Gaming Chat => Call Of Duty Series => Call Of Duty 2 => Topic started by: heartsfan on January 02, 2009, 08:32:05 AM
Title: New Rotation ... Big Mixture Wins!!!
Post by: heartsfan on January 02, 2009, 08:32:05 AM
Right guys ... Big mixture won (by a very slim margin) - Not many ideas were put forward so I have tweaked the rotation!
I spent a lot of time on this new rotation trying to get a good mixture. There is something for everyone! And I hope you like it.
Upload to server ........... Yes or No?
???
set nobs_map1 "exec weapons_rifles_only.cfg g_gametype sd map mp_bridge" set nobs_map2 "exec weapons_normal.cfg g_gametype ctfb map mp_carentan" set nobs_map3 "exec weapons_pistols_only.cfg g_gametype dm map mp_nobstower" set nobs_map4 "exec weapons_normal.cfg g_gametype tdm map mp_dawnville" set nobs_map5 "exec weapons_normal.cfg g_gametype esd map mp_trainstation" // set nobs_map6 "exec weapons_rifles_only.cfg g_gametype sd map mp_bridge" set nobs_map7 "exec weapons_normal.cfg g_gametype ctf map mp_farmhouse" set nobs_map8 "exec weapons_rifles_only.cfg g_gametype lib map mp_matmata_lib" set nobs_map9 "exec weapons_nonades.cfg g_gametype esd map mp_burgundy" set nobs_map10 "exec weapons_normal.cfg g_gametype tdm map mp_decoy" // set nobs_map11 "exec weapons_rifles_only.cfg g_gametype sd map mp_bridge" set nobs_map12 "exec weapons_normal.cfg g_gametype ctfb map mp_toujane" set nobs_map13 "exec weapons_normal.cfg g_gametype sd map mp_matmata" set nobs_map14 "exec weapons_rifles_only.cfg g_gametype dm map mp_carentan" set nobs_map15 "exec weapons_ppshshot.cfg g_gametype esd map mp_harbor" // set nobs_map16 "exec weapons_rifles_only.cfg g_gametype sd map mp_bridge" set nobs_map17 "exec weapons_normal.cfg g_gametype ctf map mp_railyard" set nobs_map18 "exec weapons_rifles_only.cfg g_gametype tdm map mp_downtown" set nobs_map19 "exec weapons_normal.cfg g_gametype esd map mp_dawnville" set nobs_map20 "exec weapons_normal.cfg g_gametype lib map mp_powcamp_lib" // set nobs_map21 "exec weapons_rifles_only.cfg g_gametype sd map mp_bridge" set nobs_map22 "exec weapons_normal.cfg g_gametype ctfb map mp_matmata" set nobs_map23 "exec weapons_normal.cfg g_gametype esd map mp_farmhouse" set nobs_map24 "exec weapons_rifles_only.cfg g_gametype tdm map mp_coalminev2" set nobs_map25 "exec weapons_bash_only.cfg g_gametype dm map 5ronin_aim" // set nobs_map26 "exec weapons_rifles_only.cfg g_gametype sd map mp_bridge" set nobs_map27 "exec weapons_rifshot.cfg g_gametype ctf map mp_burgundy" set nobs_map28 "exec weapons_nonades.cfg g_gametype sd map mp_toujane" set nobs_map29 "exec weapons_sniper_pistol_only.cfg g_gametype tdm map mp_mp_moh_town" set nobs_map30 "exec weapons_normal.cfg g_gametype sd map mp_carentan_ville" // set nobs_map31 "exec weapons_rifles_only.cfg g_gametype sd map mp_bridge" set nobs_map32 "exec weapons_normal.cfg g_gametype ctf map mp_mirage_night" set nobs_map33 "exec weapons_normal.cfg g_gametype lib map mp_tobruk_lib" set nobs_map34 "exec weapons_ppshshot.cfg g_gametype dm map gob_iced" set nobs_map35 "exec weapons_normal.cfg g_gametype esd map mp_carentan" // set nobs_map36 "exec weapons_rifles_only.cfg g_gametype sd map mp_bridge" set nobs_map37 "exec weapons_normal.cfg g_gametype ctf map mp_dawnville" set nobs_map38 "exec weapons_normal.cfg g_gametype sd map mp_railyard" set nobs_map39 "exec weapons_rifles_only.cfg g_gametype tdm map mp_toujane" set nobs_map40 "exec weapons_normal.cfg g_gametype sd map mp_downtown" // set nobs_map41 "exec weapons_rifles_only.cfg g_gametype sd map mp_bridge" set nobs_map42 "exec weapons_normal.cfg g_gametype ctf map mp_trainstation" set nobs_map43 "exec weapons_rifshot.cfg g_gametype tdm map mp_rhine" set nobs_map44 "exec weapons_normal.cfg g_gametype sd map mp_townville" set nobs_map45 "exec weapons_normal.cfg g_gametype lib map mp_tripoli_lib"
Title: Re: New Rotation ... Big Mixture Wins!!!
Post by: Sounds on January 02, 2009, 09:55:25 AM
i voted no because I have been working on bringing some classic custom maps back and have been working on the mod/rotation the last couple days.
Title: Re: New Rotation ... Big Mixture Wins!!!
Post by: heartsfan on January 02, 2009, 10:12:57 AM
lol. thanks mate. should be good. coulda left a message in my other rotation thread or let us know what was happening. I asked for ideas in the other thread but no-one was forthcoming .... it seems most members are not interested in CoD2 anymore ... which is a shame for us members that aren't interested in the newer CoDs.
what custom maps cause most of the customs I remember are very poor! lol. and if we start putting loads of custom maps in again (like last year ... well 2007) we could lose a lotta folk in the server again.
Title: Re: New Rotation ... Big Mixture Wins!!!
Post by: Sounds on January 02, 2009, 10:39:18 AM
liberation maps.
bridge, montargis townville, townraid, carentan_ville, eindhoven, neuville, 5ronin. and 3 new and interesting maps. if they dont go over well no big deal i'll just take them out of the rotation.
Title: Re: New Rotation ... Big Mixture Wins!!!
Post by: Sounds on January 02, 2009, 10:46:51 AM
and just remember who was handling the rotation when we were at our best.....
<-----
Title: Re: New Rotation ... Big Mixture Wins!!!
Post by: heartsfan on January 02, 2009, 10:47:31 AM
Oh please not montargis or townraid again!!!!!!!!!!! please please please do not put these in!!!! montargis nearly always empties the server and townraid end up a stalemate.
townville is a really good map .... oops forgot bout that .... al add it. lol
Title: Re: New Rotation ... Big Mixture Wins!!!
Post by: heartsfan on January 02, 2009, 10:48:48 AM
and just remember who was handling the rotation when we were at our best.....
<-----
Yeah true but then came all those stupid custom maps. lol
Title: Re: New Rotation ... Big Mixture Wins!!!
Post by: Sounds on January 02, 2009, 11:07:53 AM
those maps have been around forever.
townville is badass! complete mayhem the whole time. lol. and montargis? that's good fun too!
townville and montargis were both picks by me when our population was killer, and it stayed that way while those maps were in. those 2 are only in once each out of like 50 maps tho.
Title: Re: New Rotation ... Big Mixture Wins!!!
Post by: Baim on January 02, 2009, 11:23:38 AM
Oh please not montargis or townraid again!!!!!!!!!!! please please please do not put these in!!!! montargis nearly always empties the server and townraid end up a stalemate.
townville is a really good map .... oops forgot bout that .... al add it. lol
those 2 are great maps !
don't foget mirage that army made .. one of the best customs !
Title: Re: New Rotation ... Big Mixture Wins!!!
Post by: werth on January 02, 2009, 11:26:46 AM
townraid yes, montargis maybe. and the only reason the pop was high when you made the rotation was because it was before cod4 came out you tard. after that 2 constantly full servers dwindled to 1 half full server. then my bomb ass rotation was the shit
Title: Re: New Rotation ... Big Mixture Wins!!!
Post by: Sounds on January 02, 2009, 12:01:15 PM
townraid yes, montargis maybe. and the only reason the pop was high when you made the rotation was because it was before cod4 came out you tard. after that 2 constantly full servers dwindled to 1 half full server. then my bomb ass rotation was the shit
def not, it started to die before cod4 even came out man. you're rotation was just shit....
Title: Re: New Rotation ... Big Mixture Wins!!!
Post by: Sounds on January 02, 2009, 12:02:43 PM
set nobs_map1 "exec weapons_normal.cfg gametype sd map mp_carentan" set nobs_map2 "exec weapons_normal.cfg gametype ctf map mp_dawnville" set nobs_map3 "exec weapons_rifles_only.cfg gametype esd map mp_bridge" set nobs_map4 "exec weapons_normal.cfg gametype ctfb map mp_downtown" set nobs_map5 "exec weapons_bash_only.cfg gametype dm map 5ronin_aim" set nobs_map6 "exec weapons_normal.cfg gametype sd map mp_trainstation" set nobs_map7 "exec weapons_normal.cfg gametype lib map mp_tripoli_lib" set nobs_map8 "exec weapons_normal.cfg gametype sd map mp_toujane" set nobs_map9 "exec weapons_normal.cfg gametype ctf map mp_townraid" set nobs_map10 "exec weapons_normal.cfg gametype sd map mp_matmata" set nobs_map11 "exec weapons_normal.cfg gametype ctfb map mp_eindhoven" set nobs_map12 "exec weapons_rifles_only.cfg gametype sd map mp_railyard" set nobs_map13 "exec weapons_normal.cfg gametype tdm map mp_overgrown" set nobs_map14 "exec weapons_noscopes_fun.cfg gametype ctf map mp_decoy" set nobs_map15 "exec weapons_rifles_only.cfg gametype esd map mp_montargis_v2" set nobs_map16 "exec weapons_normal.cfg gametype ctf map mp_farmhouse" set nobs_map17 "exec weapons_normal.cfg gametype sd map mp_harbor" set nobs_map18 "exec weapons_normal.cfg gametype lib map mp_powcamp_lib" set nobs_map19 "exec weapons_normal.cfg gametype dm map mp_toujane" set nobs_map20 "exec weapons_rifles_only.cfg gametype sd map mp_bridge" set nobs_map21 "exec weapons_normal.cfg gametype ctfb map mp_carentan" set nobs_map22 "exec weapons_normal.cfg gametype sd map mp_townville" set nobs_map23 "exec weapons_normal.cfg gametype ctf map mp_breakout" set nobs_map24 "exec weapons_normal.cfg gametype sd map mp_eindhoven" set nobs_map25 "exec weapons_normal.cfg gametype ctf map mp_leningrad" set nobs_map26 "exec weapons_normal.cfg gametype esd map mp_farmhouse" set nobs_map27 "exec weapons_bash_only.cfg gametype dm map 5ronin_aim" set nobs_map28 "exec weapons_normal.cfg gametype sd map mp_burgundy" set nobs_map29 "exec weapons_normal.cfg gametype ctfb map mp_matmata" set nobs_map30 "exec weapons_normal.cfg gametype dm map mario_castle" set nobs_map31 "exec weapons_normal.cfg gametype sd map mp_dawnville" set nobs_map32 "exec weapons_normal.cfg gametype ctf map mp_toujane" set nobs_map33 "exec weapons_rifles_only.cfg gametype sd map mp_bridge" set nobs_map34 "exec weapons_normal.cfg gametype dm map mp_carentan" set nobs_map35 "exec weapons_normal.cfg gametype sd map mp_leningrad" set nobs_map36 "exec weapons_normal.cfg gametype ctf map mp_trainstation" set nobs_map37 "exec weapons_normal.cfg gametype esd map mp_mirage_night" set nobs_map38 "exec weapons_normal.cfg gametype ctfb map mp_railyard" set nobs_map39 "exec weapons_normal.cfg gametype sd map mp_rhine" set nobs_map40 "exec weapons_rifles_only.cfg gametype lib map mp_matmata_lib"
Title: Re: New Rotation ... Big Mixture Wins!!!
Post by: werth on January 02, 2009, 12:12:06 PM
set nobs_map4 "exec weapons_normal.cfg gametype ctfb map mp_downtown" bad, my suggestion rifles-no nades
set nobs_map9 "exec weapons_normal.cfg gametype ctf map mp_townraid" bad, rifles_shotty
set nobs_map25 "exec weapons_normal.cfg gametype ctf map mp_leningrad" too much chaos, rifles only is good on that map, no nades
needs 1 more ctf/b toujane
Title: Re: New Rotation ... Big Mixture Wins!!!
Post by: vonDuTch on January 02, 2009, 12:36:11 PM
cool sounds put it in!!!! uhhhmmm, rotation ;D
Title: Re: New Rotation ... Big Mixture Wins!!!
Post by: Sounds on January 02, 2009, 12:37:33 PM
ya, i forgot to do rifles for downtown. i think nades should be fine on that one tho. it's pretty big. townraid ya, that was the old config, ill proly roll with that again. leningrad is fun with everything, chaos is fuuun.
toujane, meh. maybe. i think touj is in 3 times already....
Title: Re: New Rotation ... Big Mixture Wins!!!
Post by: Sounds on January 02, 2009, 12:38:40 PM
and remember, the rotation can be updated/changed anytime, does NOT need a server restart for that...(as long as no new maps are added)
Title: Re: New Rotation ... Big Mixture Wins!!!
Post by: Evilgenius on January 02, 2009, 12:48:49 PM
i cant wait for the one new map dododo dodo do hahahhaaa
Title: Re: New Rotation ... Big Mixture Wins!!!
Post by: Sounds on January 02, 2009, 12:49:37 PM
it's been changed.
Title: Re: New Rotation ... Big Mixture Wins!!!
Post by: Riggs on January 02, 2009, 01:13:33 PM
Towraid...no....Pistol/bash only maps...No....Bash only maps....No....Cant we just have RO and all weps....none of this gay bash pistol shit...come on, thats why we got all the foreign shitty players on our servers.....
Title: Re: New Rotation ... Big Mixture Wins!!!
Post by: DirtOne on January 02, 2009, 02:05:21 PM
ty sounds... riggs give it a chance if it doesnt work we can just change it back u know
Title: Re: New Rotation ... Big Mixture Wins!!!
Post by: Sounds on January 02, 2009, 03:20:42 PM
dude, bash maps last like 2 minutes. cry more. boo fucking hoo. 4 minutes out of a rotation that will probably take 8 hours to complete....
also, without the "foreign shitty players" our server would have like 4 people in it at all times...FUN...
Title: Re: New Rotation ... Big Mixture Wins!!!
Post by: Riggs on January 02, 2009, 03:23:48 PM
WHATTTTTTTTTTTT!!!!!!!!!!! YOU FAILLLLLLLLLLL unless its another dododo dodo do map lol
Title: Re: New Rotation ... Big Mixture Wins!!!
Post by: Sounds on January 02, 2009, 07:59:33 PM
it is. no music unfortunately tho :(
Title: Re: New Rotation ... Big Mixture Wins!!!
Post by: Evilgenius on January 02, 2009, 09:45:15 PM
/me cries
Title: Re: New Rotation ... Big Mixture Wins!!!
Post by: heartsfan on January 03, 2009, 09:40:13 AM
Still think my rotation is better .... and what people want. ;D ;D ;D ;D :P
Title: Re: New Rotation ... Big Mixture Wins!!!
Post by: carrot on January 03, 2009, 11:08:37 AM
Can't even get to evaluating rotations... someone FUCKED UP THE RIFLES! Takes 3 kar hits to kill someone? A Kar in the chest from close range no longer punches a ticket? WTF? Should be shot in the dick... Do what you want with the maps, I'll play them. But leave the fkn weapons alone! Sorry guys, for me the new mod is unplayable and encourages shotties for all noobs. I'll have to sit this one out.
Title: Re: New Rotation ... Big Mixture Wins!!!
Post by: heartsfan on January 03, 2009, 11:38:03 AM
>:( >:(
OMFG!!!!! WTF have u done to the server .... new mod is shit .... get it back to before FFS!!!!
Title: Re: New Rotation ... Big Mixture Wins!!!
Post by: Riggs on January 03, 2009, 12:39:28 PM
Hmm, i cant download our files, freezes my CoD2 for some reason....The mod wont download....No more CoD2 for me
Title: Re: New Rotation ... Big Mixture Wins!!!
Post by: Evilgenius on January 03, 2009, 12:43:28 PM
you noobs get good lol
Title: Re: New Rotation ... Big Mixture Wins!!!
Post by: Sounds on January 03, 2009, 01:55:24 PM
jesus cry more. i didnt do anything to the weaps, what probably happened is the rifle shit runt did went back to stock while fixing other shit. it'll be fixed. the rifles are now STOCK until i redo what runt did.
Title: Re: New Rotation ... Big Mixture Wins!!!
Post by: carrot on January 03, 2009, 02:04:48 PM
Evil, I can still punch your ticket, don't fret. You'd have to downgrade the kar to a BB gun to get away, and I'd still poke your eye out.
Since I'm RS I won't complain or .. whatever. I will politely wait until things get straight once more.
PS: if it was me I would eliminate shotties on all maps except townraid.
Title: Re: New Rotation ... Big Mixture Wins!!!
Post by: heartsfan on January 03, 2009, 02:09:09 PM
am not complaining bout the weapons ... am complaining bout .....
Annoying new sounds (duke nukem stuff) Too many headshots now .... well I think so anyway Too much blood ... maybe just me but now even on my quad core q6600 & 8800gt the fps is shit when blood is shown. Oh and the shit music at the end of maps .... we aint all into that kinda music .... get some dance music in there!!! lol
Title: Re: New Rotation ... Big Mixture Wins!!!
Post by: heartsfan on January 03, 2009, 02:10:26 PM
PS: if it was me I would eliminate shotties on all maps except townraid.
Agree 100%
Title: Re: New Rotation ... Big Mixture Wins!!!
Post by: Baim on January 03, 2009, 04:46:38 PM
what a fail, already blocked on matmata CTFB ...
Title: Re: New Rotation ... Big Mixture Wins!!!
Post by: + trip on January 05, 2009, 05:34:21 PM
Some custom maps i would like to see added to rotation like mentioned before:
1. Wallender (CTFB or TDM) (rifles only or all weapons)
2. Coal Mine (DM) (rifles only)
3. Mirage (CTF,CTFB,DM,TDM)
4. Sconseville (CTFB or TDM) (large map great for change of pace) (may want to add limited sprinting to this one) (Please add this one) :) http://callofduty.filefront.com/file/Sconseville;81985
5. The Ilu (CTF,CTFB,TDM) http://callofduty.filefront.com/file/The_Ilu;70983
7. bridge 2 (TDM and CTFB) (rifles only and/or all weapons)
8. Tripoli (Lib)
9. Nobs Tower (pistols only with bullets or pistols only bash)
I like the new mod btw because the HeadShot sound works :) I also like the blood. I like how the shotgun is bright yellow(stands out more when someone uses it). Should make shottys really weak to keep players from using it. (That way it takes at least 3 shots to kill or something)
The Duke Nukem sounds are annoying. Montargis SD is a server population kill...(observation)
+++Please put back on anti-tank mod. (should not take more than 1 shot to kill with a rifle)
+ + +You can also look at my old post in forums on other maps iv'e suggested if you would like. Plenty of links there to tons of custom maps :) + + +
Thanks :)
Title: Re: New Rotation ... Big Mixture Wins!!!
Post by: DirtOne on January 05, 2009, 05:40:09 PM
lol he's back..
btw i think we should have mirage.. its a sick map for snd and army made it so i think it should be there at least once
Title: Re: New Rotation ... Big Mixture Wins!!!
Post by: vonDuTch on January 05, 2009, 05:53:25 PM
wooooohooooooo +trip is back wooooooooooooooooot
Title: Re: New Rotation ... Big Mixture Wins!!!
Post by: heartsfan on January 05, 2009, 06:15:18 PM
Trip:
We don't want crappy custom maps!!!!!
Ok .... My rotation had NoBS Tower, Tripoli Lib, Coalmine and Mirage ... which are good maps!
Bridge2 is a terrible map .... especially CTF/CTFB spawn points are retarded.
All the good custom maps are in my rotation ... dunno if its gonna get put up though! :(
Concerning Montargis ..... YES it is a server killer ... been saying that as long as its been on the server but it still gets put on .... just like TownRaid (that always ends up a stalemate cause the spawn points are retarded)
99% of custom maps are crap .... even most u recommend!!! lol
Title: Re: New Rotation ... Big Mixture Wins!!!
Post by: + trip on January 05, 2009, 07:08:37 PM
Ok .... My rotation had NoBS Tower, Tripoli Lib, Coalmine and Mirage ... which are good maps!
Bridge2 is a terrible map .... especially CTF/CTFB spawn points are retarded.
All the good custom maps are in my rotation ... dunno if its gonna get put up though! :(
Concerning Montargis ..... YES it is a server killer ... been saying that as long as its been on the server but it still gets put on .... just like TownRaid (that always ends up a stalemate cause the spawn points are retarded)
99% of custom maps are crap .... even most u recommend!!! lol
So your telling me all the maps i listed in the past are 99% crap. wow Someones got to keep adding new custom maps to keep server from getting boring. At least im trying to help out ;D
keep it fun keep it interesting. :)
Title: Re: New Rotation ... Big Mixture Wins!!!
Post by: carrot on January 05, 2009, 07:32:42 PM
Atough Townraid ends up a stalemate, playing it is multiorgasmic fun. Maybe Bridge2 wouldn't be so crappy if it was rifle/shottie only? Or maybe it would still suck..
Title: Re: New Rotation ... Big Mixture Wins!!!
Post by: werth on January 05, 2009, 11:29:23 PM
agree townraid rifle shotty is the shit. it never ends, but hella fun. bridge2 is not needed, spawn points are SHIT... its not an improvement at all the bridge1, so i dont see a point in having it. bridge rifles is classic and will stay
Title: Re: New Rotation ... Big Mixture Wins!!!
Post by: Baim on January 27, 2009, 06:33:27 PM
the rotation needs a fix quickly, the maps on them suck, where's that minefield map whatever it's called