Author Topic: Make your own rotation!(Everyone peek inside) Updated  (Read 41441 times)

smitty1258

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Make your own rotation!(Everyone peek inside) Updated
« on: January 17, 2008, 02:07:13 PM »
Since my time has become less and less to work on the server. I thought id try something new and open it up to anyone to make the new map rotation.

Here are the guidelines and a little example:

What you want to use. All stock game types work with stock maps(sd,dm,tdm,ctf,ctfb,hq). The custom map game types are listed next to the map name.

//Stock Maps//
Villers-Bocage   mp_breakout
Brecourt       mp_brecourt
Burgundy       mp_burgundy
Carentan       mp_carentan
St. Mere Eglise     mp_dawnville     
Caen           mp_trainstation
Beltot         mp_farmhouse
Moscow         mp_downtown
Stalingrad     mp_railyard
Leningrad      mp_leningrad
Rostov         mp_harbor
Matmata        mp_matmata
Toujane        mp_toujane
El Alamein     mp_decoy
Wallender      mp_rhine



//Custom Maps//
nb1: mp_mirage_night        DM/TDM/HQ/CTF/SD
nb3: 5ronin_aim            DM/TDM
nb4: mp_toybox2            DM/TDM/CTF
nb5: mp_devils_den_beta2    DM/TDM/CTF/SD
nb6: mp_siegfriedline_final    DM/TDM/HQ/CTF/SD    Kills FPS
nb7: mp_winter_training        DM/TDM
nb8: mp_tripoli_lib        DM/TDM/HQ/CTF/SD/LIB
nb11: mp_bridge            DM/TDM/HQ/CTF/SD
nb13: mp_marketsqr        DM/TDM/HQ/CTF/SD/LIB
nb14: mp_matmata_lib        DM/TDM/HQ/CTF/SD/LIB
nb15: mp_tobruk_lib        DM/TDM/HQ/CTF/SD/LIB
nb17: mp_snipearena        DM/TDM/CTF/SD
nb19: lnl_strange1        TDM
nb20: mp_depot            DM/TDM/HQ/CTF/SD
nb22: mtl_bismarck        DM/TDM/HQ/CTF/SD
nb23: mp_wspawn            DM/TDM/CTF
nb24: sps_toxic_zone        TDM
nb26: mp_cassino_2        CTF            Kills FPS
nb27: mp_powcamp_lib        DM/TDM/HQ/CTF/SD/LIB
nb29: alcohol            DM/TDM/SD        RIFLES
nb30: mp_montargis_v2        DM/TDM/HQ/CTF/SD    sd rifles
nb31: sps_roman_village_f    TDM snipers
nb32: mtl_pirates_day        DM/TDM/HQ/CTF/SD    ctf no sniper/panzer
nb33: mp_salerno_beachhead      DM/TDM/HQ/CTF/SD    DOES NOT WORK ON SERVER(yet)
nb35: mp_lessay            DM/TDM/HQ/CTF/SD
nb36: mp_carentan_ville        DM/TDM/HQ/CTF/SD
nb37: mp_bassano        DM/TDM/HQ/CTF/SD
nb38: mp_resparis2        DM/TDM/HQ/CTF/SD
nb39: mp_ghosttown        DM/TDM/CTF/SD
nb40: mp_tigertown_lib        DM/TDM/HQ/CTF/SD/LIB
nb41: mp_townraid        DM/TDM/HQ/CTF/SD
nb42: willow_nite        DM/TDM/HQ/CTF/SD
nb43: mtl_deadmansland    DM/TDM/HQ/CTF/SD   TDM SNIPERS ONLY
nb44:
mp_rouxeville   dm/tdm/sd
mp_ruedhiver  dm/tdm
mp_germanfarm  DM, TDM, HQ, SD, CTF
nb45:
mp_catmouse
mp_depot_winter dm/tdm/ctf/sd
mp_frozen_fortress_n_v2  dm/tdm
mp_frozen_fortress_v2 dm/tdm
nb46:
mp_eaglegorge  uknown gametypes
mp_island_madness  dm/tdm/ctf/sd/hq
mp_romed dm/tdm/ctf/sd/hq
nb47:
btw_cordoba unknown gametypes
mp_arnhemv3   DM, TDM, SD, HQ, CTF, LIB
gsm_megiddo_v1   DM, TDM, CTF, SD, HQ
nb48:
mp_colditzfinalv1 SD DM TDM HQ LIB
mp_wolfsquare_2  S&D/CTF/HQ/TDM/DM
nb49:
fr_mogadishu_v2 dm/tdm/sd
mp_chateau_zero  dm/tdm
nb50:mp_alcazaba  unkown gametypes
nb51:mp_Pskov_v1 dm/tdm/ctf/hq/sd
nb52:sps_train_station_r   unknown gametypes ( make tdm sniper only)
nb53:mp_wind_tunnel   tdm, dm, sd, ctf
nb54:
mp_anzio            DM/TDM/HQ/CTF/SD
mp_98russia        DM/TDM/CTF/SD
mp_warsaw            DM/TDM/CTF/SD
mp_gob_maze        DM/TDM
gob_iced            DM/TDM
mp_nobstower        DM

Here is the example you want to follow.

Gametypes
set nobs_map1 "exec weapons_bash.cfg g_gametype dm map mp_skyscraper_beta"
set nobs_map2 "exec weapons_all.cfg g_gametype sd map mp_toujane"
set nobs_map3 "exec weapons_all.cfg g_gametype lib map mp_tripoli_lib"
set nobs_map4 "exec weapons_rifles_only.cfg g_gametype sd map mp_bridge"
set nobs_map5 "exec weapons_all.cfg g_gametype ctfb map mp_carentan"
set nobs_map6 "exec weapons_all.cfg g_gametype sd map mp_depot"
set nobs_map7 "exec weapons_bash.cfg g_gametype dm map mp_skyscraper_beta"
set nobs_map8 "exec weapons_all.cfg g_gametype sd map mp_mirage_night"
set nobs_map9 "exec weapons_all.cfg g_gametype lib map mp_powcamp_lib"



EXEC WEAPONS TYPE
set nobs_map1 "exec weapons_bash.cfg g_gametype dm map mp_skyscraper_beta"
set nobs_map2 "exec weapons_all.cfg g_gametype sd map mp_toujane"
set nobs_map3 "exec weapons_all.cfg g_gametype lib map mp_tripoli_lib"
set nobs_map4 "exec weapons_rifles_only.cfg g_gametype sd map mp_bridge"
set nobs_map5 "exec weapons_all.cfg g_gametype ctfb map mp_carentan"
set nobs_map6 "exec weapons_all.cfg g_gametype sd map mp_depot"
set nobs_map7 "exec weapons_bash.cfg g_gametype dm map mp_skyscraper_beta"
set nobs_map8 "exec weapons_all.cfg g_gametype sd map mp_mirage_night"
set nobs_map9 "exec weapons_all.cfg g_gametype lib map mp_powcamp_lib"



Map
set nobs_map1 "exec weapons_bash.cfg g_gametype dm map mp_skyscraper_beta"
set nobs_map2 "exec weapons_all.cfg g_gametype sd map mp_toujane"
set nobs_map3 "exec weapons_all.cfg g_gametype lib map mp_tripoli_lib"
set nobs_map4 "exec weapons_rifles_only.cfg g_gametype sd map mp_bridge"
set nobs_map5 "exec weapons_all.cfg g_gametype ctfb map mp_carentan"
set nobs_map6 "exec weapons_all.cfg g_gametype sd map mp_depot"
set nobs_map7 "exec weapons_bash.cfg g_gametype dm map mp_skyscraper_beta"
set nobs_map8 "exec weapons_all.cfg g_gametype sd map mp_mirage_night"
set nobs_map9 "exec weapons_all.cfg g_gametype lib map mp_powcamp_lib"
set nobs_map10 "exec weapons_all.cfg g_gametype bt map mp_farmhouse"



AVAIBLE EXEC WEAPON TYPES
 (Use these to change the weapons for every map,there must be a weapon exec for EVERY MAP even if you only want stock weapons, use the stock .cfg
)
* I can create a new .cfg if one is needed.
weapons_normal.cfg
weapons_bash.cfg with sprint
weapons_bash_only.cfg without sprint
weapons_fun.cfg FUN MODE
weapons_nonades.cfg  normal weapons with no nades
weapons_pistols_only.cfg
weapons_ppshshot.cfg  ppsh & shotty only
weapons_rifles_only.cfg
weapons_rifshot.cfg   rifle & shotty only
weapons_sniper_pistol_only.cfg
« Last Edit: March 18, 2008, 12:57:39 PM by smitty1258 »
A story. A man fires a rifle for many years. and he goes to war. And afterwards he comes home, and he sees that whatever else he may do with his life - build a house, love a woman, change his son's diaper - he will always remain a jarhead. And all the jarheads killing and dying, they will always be me. We are still in the desert.

Quote from: Baim
not even pentium 1 billion will improve YOUR skills :)
Quote from: Evilgenius
* Evilgenius pulls out his cock to compare

smitty1258

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Re: Make your own rotation!(Everyone peek inside) Updated
« Reply #1 on: January 17, 2008, 02:17:03 PM »
Custom maps currently in the main folder
1
3
8
11
14
27
30
35
36
39
40
41
43
44
45
46
47
48
49
50
51
52
53
A story. A man fires a rifle for many years. and he goes to war. And afterwards he comes home, and he sees that whatever else he may do with his life - build a house, love a woman, change his son's diaper - he will always remain a jarhead. And all the jarheads killing and dying, they will always be me. We are still in the desert.

Quote from: Baim
not even pentium 1 billion will improve YOUR skills :)
Quote from: Evilgenius
* Evilgenius pulls out his cock to compare

smitty1258

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Re: Make your own rotation!(Everyone peek inside) Updated
« Reply #2 on: January 17, 2008, 02:35:47 PM »
Now we just need someone to make a new rotation.

It needs to be 3 stock maps then 1 custom map, that sequence every time!

Bridge will be considered a STOCK map, and needs to be in a lot, it is a server favorite.
Fun mode will work.

Once we get a good rotation made, it will be easy to make changes on the fly. For instance ppl dont like the weapon type/gametype on a certain map, it can easily be changed, and settings saved right away.

We just need one good rotation made first.
« Last Edit: January 17, 2008, 02:37:24 PM by smitty1258 »
A story. A man fires a rifle for many years. and he goes to war. And afterwards he comes home, and he sees that whatever else he may do with his life - build a house, love a woman, change his son's diaper - he will always remain a jarhead. And all the jarheads killing and dying, they will always be me. We are still in the desert.

Quote from: Baim
not even pentium 1 billion will improve YOUR skills :)
Quote from: Evilgenius
* Evilgenius pulls out his cock to compare

smitty1258

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Re: Make your own rotation!(Everyone peek inside) Updated
« Reply #3 on: January 17, 2008, 02:53:35 PM »
ok, after looking at that custom to stock ratio

Im changing it to 3 stock 1 custom, then 2 stock 1 custom, then 3 stock 1 custom, then 2 stock 1  custom etc....
A story. A man fires a rifle for many years. and he goes to war. And afterwards he comes home, and he sees that whatever else he may do with his life - build a house, love a woman, change his son's diaper - he will always remain a jarhead. And all the jarheads killing and dying, they will always be me. We are still in the desert.

Quote from: Baim
not even pentium 1 billion will improve YOUR skills :)
Quote from: Evilgenius
* Evilgenius pulls out his cock to compare

Knott

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Re: Make your own rotation!(Everyone peek inside) Updated
« Reply #4 on: January 17, 2008, 03:35:28 PM »
This is what I came up with.... pretty basic but good.

set nobs_map1 "exec weapons_all.cfg g_gametype sd map mp_carentan"
set nobs_map2 "exec weapons_all.cfg g_gametype sd map mp_brecourt"
set nobs_map3 "exec weapons_all.cfg g_gametype sd map mp_toujane"
set nobs_map4 "exec weapons_all.cfg g_gametype sd map mp_tripoli_lib"
set nobs_map5 "exec weapons_all.cfg g_gametype ctfb map mp_dawnville"
set nobs_map6 "exec weapons_all.cfg g_gametype ctfb map mp_downtown"
set nobs_map7 "exec weapons_rifles_only.cfg g_gametype sd map mp_bridge"
set nobs_map8 "exec weapons_all.cfg g_gametype sd map mp_matmata"
set nobs_map9 "exec weapons_all.cfg g_gametype ctfb map mp_farmhouse"
set nobs_map10 "exec weapons_all.cfg g_gametype ctfb map mp_trainstation"
set nobs_map11 "exec weapons_rifles_only.cfg g_gametype sd map mp_railyard"
set nobs_map12 "exec weapons_all.cfg g_gametype ctfb map mp_depot"
set nobs_map13 "exec weapons_all.cfg g_gametype tdm map mp_leningrad"
set nobs_map14 "exec weapons_all.cfg g_gametype tdm map mp_wind_tunnel"
set nobs_map15 "exec weapons_rifles_only.cfg g_gametype sd map mp_harbor"
set nobs_map16 "exec weapons_all.cfg g_gametype ctfb map mp_tigertown_lib"
set nobs_map17 "exec weapons_all.cfg g_gametype ctfb map mp_matmata_lib"
set nobs_map18 "exec weapons_all.cfg g_gametype sd map mp_burgandy"
set nobs_map19 "exec weapons_all.cfg g_gametype sd map mp_decoy"
set nobs_map20 "exec weapons_all.cfg g_gametype ctfb map mp_townraid"
set nobs_map21 "exec weapons_all.cfg g_gametype sd map mp_rhine"
set nobs_map22 "exec weapons_all.cfg g_gametype ctfb map mp_carentan"
set nobs_map23 "exec weapons_all.cfg g_gametype ctfb map mp_toujane"
set nobs_map24 "exec weapons_all.cfg g_gametype sd map mp_carentan_ville"


smitty1258

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Re: Make your own rotation!(Everyone peek inside) Updated
« Reply #5 on: January 25, 2008, 04:36:50 PM »
to much of the same gametype, gatta be mixed up good.

Anyone else ganna take a stab at this?
A story. A man fires a rifle for many years. and he goes to war. And afterwards he comes home, and he sees that whatever else he may do with his life - build a house, love a woman, change his son's diaper - he will always remain a jarhead. And all the jarheads killing and dying, they will always be me. We are still in the desert.

Quote from: Baim
not even pentium 1 billion will improve YOUR skills :)
Quote from: Evilgenius
* Evilgenius pulls out his cock to compare

werth

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Re: Make your own rotation!(Everyone peek inside) Updated
« Reply #6 on: January 25, 2008, 04:40:14 PM »
i will make theeee perfect rotation tmrw... btw are we gonna use those custom maps?



smitty1258

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Re: Make your own rotation!(Everyone peek inside) Updated
« Reply #7 on: January 25, 2008, 04:47:57 PM »
all the custom maps you CAN use are listed in the first post, use what you want, they are all available, you DO NOT have to use them all either. Use as many or as little as you want.
A story. A man fires a rifle for many years. and he goes to war. And afterwards he comes home, and he sees that whatever else he may do with his life - build a house, love a woman, change his son's diaper - he will always remain a jarhead. And all the jarheads killing and dying, they will always be me. We are still in the desert.

Quote from: Baim
not even pentium 1 billion will improve YOUR skills :)
Quote from: Evilgenius
* Evilgenius pulls out his cock to compare

Baim

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Re: Make your own rotation!(Everyone peek inside) Updated
« Reply #8 on: January 25, 2008, 06:40:34 PM »
@knott, you're way to easy lol :P
@werth ...... beat me, i mean bite me ! I'm doing the perfect one, yours will be just near perfect ...

It's gonna contain all maps listed above, all kind of gametypes, all kind of weapons ....


Baim

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Re: Make your own rotation!(Everyone peek inside) Updated
« Reply #9 on: January 25, 2008, 08:20:00 PM »
Ok i'm kinda finished with my rotation ...
It has been a pain in the ass to make it !
I considered nobstower & 5ronin as stock maps in some places (bash maps) needed to fill something in else it would all be repeating shit

There is NO specific pattern between (3 stock - 1 custom - 2 stock - 1 custom)
I mixed them & tryed to use as much as possible stock maps but there aren't much ! so i did something like (2 stock - 1 custom - 3 stock - 1 custom - 1 stock - 1 custom, and mixed them with no pattern)

- Every +- 10 maps there is the brigde with rifles only
- Every +- 10 maps there is LIB map (all of them are custom)
- Every +- 30 maps there is a HQ map (all of them are custom)
- Every +- 8 maps there is a BASH map (alternating nobstower with 5ronin)
- There are couple of FUNmodes in between .... (stock maps)
- Non of the custom maps are repeated except bash & some LIB

I'm not familiar with some of the custom maps so there WILL be changes once they're up ... according to players suggestions
- Changing the gametype and weapons & maybe removing some custom map ...
- Removing 1 custom map will result into removing 2 or 3 stock maps from the rotation ...


Quote
set nobs_map1 "exec weapons_all.cfg g_gametype hq map gsm_megiddo_v1"
set nobs_map2 "exec weapons_all.cfg g_gametype sd map mp_carentan"
set nobs_map3 "exec weapons_all.cfg g_gametype ctfb map mp_toujane"
set nobs_map4 "exec weapons_all.cfg g_gametype esd map mp_farmhouse"
set nobs_map5 "exec weapons_all.cfg g_gametype lib map mp_powcamp_lib"
set nobs_map6 "exec weapons_bash.cfg g_gametype dm map mp_nobstower" //bash only
set nobs_map7 "exec weapons_rifles_only.cfg g_gametype sd map mp_bridge" //rifles only
set nobs_map8 "exec weapons_all.cfg g_gametype ctf map mp_trainstation"
set nobs_map9 "exec weapons_all.cfg g_gametype sd map mp_matmata"
set nobs_map10 "exec weapons_all.cfg g_gametype lib map mp_germanfarm"
set nobs_map11 "exec weapons_sniper_pistol_only.cfg g_gametype tdm sps_train_station_r"//SNIPER + PISTOL ONLY
set nobs_map12 "exec weapons_all.cfg g_gametype ctf map mtl_pirates_day"
set nobs_map13 "exec weapons_bash.cfg g_gametype dm map 5ronin_aim" //bash only
set nobs_map14 "exec weapons_fun.cfg g_gametype tdm map mp_decoy" //FUNMODE
set nobs_map15 "exec weapons_rifles_only.cfg g_gametype sd map mp_montargis_v2" //rifles only
set nobs_map16 "exec weapons_all.cfg g_gametype tdm map mp_winter_training"
set nobs_map17 "exec weapons_all.cfg g_gametype sd map alcohol"
set nobs_map18 "exec weapons_all.cfg g_gametype lib map mp_tripoli_lib"
set nobs_map19 "exec weapons_fun.cfg g_gametype dm map mp_carentan" // FUNMODE
set nobs_map20 "exec weapons_sniper_pistol_only.cfg g_gametype tdm map mtl_deadmansland" //SNIPER + PISTOL ONLY
set nobs_map21 "exec weapons_rifles_only.cfg g_gametype sd map mp_bridge" //rifles only
set nobs_map22 "exec weapons_all.cfg g_gametype ctfb map mp_decoy"
set nobs_map22 "exec weapons_shotty_ppsh_only.cfg g_gametype dm map mp_leningrad" //ppsh & shotty only
set nobs_map23 "exec weapons_all.cfg g_gametype sd map mp_carentan_ville"
set nobs_map24 "exec weapons_all.cfg g_gametype ctfb map mp_carentan"
set nobs_map25 "exec weapons_rifles_only.cfg g_gametype lib map mp_matmata_lib" //rifles only
set nobs_map26 "exec weapons_rifles_only.cfg g_gametype sd map mp_montargis_v2" //rifles only
set nobs_map27 "exec weapons_all.cfg g_gametype dm map gob_iced"
set nobs_map28 "exec weapons_all.cfg g_gametype ctf map mp_railyard"
set nobs_map29 "exec weapons_bash.cfg g_gametype dm map mp_nobstower" //bash only
set nobs_map30 "exec weapons_all.cfg g_gametype sd map mp_depot_winter"
set nobs_map31 "exec weapons_all.cfg g_gametype lib map mp_tigertown_lib"
set nobs_map32 "exec weapons_sniper_pistol_only.cfg g_gametype sd map mtl_deadmansland" //SNIPER + PISTOL ONLY
set nobs_map33 "exec weapons_all.cfg g_gametype ctfb map mp_dawnville"
set nobs_map34 "exec weapons_rifles_only.cfg g_gametype sd map mp_bridge" //rifles only
set nobs_map35 "exec weapons_all.cfg g_gametype tdm map mp_gob_maze"
set nobs_map36 "exec weapons_all.cfg g_gametype sd map mp_toujane"
set nobs_map37 "exec weapons_all.cfg g_gametype lib map mp_tobruk_lib"
set nobs_map38 "exec weapons_all.cfg g_gametype sd map mp_downtown"
set nobs_map39 "exec weapons_shotty_rifles_only.cfg g_gametype ctfb map mp_townraid"//Rifles and SHOTTY ONLY
set nobs_map40 "exec weapons_bash.cfg g_gametype dm map 5ronin_aim" //bash only
set nobs_map41 "exec weapons_all.cfg g_gametype esd map mp_dawnville"
set nobs_map42 "exec weapons_rifles_only.cfg g_gametype lib map mp_matmata_lib" //rifles only
set nobs_map43 "exec weapons_all.cfg g_gametype sd map mp_wolfsquare_2"
set nobs_map44 "exec weapons_all.cfg g_gametype ctfb map mp_dawnville"
set nobs_map45 "exec weapons_all.cfg g_gametype sd map mp_trainstation"
set nobs_map46 "exec weapons_all.cfg g_gametype lib map mp_arnhemv3"
set nobs_map47 "exec weapons_all.cfg g_gametype sd mp_island_madness"
set nobs_map48 "exec weapons_all.cfg g_gametype ctfb map mp_breakout"
set nobs_map49 "exec weapons_bash.cfg g_gametype dm map mp_nobstower" //bash only
set nobs_map50 "exec weapons_all.cfg g_gametype sd map mp_toujane"
set nobs_map51 "exec weapons_all.cfg g_gametype hq map mp_germanfarm"
set nobs_map52 "exec weapons_fun.cfg g_gametype tdm map mp_toujane" // FUNMODE
set nobs_map53 "exec weapons_all.cfg g_gametype sd map mp_mirage_night"
set nobs_map54 "exec weapons_all.cfg g_gametype lib map mp_marketsqr"
set nobs_map55 "exec weapons_rifles_only.cfg g_gametype sd map mp_bridge" //rifles only
set nobs_map56 "exec weapons_all.cfg g_gametype ctfb map mp_matmata"
set nobs_map57 "exec weapons_all.cfg g_gametype sd map mp_rhine"
set nobs_map58 "exec weapons_shotty_ppsh_only.cfg g_gametype dm lnl_strange1" //ppsh & shotty only
set nobs_map59 "exec weapons_all.cfg g_gametype sd map mp_romed"
set nobs_map60 "exec weapons_all.cfg g_gametype ctf map mp_rhine"
set nobs_map61 "exec weapons_all.cfg g_gametype sd map mp_railyard"
set nobs_map62 "exec weapons_all.cfg g_gametype lib map mp_tobruk_lib"
set nobs_map63 "exec weapons_all.cfg g_gametype dm map mp_catmouse"
set nobs_map64 "exec weapons_all.cfg g_gametype ctfb map mp_farmhouse"
set nobs_map65 "exec weapons_bash.cfg g_gametype dm map 5ronin_aim" //bash only
set nobs_map66 "exec weapons_all.cfg g_gametype sd map mp_rouxeville"
set nobs_map67 "exec weapons_all.cfg g_gametype ctf map mp_wspawn"
set nobs_map68 "exec weapons_all.cfg g_gametype sd map mp_burgundy"
set nobs_map69 "exec weapons_all.cfg g_gametype ctf map mp_brecourt"
set nobs_map70 "exec weapons_all.cfg g_gametype tdm map mp_alcazaba"
set nobs_map71 "exec weapons_all.cfg g_gametype sd map mp_harbor"
set nobs_map72 "exec weapons_all.cfg g_gametype ctfb map mp_carentan"
set nobs_map73 "exec weapons_bash.cfg g_gametype dm map mp_nobstower" //bash only
set nobs_map74 "exec weapons_all.cfg g_gametype sd map mp_rouxeville"
set nobs_map75 "exec weapons_all.cfg g_gametype tdm map mp_farmhouse"
set nobs_map76 "exec weapons_rifles_only.cfg g_gametype sd map mp_bridge" //rifles only
set nobs_map77 "exec weapons_fun.cfg g_gametype dm map mp_carentan" // FUNMODE
set nobs_map78 "exec weapons_all.cfg g_gametype lib map mp_colditzfinalv1"
set nobs_map79 "exec weapons_all.cfg g_gametype ctf map mp_rhine"
set nobs_map80 "exec weapons_all.cfg g_gametype sd map mp_decoy"
set nobs_map81 "exec weapons_all.cfg g_gametype hq map mp_Pskov_v1"
set nobs_map82 "exec weapons_all.cfg g_gametype sd map mp_toujane"
set nobs_map83 "exec weapons_all.cfg g_gametype dm map mp_alcazaba"
set nobs_map84 "exec weapons_all.cfg g_gametype esd map mp_dawnville"
set nobs_map85 "exec weapons_all.cfg g_gametype ctf map mp_trainstation"
set nobs_map86 "exec weapons_all.cfg g_gametype sd map mp_leningrad"
set nobs_map87 "exec weapons_all.cfg g_gametype ctf map mp_wind_tunnel"
set nobs_map88 "exec weapons_bash.cfg g_gametype dm map 5ronin_aim" //bash only
set nobs_map89 "exec weapons_all.cfg g_gametype sd map mp_harbor"
set nobs_map90 "exec weapons_all.cfg g_gametype ctf map mp_toybox2"
set nobs_map91 "exec weapons_rifles_only.cfg g_gametype sd map mp_bridge" //rifles only
set nobs_map92 "exec weapons_all.cfg g_gametype td map mp_ruedhiver"
set nobs_map93 "exec weapons_all.cfg g_gametype sd map mp_toujane"
set nobs_map94 "exec weapons_all.cfg g_gametype tdm map mp_burgundy"
set nobs_map95 "exec weapons_all.cfg g_gametype lib map mp_powcamp_lib"
set nobs_map96 "exec weapons_all.cfg g_gametype sd map fr_mogadishu_v2"
set nobs_map97 "weapons_rifles_only.cfg g_gametype dm map mp_carentan" // rifles only
set nobs_map98 "exec weapons_all.cfg g_gametype ctf map mp_matmata"
set nobs_map99 "exec weapons_all.cfg g_gametype sd map mp_depot"
set nobs_map100 "exec weapons_all.cfg g_gametype tdm map mp_breakout"
set nobs_map101 "exec weapons_all.cfg g_gametype sd map mp_warsaw"
set nobs_map102 "exec weapons_all.cfg g_gametype ctfb map mp_toujane"
set nobs_map103 "exec weapons_all.cfg g_gametype sd map mp_decoy"
set nobs_map104 "exec weapons_all.cfg g_gametype tdm map mp_chateau_zero"
set nobs_map105 "exec weapons_bash.cfg g_gametype dm map mp_nobstower" //bash only
set nobs_map106 "exec weapons_rifles_only.cfg g_gametype lib map mp_matmata_lib" //rifles only
set nobs_map107 "exec weapons_all.cfg g_gametype sd map fr_mogadishu_v2"
set nobs_map108 "exec weapons_all.cfg g_gametype ctf map mp_railyard"
set nobs_map109 "exec weapons_all.cfg g_gametype sd map mp_harbor"
set nobs_map110 "exec weapons_all.cfg g_gametype td map mp_eaglegorge"
set nobs_map111 "exec weapons_rifles_only.cfg g_gametype sd map mp_bridge" //rifles only
set nobs_map112 "exec weapons_all.cfg g_gametype ctfb map mp_farmhouse"
set nobs_map113 "exec weapons_all.cfg g_gametype sd map mp_anzio"
set nobs_map114 "exec weapons_all.cfg g_gametype ctf map mp_breakout"
set nobs_map115 "exec weapons_all.cfg g_gametype sd map mp_trainstation"
set nobs_map116 "exec weapons_all.cfg g_gametype dm map mp_leningrad"
set nobs_map117 "exec weapons_all.cfg g_gametype sd map mp_98russia"
set nobs_map118 "exec weapons_all.cfg g_gametype ctfb map mp_carentan"
set nobs_map119 "exec weapons_all.cfg g_gametype hq map mp_Pskov_v1"
set nobs_map120 "exec weapons_bash.cfg g_gametype dm map 5ronin_aim" //bash only
set nobs_map121 "exec weapons_all.cfg g_gametype sd map mp_downtown"
set nobs_map122 "exec weapons_all.cfg g_gametype ctf map mp_toybox2"
set nobs_map123 "exec weapons_all.cfg g_gametype sd map mp_brecourt"
set nobs_map124 "exec weapons_all.cfg g_gametype ctfb map mp_breakout"
set nobs_map125 "exec weapons_all.cfg g_gametype sd map willow_nite"
set nobs_map126 "exec weapons_fun.cfg g_gametype tdm map mp_toujane" // FUNMODE
set nobs_map127 "exec weapons_rifles_only.cfg g_gametype sd map mp_bridge" //rifles only
set nobs_map128 "exec weapons_all.cfg g_gametype tdm map mp_frozen_fortress_n_v2"
set nobs_map129 "exec weapons_all.cfg g_gametype ctf map mp_railyard"
set nobs_map130 "exec weapons_all.cfg g_gametype sd map mtl_bismarck"
set nobs_map131 "exec weapons_all.cfg g_gametype ctf map mp_leningrad"
set nobs_map132 "exec weapons_all.cfg g_gametype sd map mp_burgundy"
set nobs_map133 "exec weapons_all.cfg g_gametype ctfb map mp_dawnville"
set nobs_map134 "exec weapons_all.cfg g_gametype sd map mp_bassano"
set nobs_map135 "exec weapons_bash.cfg g_gametype dm map mp_nobstower" //bash only
set nobs_map136 "exec weapons_all.cfg g_gametype esd map mp_farmhouse"
set nobs_map137 "exec weapons_all.cfg g_gametype ctf map mp_toybox2"
set nobs_map138 "exec weapons_all.cfg g_gametype sd map mp_carentan"
set nobs_map139 "exec weapons_all.cfg g_gametype ctf map mp_trainstation"
set nobs_map141 "exec weapons_all.cfg g_gametype sd map mp_resparis2"
set nobs_map142 "exec weapons_fun.cfg g_gametype tdm map mp_decoy" //FUNMODE
set nobs_map143 "exec weapons_rifles_only.cfg g_gametype sd map mp_bridge" //rifles only
set nobs_map144 "exec weapons_all.cfg g_gametype ctf map mp_breakout"
set nobs_map145 "exec weapons_all.cfg g_gametype tdm map btw_cordoba"

Baim

  • Guest
Re: Make your own rotation!(Everyone peek inside) Updated
« Reply #10 on: January 25, 2008, 08:46:10 PM »
Quote
These are the maps you told me are in the mainfolder
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Quote
These are the maps that I used in my rotation that are NOT in the mailfolder
nb4: mp_toybox2            DM/TDM/CTF
nb7: mp_winter_training        DM/TDM
nb9: mp_anzio            DM/TDM/HQ/CTF/SD
nb10: mp_98russia        DM/TDM/CTF/SD
nb12: mp_warsaw            DM/TDM/CTF/SD
nb13: mp_marketsqr        DM/TDM/HQ/CTF/SD/LIB
nb15: mp_tobruk_lib        DM/TDM/HQ/CTF/SD/LIB
nb16: mp_gob_maze        DM/TDM
nb18: gob_iced            DM/TDM
nb19: lnl_strange1        TDM
nb20: mp_depot            DM/TDM/HQ/CTF/SD
nb22: mtl_bismarck        DM/TDM/HQ/CTF/SD
nb23: mp_wspawn            DM/TDM/CTF
nb28: mp_nobstower        DM
nb29: alcohol            DM/TDM/SD        RIFLES
nb32: mtl_pirates_day        DM/TDM/HQ/CTF/SD    ctf no sniper/panzer
nb37: mp_bassano        DM/TDM/HQ/CTF/SD
nb38: mp_resparis2        DM/TDM/HQ/CTF/SD
nb42: willow_nite        DM/TDM/HQ/CTF/SD


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All other numbers that are not listed above, are NOT used in my rotation

smitty1258

  • NoBS|Administrator
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  • "See, the problem is that God gives men a brain and a penis, and only enough blood to run one at a time."

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    pwning sounds!
    • No Bullshit!
Re: Make your own rotation!(Everyone peek inside) Updated
« Reply #11 on: January 25, 2008, 11:49:28 PM »
Needed in main folder
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« Last Edit: January 25, 2008, 11:59:14 PM by smitty1258 »
A story. A man fires a rifle for many years. and he goes to war. And afterwards he comes home, and he sees that whatever else he may do with his life - build a house, love a woman, change his son's diaper - he will always remain a jarhead. And all the jarheads killing and dying, they will always be me. We are still in the desert.

Quote from: Baim
not even pentium 1 billion will improve YOUR skills :)
Quote from: Evilgenius
* Evilgenius pulls out his cock to compare

smitty1258

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    pwning sounds!
    • No Bullshit!
Re: Make your own rotation!(Everyone peek inside) Updated
« Reply #12 on: January 26, 2008, 12:00:01 AM »
cant find on the server anywhere,

Ill have to DL these sunday and get them packed into a few iwd's

then we will test the rotation

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A story. A man fires a rifle for many years. and he goes to war. And afterwards he comes home, and he sees that whatever else he may do with his life - build a house, love a woman, change his son's diaper - he will always remain a jarhead. And all the jarheads killing and dying, they will always be me. We are still in the desert.

Quote from: Baim
not even pentium 1 billion will improve YOUR skills :)
Quote from: Evilgenius
* Evilgenius pulls out his cock to compare

Knott

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Re: Make your own rotation!(Everyone peek inside) Updated
« Reply #13 on: January 26, 2008, 03:02:56 PM »
holy fucking rotation... that thing is huge... thats what she said..


pcgamer

  • Guest
Re: Make your own rotation!(Everyone peek inside) Updated
« Reply #14 on: January 26, 2008, 07:55:05 PM »
oh the revive work is going on in here :P good to see