Author Topic: Lets get the new map rotation up before everything fails!  (Read 20923 times)

+ trip

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Re: Lets get the new map rotation up before everything fails!
« Reply #30 on: April 30, 2009, 10:44:19 PM »
i agree 2 min rounds would be better.

well try it.

That is great news!  :)
Ok i tried the server and noticed that SD round time changed to (2 min) which is great.  But i noticed that ESD is still (3 min). Did you forget to change the ESD to (2 min) as well?

+ trip

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Re: Lets get the new map rotation up before everything fails!
« Reply #31 on: May 06, 2009, 07:36:51 PM »
I figured id post it here:

+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
revised rotation from original with 3 new maps added and a few changes made:
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
 // Map Rotation


set sv_mapRotation "gametype sd map mp_carentan"
//set nobsnextexec ""
//set nobsisexec ""
set nobs_map1 "exec weapons_normal.cfg gametype sd map mp_carentan"
set nobs_map2 "exec weapons_normal.cfg gametype ctfb map mp_toujane"
set nobs_map3 "exec weapons_normal.cfg gametype esd map mp_farmhouse"
set nobs_map4 "exec weapons_bash.cfg gametype dm map 5ronin_aim" //bash only
set nobs_map5 "exec weapons_rifles_only.cfg gametype sd map mp_bridge" //rifles only
set nobs_map6 "exec weapons_normal.cfg gametype ctf map mp_trainstation"
set nobs_map7 "exec weapons_normal.cfg gametype sd map mp_matmata"
set nobs_map8 "exec weapons_rifles_only.cfg gametype dm map mp_carentan"
set nobs_map9 "exec weapons_shotty_rifles_only.cfg gametype ctfb map mp_townraid"//Rifles and SHOTTY ONLY
set nobs_map10 "exec weapons_rifles_only.cfg gametype sd map mp_bridge" //rifles only
set nobs_map11 "exec weapons_normal.cfg gametype ctfb map mp_decoy"
set nobs_map12 "exec weapons_normal.cfg gametype tdm map mp_toujane"
set nobs_map13 "exec weapons_normal.cfg gametype esd map mp_dawnville"
set nobs_map14 "exec weapons_normal.cfg gametype ctfb map mp_carentan"
set nobs_map15 "exec weapons_rifles_only.cfg gametype tdm map mp_coalminev2" //rifles only
set nobs_map16 "exec weapons_normal.cfg gametype dm map mp_leningrad"
set nobs_map17 "exec weapons_normal.cfg gametype ctf map mp_railyard"
set nobs_map18 "exec weapons_bash.cfg gametype dm map 5ronin_aim" //bash only
set nobs_map19 "exec weapons_normal.cfg gametype sd map mp_downtown"
set nobs_map20 "exec weapons_normal.cfg gametype ctfb map mp_dawnville"
set nobs_map21 "exec weapons_rifles_only.cfg gametype sd map mp_bridge" //rifles only
set nobs_map22 "exec weapons_normal.cfg gametype dm map mp_carentan"
set nobs_map23 "exec weapons_normal.cfg gametype sd map mp_downtown"
set nobs_map24 "exec weapons_shotty_rifles_only.cfg gametype ctfb map mp_townraid"//Rifles and SHOTTY ONLY
set nobs_map25 "exec weapons_normal.cfg gametype esd map mp_dawnville"
set nobs_map26 "exec weapons_normal.cfg gametype ctfb map mp_matmata"
set nobs_map27 "exec weapons_normal.cfg gametype sd map mp_trainstation"
set nobs_map28 "exec weapons_normal.cfg gametype ctfb map mp_breakout"
set nobs_map29 "exec weapons_bash.cfg gametype dm map 5ronin_aim" //bash only
set nobs_map30 "exec weapons_normal.cfg gametype sd map mp_toujane"
set nobs_map31 "exec weapons_normal.cfg gametype ctf map mp_trainstation"
set nobs_map32 "exec weapons_rifles_only.cfg gametype sd map mp_bridge" //rifles only
set nobs_map33 "exec weapons_normal.cfg gametype ctfb map mp_matmata"
set nobs_map34 "exec weapons_normal.cfg gametype sd map mp_rhine"
set nobs_map35 "exec weapons_rifles_only.cfg gametype dm map mp_carentan"
set nobs_map36 "exec weapons_normal.cfg gametype esd map mp_dawnville"
set nobs_map37 "exec weapons_normal.cfg gametype ctf map mp_rhine"
set nobs_map39 "exec weapons_rifles_only.cfg gametype dm map mp_coalminev2" //rifles only
set nobs_map40 "exec weapons_normal.cfg gametype ctfb map mp_farmhouse"
set nobs_map41 "exec weapons_normal.cfg gametype sd map mp_toujane"
set nobs_map42 "exec weapons_rifles_only.cfg gametype tdm map mp_carentan" //rifles only
set nobs_map43 "exec weapons_normal.cfg gametype sd map mp_burgundy"
set nobs_map44 "exec weapons_shotty_rifles_only.cfg gametype ctfb map mp_townraid"//Rifles and SHOTTY ONLY
set nobs_map45 "exec weapons_rifles_only.cfg gametype dm map mp_matmata" //rifles only
set nobs_map46 "exec weapons_normal.cfg gametype ctfb map mp_sabes_du_mot_beta"
set nobs_map47 "exec weapons_rifles_only.cfg gametype sd map mp_leningrad" //rifles only
set nobs_map48 "exec weapons_normal.cfg gametype tdm map mp_chameleon_night"
set nobs_map49 "exec weapons_normal.cfg gametype sd map mp_breakout"
set nobs_map50 "exec weapons_normal.cfg gametype ctfb map mp_le_crew"

Most changes i made are maps 45 thru 50.
I added the 3 new maps to rotation towards the bottom because i didn't want to mess up the current rotation too much. Added "matmata dm (rifles only)" and "leningrad (rifles only) and "breakout sd (all weapons)" to bottom of rotation to space out the new maps so there not all at once.  i also changed one of the coalmine maps to dm for a change in gameplay.
This rotation looks even better now imo...so lets put it up please. It can't fail now. ;D These new maps should help get people to join because they will see that server has changed and updates have been made.  The score limits are great now too btw....great work. :)

SD and ESD (2 min rounds) scorelimit = 10 (great fun this way!) no campers and not as much waiting...faster gameplay :)
sd used to always bore me to death...but this way it is actually pretty fun...thanks to smitty btw for changing it.

What does everyone else think about this? yes or no or maybe or give it a shot and see what happens!  :)


btw the original rotation is posted here if you want to compare:
http://www.nobsclan.com/forums/index.php?topic=7219.msg62112#msg62112

Baim

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Re: Lets get the new map rotation up before everything fails!
« Reply #32 on: May 07, 2009, 12:12:06 PM »
it's a good one but you should add the new maps in between 3 or 4 stock maps and not after 1

like pick out ......... nobs_map1 till nobs_map4 .........and then new map .......... afterwards nobs_map5 till nobs_map9 ...... new map
just an example >> the cause of it will be that the rotation got atleast 75% stock maps ....

+ trip

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Re: Lets get the new map rotation up before everything fails!
« Reply #33 on: May 07, 2009, 02:42:53 PM »
it's a good one but you should add the new maps in between 3 or 4 stock maps and not after 1

like pick out ......... nobs_map1 till nobs_map4 .........and then new map .......... afterwards nobs_map5 till nobs_map9 ...... new map
just an example >> the cause of it will be that the rotation got atleast 75% stock maps ....


I agree with what your saying.....but i'd rather have one of the nobs members do it....because like i said before i didn't want to fuck up what you had going so far in rotation.  You can revise it a bit if you want.  I was going to mix the new maps into rotation better, but was worried about messing it up or something.
If you want to mix in the new maps i added better....well then feel free to do so. ;D
If we all could just work together great things can happen.  :)
----------------------------------------------------------------------------
One last thing:
the server title currently is: "NoBS| Pimping Server COnnect now!nobsclan.com"
recommended title: "NoBS| new map rotation up and fixed!!! cracked AWE nobsclan.com"
or something similar to that..............
« Last Edit: May 07, 2009, 02:49:05 PM by + trip »

+ trip

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Re: Lets get the new map rotation up before everything fails!
« Reply #34 on: May 13, 2009, 10:52:55 PM »
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
UPDATED rotation #2 (this is even better imo)
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
 // Map Rotation


set sv_mapRotation "gametype sd map mp_carentan"
//set nobsnextexec ""
//set nobsisexec ""
set nobs_map1 "exec weapons_normal.cfg gametype sd map mp_carentan"
set nobs_map2 "exec weapons_normal.cfg gametype ctfb map mp_toujane"
set nobs_map3 "exec weapons_normal.cfg gametype tdm map mp_farmhouse"
set nobs_map4 "exec weapons_rifles_only.cfg gametype sd map mp_bridge" //rifles only
set nobs_map5 "exec weapons_normal.cfg gametype ctf map mp_trainstation"
set nobs_map6 "exec weapons_bash.cfg gametype dm map 5ronin_aim" //bash only
set nobs_map7 "exec weapons_normal.cfg gametype sd map mp_matmata"
set nobs_map8 "exec weapons_rifles_only.cfg gametype dm map mp_carentan"
set nobs_map9 "exec weapons_shotty_rifles_only.cfg gametype ctfb map mp_townraid"//Rifles and SHOTTY ONLY
set nobs_map10 "exec weapons_normal.cfg gametype tdm map mp_sabes_du_mot_beta"
set nobs_map11 "exec weapons_normal.cfg gametype sd map mp_burgundy"
set nobs_map12 "exec weapons_normal.cfg gametype ctfb map mp_decoy"
set nobs_map13 "exec weapons_normal.cfg gametype tdm map mp_toujane"
set nobs_map14 "exec weapons_normal.cfg gametype esd map mp_dawnville"
set nobs_map15 "exec weapons_normal.cfg gametype ctfb map mp_carentan"
set nobs_map16 "exec weapons_rifles_only.cfg gametype tdm map mp_coalminev2" //rifles only
set nobs_map17 "exec weapons_normal.cfg gametype ctf map mp_railyard"
set nobs_map18 "exec weapons_normal.cfg gametype dm map mp_leningrad"
set nobs_map19 "exec weapons_normal.cfg gametype sd map mp_downtown"
set nobs_map20 "exec weapons_normal.cfg gametype tdm map mp_chameleon_night"
set nobs_map21 "exec weapons_normal.cfg gametype ctfb map mp_dawnville"
set nobs_map22 "exec weapons_rifles_only.cfg gametype sd map mp_bridge" //rifles only
set nobs_map23 "exec weapons_normal.cfg gametype dm map mp_carentan"
set nobs_map24 "exec weapons_shotty_rifles_only.cfg gametype ctfb map mp_townraid"//Rifles and SHOTTY ONLY
set nobs_map25 "exec weapons_normal.cfg gametype esd map mp_dawnville"
set nobs_map26 "exec weapons_normal.cfg gametype ctfb map mp_matmata"
set nobs_map27 "exec weapons_normal.cfg gametype sd map mp_trainstation"
set nobs_map28 "exec weapons_normal.cfg gametype ctfb map mp_breakout"
set nobs_map29 "exec weapons_bash.cfg gametype dm map 5ronin_aim" //bash only
set nobs_map30 "exec weapons_normal.cfg gametype ctfb map mp_le_crew"
set nobs_map31 "exec weapons_normal.cfg gametype sd map mp_toujane"
set nobs_map32 "exec weapons_normal.cfg gametype ctf map mp_trainstation"
set nobs_map33 "exec weapons_rifles_only.cfg gametype sd map mp_bridge" //rifles only
set nobs_map34 "exec weapons_normal.cfg gametype tdm map mp_decoy"
set nobs_map35 "exec weapons_normal.cfg gametype sd map mp_rhine"
set nobs_map36 "exec weapons_rifles_only.cfg gametype dm map mp_carentan"
set nobs_map37 "exec weapons_normal.cfg gametype ctfb map mp_downtown"
set nobs_map38 "exec weapons_normal.cfg gametype esd map mp_dawnville"
set nobs_map39 "exec weapons_normal.cfg gametype ctf map mp_rhine"
set nobs_map40 "exec weapons_rifles_only.cfg gametype dm map mp_coalminev2" //rifles only
set nobs_map41 "exec weapons_normal.cfg gametype ctfb map mp_farmhouse"
set nobs_map42 "exec weapons_normal.cfg gametype sd map mp_toujane"
set nobs_map43 "exec weapons_rifles_only.cfg gametype tdm map mp_carentan" //rifles only
set nobs_map44 "exec weapons_normal.cfg gametype sd map mp_burgundy"
set nobs_map45 "exec weapons_shotty_rifles_only.cfg gametype ctfb map mp_townraid"//Rifles and SHOTTY ONLY
set nobs_map46 "exec weapons_rifles_only.cfg gametype dm map mp_matmata" //rifles only
set nobs_map47 "exec weapons_normal.cfg gametype ctfb map mp_sabes_du_mot_beta"
set nobs_map48 "exec weapons_rifles_only.cfg gametype sd map mp_leningrad" //rifles only
set nobs_map49 "exec weapons_normal.cfg gametype tdm map mp_chameleon_night"
set nobs_map50 "exec weapons_normal.cfg gametype ctfb map mp_railyard"
set nobs_map51 "exec weapons_normal.cfg gametype sd map mp_breakout"
set nobs_map52 "exec weapons_normal.cfg gametype ctfb map mp_le_crew"

=============================================================
Revised again for second time with many changes to balance it out a bit.  Now the 3 new maps are added 2 times per rotation each. 
=============================================================
=============================================================
What do you all think......do you like rotation? YES or NO or LETS TRY IT.
=============================================================

Hope this gets put up.......

:)
« Last Edit: May 13, 2009, 10:56:30 PM by + trip »

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Re: Lets get the new map rotation up before everything fails!
« Reply #35 on: May 14, 2009, 07:50:22 PM »
Wow way to kill the server guys. This whole topic is fail............ >:( >:( :'(


Baim

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Re: Lets get the new map rotation up before everything fails!
« Reply #36 on: May 15, 2009, 12:00:21 PM »
Wow way to kill the server guys. This whole topic is fail............ >:( >:( :'(
we just don't have enough members that play cod2 these days ......

+ trip

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Re: Lets get the new map rotation up before everything fails!
« Reply #37 on: May 31, 2009, 01:22:04 PM »
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
UPDATED rotation #2 (this is even better imo)
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
 // Map Rotation


set sv_mapRotation "gametype sd map mp_carentan"
//set nobsnextexec ""
//set nobsisexec ""
set nobs_map1 "exec weapons_normal.cfg gametype sd map mp_carentan"
set nobs_map2 "exec weapons_normal.cfg gametype ctfb map mp_toujane"
set nobs_map3 "exec weapons_normal.cfg gametype tdm map mp_farmhouse"
set nobs_map4 "exec weapons_rifles_only.cfg gametype sd map mp_bridge" //rifles only
set nobs_map5 "exec weapons_normal.cfg gametype ctf map mp_trainstation"
set nobs_map6 "exec weapons_bash.cfg gametype dm map 5ronin_aim" //bash only
set nobs_map7 "exec weapons_normal.cfg gametype sd map mp_matmata"
set nobs_map8 "exec weapons_rifles_only.cfg gametype dm map mp_carentan"
set nobs_map9 "exec weapons_shotty_rifles_only.cfg gametype ctfb map mp_townraid"//Rifles and SHOTTY ONLY
set nobs_map10 "exec weapons_normal.cfg gametype tdm map mp_sabes_du_mot_beta"
set nobs_map11 "exec weapons_normal.cfg gametype sd map mp_burgundy"
set nobs_map12 "exec weapons_normal.cfg gametype ctfb map mp_decoy"
set nobs_map13 "exec weapons_normal.cfg gametype tdm map mp_toujane"
set nobs_map14 "exec weapons_normal.cfg gametype esd map mp_dawnville"
set nobs_map15 "exec weapons_normal.cfg gametype ctfb map mp_carentan"
set nobs_map16 "exec weapons_rifles_only.cfg gametype tdm map mp_coalminev2" //rifles only
set nobs_map17 "exec weapons_normal.cfg gametype ctf map mp_railyard"
set nobs_map18 "exec weapons_normal.cfg gametype dm map mp_leningrad"
set nobs_map19 "exec weapons_normal.cfg gametype sd map mp_downtown"
set nobs_map20 "exec weapons_normal.cfg gametype tdm map mp_chameleon_night"
set nobs_map21 "exec weapons_normal.cfg gametype ctfb map mp_dawnville"
set nobs_map22 "exec weapons_rifles_only.cfg gametype sd map mp_bridge" //rifles only
set nobs_map23 "exec weapons_normal.cfg gametype dm map mp_carentan"
set nobs_map24 "exec weapons_shotty_rifles_only.cfg gametype ctfb map mp_townraid"//Rifles and SHOTTY ONLY
set nobs_map25 "exec weapons_normal.cfg gametype esd map mp_dawnville"
set nobs_map26 "exec weapons_normal.cfg gametype ctfb map mp_matmata"
set nobs_map27 "exec weapons_normal.cfg gametype sd map mp_trainstation"
set nobs_map28 "exec weapons_normal.cfg gametype ctfb map mp_breakout"
set nobs_map29 "exec weapons_bash.cfg gametype dm map 5ronin_aim" //bash only
set nobs_map30 "exec weapons_normal.cfg gametype ctfb map mp_le_crew"
set nobs_map31 "exec weapons_normal.cfg gametype sd map mp_toujane"
set nobs_map32 "exec weapons_normal.cfg gametype ctf map mp_trainstation"
set nobs_map33 "exec weapons_rifles_only.cfg gametype sd map mp_bridge" //rifles only
set nobs_map34 "exec weapons_normal.cfg gametype tdm map mp_decoy"
set nobs_map35 "exec weapons_normal.cfg gametype sd map mp_rhine"
set nobs_map36 "exec weapons_rifles_only.cfg gametype dm map mp_carentan"
set nobs_map37 "exec weapons_normal.cfg gametype ctfb map mp_downtown"
set nobs_map38 "exec weapons_normal.cfg gametype esd map mp_dawnville"
set nobs_map39 "exec weapons_normal.cfg gametype ctf map mp_rhine"
set nobs_map40 "exec weapons_rifles_only.cfg gametype dm map mp_coalminev2" //rifles only
set nobs_map41 "exec weapons_normal.cfg gametype ctfb map mp_farmhouse"
set nobs_map42 "exec weapons_normal.cfg gametype sd map mp_toujane"
set nobs_map43 "exec weapons_rifles_only.cfg gametype tdm map mp_carentan" //rifles only
set nobs_map44 "exec weapons_normal.cfg gametype sd map mp_burgundy"
set nobs_map45 "exec weapons_shotty_rifles_only.cfg gametype ctfb map mp_townraid"//Rifles and SHOTTY ONLY
set nobs_map46 "exec weapons_rifles_only.cfg gametype dm map mp_matmata" //rifles only
set nobs_map47 "exec weapons_normal.cfg gametype ctfb map mp_sabes_du_mot_beta"
set nobs_map48 "exec weapons_rifles_only.cfg gametype sd map mp_leningrad" //rifles only
set nobs_map49 "exec weapons_normal.cfg gametype tdm map mp_chameleon_night"
set nobs_map50 "exec weapons_normal.cfg gametype ctfb map mp_railyard"
set nobs_map51 "exec weapons_normal.cfg gametype sd map mp_breakout"
set nobs_map52 "exec weapons_normal.cfg gametype ctfb map mp_le_crew"

=============================================================
Revised again for second time with many changes to balance it out a bit.  Now the 3 new maps are added 2 times per rotation each.  
=============================================================
=============================================================
What do you all think......do you like rotation? YES or NO or LETS TRY IT.
=============================================================

Hope this gets put up.......

:)

Here is the # of times each game type is in the above rotation fyi:
-----------------------
SD  = 14  \
               17 total
ESD = 3   /
-----------------------
CTF = 4     \
                  19 total
CTFB = 15  /
-----------------------
DM = 8    \
                16 total
TDM = 8  /
------------------------

see the rotation is very balanced  :)

+ There are 13 rifles only maps as well in the above rotation.(that's 25% or 1/4 of rotation) should be enough.

Who need skins with great rotation like this.  ;D
All we need is a good blood patch....and maybe a headshot mod.  :)

...........so when people get tired of the current stock only rotation.....lets put this up please........................Thanks
« Last Edit: June 02, 2009, 03:42:07 PM by + trip »

juve7

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Re: Lets get the new map rotation up before everything fails!
« Reply #38 on: May 31, 2009, 02:40:07 PM »
Stick with RO, current rotation   :P

+ trip

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Re: Lets get the new map rotation up before everything fails!
« Reply #39 on: May 31, 2009, 03:03:56 PM »
Stick with RO, current rotation   :P

No Sir!  ::) :P

+ trip

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Re: Lets get the new map rotation up before everything fails!
« Reply #40 on: August 23, 2009, 08:48:23 PM »
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
UPDATED rotation #2 (this is even better imo)
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
 // Map Rotation


set sv_mapRotation "gametype sd map mp_carentan"
//set nobsnextexec ""
//set nobsisexec ""
set nobs_map1 "exec weapons_normal.cfg gametype sd map mp_carentan"
set nobs_map2 "exec weapons_normal.cfg gametype ctfb map mp_toujane"
set nobs_map3 "exec weapons_normal.cfg gametype tdm map mp_farmhouse"
set nobs_map4 "exec weapons_rifles_only.cfg gametype sd map mp_bridge" //rifles only
set nobs_map5 "exec weapons_normal.cfg gametype ctf map mp_trainstation"
set nobs_map6 "exec weapons_bash.cfg gametype dm map 5ronin_aim" //bash only
set nobs_map7 "exec weapons_normal.cfg gametype sd map mp_matmata"
set nobs_map8 "exec weapons_rifles_only.cfg gametype dm map mp_carentan"
set nobs_map9 "exec weapons_shotty_rifles_only.cfg gametype ctfb map mp_townraid"//Rifles and SHOTTY ONLY
set nobs_map10 "exec weapons_normal.cfg gametype tdm map mp_sabes_du_mot_beta"
set nobs_map11 "exec weapons_normal.cfg gametype sd map mp_burgundy"
set nobs_map12 "exec weapons_normal.cfg gametype ctfb map mp_decoy"
set nobs_map13 "exec weapons_normal.cfg gametype tdm map mp_toujane"
set nobs_map14 "exec weapons_normal.cfg gametype esd map mp_dawnville"
set nobs_map15 "exec weapons_normal.cfg gametype ctfb map mp_carentan"
set nobs_map16 "exec weapons_rifles_only.cfg gametype tdm map mp_coalminev2" //rifles only
set nobs_map17 "exec weapons_normal.cfg gametype ctf map mp_railyard"
set nobs_map18 "exec weapons_normal.cfg gametype dm map mp_leningrad"
set nobs_map19 "exec weapons_normal.cfg gametype sd map mp_downtown"
set nobs_map20 "exec weapons_normal.cfg gametype tdm map mp_chameleon_night"
set nobs_map21 "exec weapons_normal.cfg gametype ctfb map mp_dawnville"
set nobs_map22 "exec weapons_rifles_only.cfg gametype sd map mp_bridge" //rifles only
set nobs_map23 "exec weapons_normal.cfg gametype dm map mp_carentan"
set nobs_map24 "exec weapons_shotty_rifles_only.cfg gametype ctfb map mp_townraid"//Rifles and SHOTTY ONLY
set nobs_map25 "exec weapons_normal.cfg gametype esd map mp_dawnville"
set nobs_map26 "exec weapons_normal.cfg gametype ctfb map mp_matmata"
set nobs_map27 "exec weapons_normal.cfg gametype sd map mp_trainstation"
set nobs_map28 "exec weapons_normal.cfg gametype ctfb map mp_breakout"
set nobs_map29 "exec weapons_bash.cfg gametype dm map 5ronin_aim" //bash only
set nobs_map30 "exec weapons_normal.cfg gametype ctfb map mp_le_crew"
set nobs_map31 "exec weapons_normal.cfg gametype sd map mp_toujane"
set nobs_map32 "exec weapons_normal.cfg gametype ctf map mp_trainstation"
set nobs_map33 "exec weapons_rifles_only.cfg gametype sd map mp_bridge" //rifles only
set nobs_map34 "exec weapons_normal.cfg gametype tdm map mp_decoy"
set nobs_map35 "exec weapons_normal.cfg gametype sd map mp_rhine"
set nobs_map36 "exec weapons_rifles_only.cfg gametype dm map mp_carentan"
set nobs_map37 "exec weapons_normal.cfg gametype ctfb map mp_downtown"
set nobs_map38 "exec weapons_normal.cfg gametype esd map mp_dawnville"
set nobs_map39 "exec weapons_normal.cfg gametype ctf map mp_rhine"
set nobs_map40 "exec weapons_rifles_only.cfg gametype dm map mp_coalminev2" //rifles only
set nobs_map41 "exec weapons_normal.cfg gametype ctfb map mp_farmhouse"
set nobs_map42 "exec weapons_normal.cfg gametype sd map mp_toujane"
set nobs_map43 "exec weapons_rifles_only.cfg gametype tdm map mp_carentan" //rifles only
set nobs_map44 "exec weapons_normal.cfg gametype sd map mp_burgundy"
set nobs_map45 "exec weapons_shotty_rifles_only.cfg gametype ctfb map mp_townraid"//Rifles and SHOTTY ONLY
set nobs_map46 "exec weapons_rifles_only.cfg gametype dm map mp_matmata" //rifles only
set nobs_map47 "exec weapons_normal.cfg gametype ctfb map mp_sabes_du_mot_beta"
set nobs_map48 "exec weapons_rifles_only.cfg gametype sd map mp_leningrad" //rifles only
set nobs_map49 "exec weapons_normal.cfg gametype tdm map mp_chameleon_night"
set nobs_map50 "exec weapons_normal.cfg gametype ctfb map mp_railyard"
set nobs_map51 "exec weapons_normal.cfg gametype sd map mp_breakout"
set nobs_map52 "exec weapons_normal.cfg gametype ctfb map mp_le_crew"

=============================================================
Revised again for second time with many changes to balance it out a bit.  Now the 3 new maps are added 2 times per rotation each.  
=============================================================
=============================================================
What do you all think......do you like rotation? YES or NO or LETS TRY IT.
=============================================================

Hope this gets put up.......

:)

Here is the # of times each game type is in the above rotation fyi:
-----------------------
SD  = 14  \
               17 total
ESD = 3   /
-----------------------
CTF = 4     \
                  19 total
CTFB = 15  /
-----------------------
DM = 8    \
                16 total
TDM = 8  /
------------------------

see the rotation is very balanced  :)

+ There are 13 rifles only maps as well in the above rotation.(that's 25% or 1/4 of rotation) should be enough.

Who need skins with great rotation like this.  ;D
All we need is a good blood patch....and maybe a headshot mod.  :)

...........so when people get tired of the current stock only rotation.....lets put this up please........................Thanks
I have a little free time so why not use it lol. :)

I know this rotation was posted earlier w/o much response.  I guess life happens or new games happen. :)

It seems that 2 min SD will stay since everyone likes it and population is good.  :)

Just hoping to make things better for everyone with a new rotation.
 
____________________________________________________________________________
Here is the list of CUSTOM maps in this rotation as well as the number of times each is listed in rotation:
----------------------------------------------------------------------------
bridge = 3
5ronin (bash map) = 2
townraid = 3
Sabes du Mot = 2
Coalmine (Dm and TDM) = 2
Chameleon night (TDM) = 2
Le Crew (CTFB) = 2

____________________________________________________________________________
Here is the list of STOCK maps in this rotation as well as the number of times each is listed in rotation:
----------------------------------------------------------------------------
Carentan = 6
Toujane = 4
Farmhouse (beltot) = 2
Train Station (Caen) = 3
Matmata = 3
Burgundy = 2
Decoy (Egypt) = 2
Dawnville = 4
Railyard (Stalingrad) = 2
Breakout = 2
Rhine (Wallender) = 2
Leningrad = 2
Downtown = 2

=============================================================================  
There are 7 differant Custom maps in rotation and 13 differant stock maps in rotation.
============================================================================

This messege is for Smitty: ..........I know I've been quiet lately and you all probably love that lmao. Please add more CTF, DM ,TDM, to COD2 server.  It just seems its flooded with SD and HQ, and very few maps.  I thought it was temporary lol.  Right now you only have 1 CTF map in rotation (carantan CTF).....and it only shows up once every 10 maps or so :(           WHY?   Please also fix the 10 sec spawn and change it to 5 sec max.(it just gets annoying)  I know the servers been populated mainly because it is summer still and maybe the server title helped out a bit......................... Add a few new maps as well.........TY :)             peace :)

Smitty:
Here is just an after thought....
I have an idea.....now that rifles server is doing well, why not advertize a new all weapons server with custom maps.  It seems that the way you renamed the nobs server has worked well.... good job smitty.  Except it is starting to get boring....so i wanted to suggest some changes for the better for all.  Just want a few new maps up for a change thats all. If you want fewer custom maps in the above rotation let me know i can adjust it and cut some out or you can. :) BTW most are Mexican or Spanish speakers these days on the server so they wont be able to read this and put in there input.  LMAO :)

To everyone:
If these changes don't look good well then tell me what should be adjusted or cut out to make it better.....thanks
« Last Edit: August 24, 2009, 09:07:38 PM by + trip »

Evilgenius

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Re: Lets get the new map rotation up before everything fails!
« Reply #41 on: August 23, 2009, 09:11:03 PM »
trip tbh i allways like the effort you have tried to put into nobs with alot of criticism from different members including myself. and your not even a member.

you have allways been trin to make changes to make it funner for everyone that plays.

this is what ill do if smitty has no objections.

I will give you a server your very own "with nobs name on it ofc"  you can do with it as you please. on a few conditions

1. it will allways say nobs on it.

2. you go by ours server rules and such.

3. YOU populate it.

other than that you can do whatever you want on it.

sound good? can you handle all that?



+ trip

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Re: Lets get the new map rotation up before everything fails!
« Reply #42 on: August 23, 2009, 11:47:14 PM »
trip tbh i allways like the effort you have tried to put into nobs with alot of criticism from different members including myself. and your not even a member.

you have allways been trin to make changes to make it funner for everyone that plays.

this is what ill do if smitty has no objections.

I will give you a server your very own "with nobs name on it ofc"  you can do with it as you please. on a few conditions

1. it will allways say nobs on it.

2. you go by ours server rules and such.

3. YOU populate it.

other than that you can do whatever you want on it.

sound good? can you handle all that?




Are you serious?  WOW!     Well i have not ran a game server before.  Would need some instructions and info and stuff.  You and rest of members are probably going to ask for a donation or something.  sorry can't do that :(...but i can donate my time and effort. :)  I will think about it.  Well lets wait a few days or so and see if there any objections.  I am sure there will be  :P

Evilgenius

  • Guest
Re: Lets get the new map rotation up before everything fails!
« Reply #43 on: August 23, 2009, 11:53:55 PM »
no objections.. i will help you get it goin. in the mean time google how to run cod2 servers.

add me on xfire nsevilgenius so we can talk

and no we wont ask for donations from you

Knott

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Re: Lets get the new map rotation up before everything fails!
« Reply #44 on: August 24, 2009, 02:47:01 AM »
i have honestly thought about that evil, trip has been around longer then me and many others im pretty sure and has always been an active member of the boards even though hes not a member of nobs, hes dedicated to the game. ur fuckin rights. if he gets a server more populated then the all weaps server. i will quit cod2 for life like pcgamer, my ho! and i also dunno why trip isnt a part of nobs?!??!?!