Gaming Chat => Call Of Duty Series => Call Of Duty 2 => Topic started by: runt9 on November 26, 2008, 07:56:45 PM
Title: Happy Thanksgiving...
Post by: runt9 on November 26, 2008, 07:56:45 PM
Something to be thankful for... Is NOT UPLOADED YET! But it will be on the server by the end of the night.
set nobs_map1 "exec weapons_normal.cfg gametype sd map mp_carentan" set nobs_map2 "exec weapons_rifles_only.cfg gametype ctf map mp_toujane" set nobs_map3 "exec weapons_normal.cfg gametype sd map mp_overgrown" set nobs_map4 "exec weapons_rifles_only.cfg gametype ctfb map mp_leningrad" set nobs_map5 "exec weapons_normal.cfg gametype tdm map mp_burgundy" // set nobs_map6 "exec weapons_normal.cfg gametype sd map mp_moh_town" set nobs_map7 "exec weapons_rifles_only.cfg gametype ctf map mp_dawnville" set nobs_map8 "exec weapons_normal.cfg gametype esd map mp_matmata" set nobs_map9 "exec weapons_rifles_only.cfg gametype ctfb map mp_bridge2" set nobs_map10 "exec weapons_normal.cfg gametype tdm map mp_farmhouse" // set nobs_map11 "exec weapons_rifles_only.cfg gametype sd map mp_bridge" set nobs_map12 "exec weapons_normal.cfg gametype ctf map mp_overgrown" set nobs_map13 "exec weapons_rifles_only.cfg gametype esd map mp_carentan" set nobs_map14 "exec weapons _normal.cfg gametype ctfb map mp_trainstation" set nobs_map15 "exec weapons_rifles_only.cfg gametype tdm map mp_coalminev2" // set nobs_map16 "exec weapons_normal.cfg gametype sd map mp_toujane" set nobs_map17 "exec weapons_normal.cfg gametype ctf map mp_decoy" set nobs_map18 "exec weapons_normal.cfg gametype sd map mp_townville" set nobs_map19 "exec weapons_rifles_only.cfg gametype ctf map mp_matmata" set nobs_map20 "exec weapons_normal.cfg gametype tdm map mp_carentan" // set nobs_map21 "exec weapons_normal.cfg gametype sd map mp_port" set nobs_map22 "exec weapons_normal.cfg gametype ctfb map mp_dawnville" set nobs_map23 "exec weapons_rifles_only.cfg gametype sd map mp_bridge" set nobs_map24 "exec weapons_normal.cfg gametype ctf map mp_moh_town" set nobs_map25 "exec weapons_rifles_only.cfg gametype tdm map mp_leningrad" // set nobs_map26 "exec weapons_normal.cfg gametype sd map mp_burgundy" set nobs_map27 "exec weapons_normal.cfg gametype ctf map mp_bridge2" set nobs_map28 "exec weapons_rifles_only.cfg gametype esd map mp_trainstation" set nobs_map29 "exec weapons_normal.cfg gametype ctfb map mp_railyard" set nobs_map30 "exec weapons_rifles_only.cfg gametype tdm map mp_coalminev2" // set nobs_map31 "exec weapons_rifles_only.cfg gametype sd map mp_bridge" set nobs_map32 "exec weapons_normal.cfg gametype ctf map mp_breakout" set nobs_map33 "exec weapons_rifles_only.cfg gametype sd map mp_townville" set nobs_map34 "exec weapons_normal.cfg gametype ctfb map mp_carentan" set nobs_map35 "exec weapons_rifles_only.cfg gametype tdm map mp_toujane" // set nobs_map36 "exec weapons_normal.cfg gametype sd map mp_overgrown" set nobs_map37 "exec weapons_rifles_only.cfg gametype ctf map mp_decoy" set nobs_map38 "exec weapons_normal.cfg gametype sd map map mp_dawnville" set nobs_map39 "exec weapons_rifles_only.cfg gametype ctf map mp_moh_town" set nobs_map40 "exec weapons_normal.cfg gametype tdm map mp_burgundy" // set nobs_map41 "exec weapons_rifles_only.cfg gametype sd map mp_bridge" set nobs_map42 "exec weapons_normal.cfg gametype ctf map mp_port" set nobs_map43 "exec weapons_rifles_only.cfg gametype sd map mp_matmata" set nobs_map44 "exec weapons_normal.cfg gametype ctf map mp_trainstation" set nobs_map45 "exec weapons_rifles_only.cfg gametype tdm map mp_bridge2"
I made the ENTIRE rotation from scratch. I started at map 1, and followed a strict pattern... SD/ESD, CTF/CTFB, SD/ESD, CTF/CTFB, TDM... For every block... Also... Stock, Stock, Custom, Stock, Stock, Custom (the original Bridge counts as a stock). For the entire rotation... There is not any place with 2 rifles only maps in a row.
I got rid of the population killers... Moh Stalingrad, Destroyed Village, Remagen, Montargis, Harbor, and Downtown. I added in custom maps that are PROVEN, with some help from Riggsy poo. Overgrown, a CoD 4 conversion... A GREAT map for SD. Moh Town = Stadt from MOHAAS. I've seen it on servers before, and most people love it... Townville, one of the most popular custom maps of all time... mp_port, another one of the more popular custom maps.
This rotation is significantly better and more well organized than the previous one. Once I get the new custom maps merged into a new iwd (or two...), and the population on the server drops down, I'll upload the new rotation.
Happy Thanksgiving.
Title: Re: Happy Thanksgiving...
Post by: Riggs on November 27, 2008, 05:25:31 AM
:) i'll help you anytime
Title: Re: Happy Thanksgiving...
Post by: werth on November 27, 2008, 10:06:18 AM
one thing- change alot of those rifles to rifles_nonades
Title: Re: Happy Thanksgiving...
Post by: Evilgenius on November 27, 2008, 10:16:50 AM
lets get rid of noobsticks hehehe
Title: Re: Happy Thanksgiving...
Post by: vonDuTch on November 27, 2008, 10:59:03 AM
and lets get rid off second weapon option
Title: Re: Happy Thanksgiving...
Post by: Evilgenius on November 27, 2008, 11:13:54 AM
;/ nooooooooooooooooooooooooo you a bad man vonDuTch lol
Title: Re: Happy Thanksgiving...
Post by: Riggs on November 27, 2008, 11:56:31 AM
FRIENDLY FIRE SET TO OFF NOT REFLECT!!!!!!!!!!!!!!
Title: Re: Happy Thanksgiving...
Post by: vonDuTch on November 27, 2008, 01:10:55 PM