabbing and using same pc? if so.. please stop..

damnit dirt stop being a mexicant and start being a mexiCAN

carrot

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Re: New Rotation (Will continue to work on)
« Reply #67 on: September 30, 2008, 06:12:01 PM »
Neah, but it's a good T-Shirt tag right there.
Book of Armaments, Chapter two verses 9 through 21.

.. and Saint Attila raise the hand grenade up on high saying,
"Lord bless this thy holy hand grenade, that with it thou may blow thine enemies to tiny bits... in thy mercy."
and the Lord did grin, and the people did feast upon the lambs and sloths and carps and anchovies and orangutangs and breakfast cereals and fruit bats ..
and the lord spake saying, "First shalt thou take out the holy pin. Then shalt thou count to three. No more, no less. Three shall be the number of the count, and the number thou shalt count shall be three. Four shalt thou not count, nor shalt thou count two, excepting that thou then proceed to three. Five is right out. Once the number three, being the third number reached, then lobbest thou thy hand grenade towards thy foe who, being naughty in my sight, shall snuff it."

Amen.

DirtOne

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Re: New Rotation (Will continue to work on)
« Reply #68 on: September 30, 2008, 06:31:33 PM »
lol

...just a quick question..but ar eyou alt-tabbing and using same pc? if so.. please stop..

damnit dirt stop being a mexicant and start being a mexiCAN

+ trip

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Re: New Rotation (Will continue to work on)
« Reply #69 on: September 30, 2008, 11:50:47 PM »
+++ I tested "Sconesville" and it looks great. ;D  It's a big map which i think would be great for CTFB or TDM....or even DM.  I just think big maps suck for SD.(running around trying to find someone sucks)

+++ I also tested "The Ilu" and found that it would be a good map to add as well.
http://callofduty.filefront.com/file/The_Ilu;70983 (a great tropical theme)

+++ I tested "Bergstein_2"  Its a big map and found that it would be great as a rifles or scopes only map. (good for CTFB or TDM imo)
 
+  trip

runt9

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Re: New Rotation (Will continue to work on)
« Reply #70 on: October 01, 2008, 12:02:35 AM »
I am most likely going to add Sconseville as CTF or CTFB this time around.

I'll look into the other 2 maps as possibilities next time I edit the rotation, probably sometime in early November.

Like I said, trippy, editing the rotation this weekend, just to please you :D

Riggs

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Re: New Rotation (Will continue to work on)
« Reply #71 on: October 01, 2008, 08:44:05 AM »
run i like the maps that are on there now....Now, let riggsy add his years of CoD2 to your list

Below is a list of all the good custom maps i've ever playied

Normandie - Heat (Not night or day this is a compleatly different map)
Mp_Port
Bridge_Night
Mp_Grass
Townville
LoL V2
Mirage (Day and Night)
Island Assault
Deux Villes, France
Resistance Paris
Argentan, France
Fort
Dawnville Classic
Salerno Beachhead, Italy
AbbeVille
Chameleon
mp_british
mp_beltot_ctf_v1
mp_duhoc_assault_ctf_v1
mp_newvillers
map mp_decoy_02
mp_silotown1
mp_rhine
mp_hill400

runt9

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Re: New Rotation (Will continue to work on)
« Reply #72 on: October 01, 2008, 06:20:29 PM »
lol, shitloads of maps there.

I've thought about lolv2, but we never have the population to support a map of that size.

Now, I've gotten the 2 maps I'm going to put on this time, but I'll refer back to your list for future rotation modifications, thanks.

DirtOne

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Re: New Rotation (Will continue to work on)
« Reply #73 on: October 01, 2008, 06:24:42 PM »
lol, shitloads of maps there.

I've thought about lolv2, but we never have the population to support a map of that size.

Now, I've gotten the 2 maps I'm going to put on this time, but I'll refer back to your list for future rotation modifications, thanks.

lolv2 pwns even with 2 guys there.. we used to have it on pub 3 man i love that map

...just a quick question..but ar eyou alt-tabbing and using same pc? if so.. please stop..

damnit dirt stop being a mexicant and start being a mexiCAN

Sounds

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Re: New Rotation (Will continue to work on)
« Reply #74 on: October 01, 2008, 06:27:46 PM »
Full weapon mod, mostly balance between SMGs. Examples would be Thomson rounds increased to 30, but damage, accuracy, and rate of fire slightly decreased for balance. MP40 damage and accuracy increased to compliment its already low rate of fire. Things like this that make sides more balanced and, I believe, more fun to play with.

like hell....

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i was expecting more white sauce i guess