Gaming Chat => Call Of Duty Series => Call Of Duty 2 => Topic started by: smitty1258 on April 24, 2009, 01:41:55 PM
Title: find the problem
Post by: smitty1258 on April 24, 2009, 01:41:55 PM
// Map Rotation
set sv_mapRotation "gametype sd map mp_carentan" //set nobsnextexec "" //set nobsisexec "" set nobs_map1 "exec weapons_normal.cfg gametype sd map mp_carentan" set nobs_map2 "exec weapons_normal.cfg gametype ctfb map mp_toujane" set nobs_map3 "exec weapons_normal.cfg gametype esd map mp_farmhouse" set nobs_map4 "exec weapons_bash.cfg gametype dm map 5ronin_aim" //bash only set nobs_map5 "exec weapons_rifles_only.cfg gametype sd map mp_bridge" //rifles only set nobs_map6 "exec weapons_normal.cfg gametype ctf map mp_trainstation" set nobs_map7 "exec weapons_normal.cfg gametype sd map mp_matmata" set nobs_map8 "exec weapons_rifles_only.cfg gametype dm mp_carentan" set nobs_map9 "exec weapons_shotty_rifles_only.cfg gametype ctfb map mp_townraid"//Rifles and SHOTTY ONLY set nobs_map10 "exec weapons_rifles_only.cfg gametype sd map mp_bridge" //rifles only set nobs_map11 "exec weapons_normal.cfg gametype ctfb map mp_decoy" set nobs_map12 "exec weapons_normal.cfg gametype tdm map mp_toujane" set nobs_map13 "exec weapons_normal.cfg gametype esd map mp_dawnville" set nobs_map14 "exec weapons_normal.cfg gametype ctfb map mp_carentan" set nobs_map15 "exec weapons_rifles_only.cfg gametype tdm mp_coalmine_v2" //rifles only set nobs_map16 "exec weapons_normal.cfg gametype dm map mp_leningrad" set nobs_map17 "exec weapons_normal.cfg gametype ctf map mp_railyard" set nobs_map18 "exec weapons_bash.cfg gametype dm map 5ronin_aim" //bash only set nobs_map19 "exec weapons_normal.cfg gametype sd map mp_downtown" set nobs_map20 "exec weapons_normal.cfg gametype ctfb map mp_dawnville" set nobs_map21 "exec weapons_rifles_only.cfg gametype sd map mp_bridge" //rifles only set nobs_map22 "exec weapons_normal.cfg gametype dm map carentan" set nobs_map23 "exec weapons_normal.cfg gametype sd map mp_downtown" set nobs_map24 "exec weapons_shotty_rifles_only.cfg gametype ctfb map mp_townraid"//Rifles and SHOTTY ONLY set nobs_map25 "exec weapons_normal.cfg gametype esd map mp_dawnville" set nobs_map26 "exec weapons_normal.cfg gametype ctfb map mp_matmata" set nobs_map27 "exec weapons_normal.cfg gametype sd map mp_trainstation" set nobs_map28 "exec weapons_normal.cfg gametype ctfb map mp_breakout" set nobs_map29 "exec weapons_bash.cfg gametype dm map 5ronin_aim" //bash only set nobs_map30 "exec weapons_normal.cfg gametype sd map mp_toujane" set nobs_map31 "exec weapons_normal.cfg gametype ctf map mp_trainstation" set nobs_map32 "exec weapons_rifles_only.cfg gametype sd map mp_bridge" //rifles only set nobs_map33 "exec weapons_normal.cfg gametype ctfb map mp_matmata" set nobs_map34 "exec weapons_normal.cfg gametype sd map mp_rhine" set nobs_map35 "exec weapons_rifles_only.cfg gametype dm map carentan" set nobs_map36 "exec weapons_normal.cfg gametype esd map mp_dawnville" set nobs_map37 "exec weapons_normal.cfg gametype ctf map mp_rhine" set nobs_map39 "exec weapons_rifles_only.cfg gametype tdm map mp_coalmine_v2" //rifles only set nobs_map40 "exec weapons_normal.cfg gametype ctfb map mp_farmhouse" set nobs_map41 "exec weapons_normal.cfg gametype sd map mp_toujane" set nobs_map42 "exec weapons_rifles_only.cfg gametype dm mp_carentan" //rifles only set nobs_map43 "exec weapons_normal.cfg gametype sd map mp_burgundy" set nobs_map44 "exec weapons_shotty_rifles_only.cfg gametype ctfb map mp_townraid"//Rifles and SHOTTY ONLY
Title: Re: find the problem
Post by: heartsfan on April 24, 2009, 02:23:13 PM
Some are missing "map" after gametype:
set nobs_map8 "exec weapons_rifles_only.cfg gametype dm mp_carentan" set nobs_map15 "exec weapons_rifles_only.cfg gametype tdm mp_coalmine_v2" //rifles only set nobs_map42 "exec weapons_rifles_only.cfg gametype dm mp_carentan" //rifles only
Could that cause a problem?
Seems to stick on DM with teams just before these maps.
Title: Re: find the problem
Post by: heartsfan on April 24, 2009, 02:27:50 PM
Oh and:
set nobs_map22 "exec weapons_normal.cfg gametype dm map carentan" set nobs_map35 "exec weapons_rifles_only.cfg gametype dm map carentan"
should be mp_carentan
Title: Re: find the problem
Post by: DirtOne on April 24, 2009, 02:32:49 PM
set nobs_map34 "exec weapons_normal.cfg gametype sd map mp_rhine"
Exactly ... map after it has a problem:
set nobs_map35 "exec weapons_rifles_only.cfg gametype dm map carentan"
Title: Re: find the problem
Post by: heartsfan on April 24, 2009, 02:56:06 PM
I've seen it freeze on:
set nobs_map7 "exec weapons_normal.cfg gametype sd map mp_matmata" Map after has a problem: set nobs_map8 "exec weapons_rifles_only.cfg gametype dm mp_carentan"
set nobs_map21 "exec weapons_rifles_only.cfg gametype sd map mp_bridge" //rifles only Map after has a problem: set nobs_map22 "exec weapons_normal.cfg gametype dm map carentan"
set nobs_map34 "exec weapons_normal.cfg gametype sd map mp_rhine" Map after has a problem: set nobs_map35 "exec weapons_rifles_only.cfg gametype dm map carentan"
Title: Re: find the problem
Post by: Baim on April 24, 2009, 03:02:35 PM
Updated with fan's fix ....
Quote
// Map Rotation
set sv_mapRotation "gametype sd map mp_carentan" //set nobsnextexec "" //set nobsisexec "" set nobs_map1 "exec weapons_normal.cfg gametype sd map mp_carentan" set nobs_map2 "exec weapons_normal.cfg gametype ctfb map mp_toujane" set nobs_map3 "exec weapons_normal.cfg gametype esd map mp_farmhouse" set nobs_map4 "exec weapons_bash.cfg gametype dm map 5ronin_aim" //bash only set nobs_map5 "exec weapons_rifles_only.cfg gametype sd map mp_bridge" //rifles only set nobs_map6 "exec weapons_normal.cfg gametype ctf map mp_trainstation" set nobs_map7 "exec weapons_normal.cfg gametype sd map mp_matmata" set nobs_map8 "exec weapons_rifles_only.cfg gametype dm map mp_carentan" set nobs_map9 "exec weapons_shotty_rifles_only.cfg gametype ctfb map mp_townraid"//Rifles and SHOTTY ONLY set nobs_map10 "exec weapons_rifles_only.cfg gametype sd map mp_bridge" //rifles only set nobs_map11 "exec weapons_normal.cfg gametype ctfb map mp_decoy" set nobs_map12 "exec weapons_normal.cfg gametype tdm map mp_toujane" set nobs_map13 "exec weapons_normal.cfg gametype esd map mp_dawnville" set nobs_map14 "exec weapons_normal.cfg gametype ctfb map mp_carentan" set nobs_map15 "exec weapons_rifles_only.cfg gametype tdm map mp_coalmine_v2" //rifles only set nobs_map16 "exec weapons_normal.cfg gametype dm map mp_leningrad" set nobs_map17 "exec weapons_normal.cfg gametype ctf map mp_railyard" set nobs_map18 "exec weapons_bash.cfg gametype dm map 5ronin_aim" //bash only set nobs_map19 "exec weapons_normal.cfg gametype sd map mp_downtown" set nobs_map20 "exec weapons_normal.cfg gametype ctfb map mp_dawnville" set nobs_map21 "exec weapons_rifles_only.cfg gametype sd map mp_bridge" //rifles only set nobs_map22 "exec weapons_normal.cfg gametype dm map mp_carentan" set nobs_map23 "exec weapons_normal.cfg gametype sd map mp_downtown" set nobs_map24 "exec weapons_shotty_rifles_only.cfg gametype ctfb map mp_townraid"//Rifles and SHOTTY ONLY set nobs_map25 "exec weapons_normal.cfg gametype esd map mp_dawnville" set nobs_map26 "exec weapons_normal.cfg gametype ctfb map mp_matmata" set nobs_map27 "exec weapons_normal.cfg gametype sd map mp_trainstation" set nobs_map28 "exec weapons_normal.cfg gametype ctfb map mp_breakout" set nobs_map29 "exec weapons_bash.cfg gametype dm map 5ronin_aim" //bash only set nobs_map30 "exec weapons_normal.cfg gametype sd map mp_toujane" set nobs_map31 "exec weapons_normal.cfg gametype ctf map mp_trainstation" set nobs_map32 "exec weapons_rifles_only.cfg gametype sd map mp_bridge" //rifles only set nobs_map33 "exec weapons_normal.cfg gametype ctfb map mp_matmata" set nobs_map34 "exec weapons_normal.cfg gametype sd map mp_rhine" set nobs_map35 "exec weapons_rifles_only.cfg gametype dm map mp_carentan" set nobs_map36 "exec weapons_normal.cfg gametype esd map mp_dawnville" set nobs_map37 "exec weapons_normal.cfg gametype ctf map mp_rhine" set nobs_map39 "exec weapons_rifles_only.cfg gametype tdm map mp_coalmine_v2" //rifles only set nobs_map40 "exec weapons_normal.cfg gametype ctfb map mp_farmhouse" set nobs_map41 "exec weapons_normal.cfg gametype sd map mp_toujane" set nobs_map42 "exec weapons_rifles_only.cfg gametype dm map mp_carentan" //rifles only set nobs_map43 "exec weapons_normal.cfg gametype sd map mp_burgundy" set nobs_map44 "exec weapons_shotty_rifles_only.cfg gametype ctfb map mp_townraid"//Rifles and SHOTTY ONLY
Title: Re: find the problem
Post by: smitty1258 on April 24, 2009, 09:30:57 PM
dunno but haven't seen coalmine running yet, maybe it's got something to do with it ...
@ the lord, what good would that be ? it is not a server problem, must be something with configuring the rotation ..
Title: Re: find the problem
Post by: heartsfan on April 25, 2009, 08:37:27 AM
your correct mate .... never seen coalmine either.
Title: Re: find the problem
Post by: 0day on April 25, 2009, 02:46:03 PM
idk... but for some reason in carentean ctf, the server is stuck in the user window/where it shows the ping and shit. And it won't get off that screen. So nobody can play.
Title: Re: find the problem
Post by: NoBS|Thirsty on April 26, 2009, 12:33:24 AM
Stuck on the score screen on carentan
set nobs_map13 "exec weapons_normal.cfg gametype esd map mp_dawnville" set nobs_map14 "exec weapons_normal.cfg gametype ctfb map mp_carentan"
Title: Re: find the problem
Post by: DirtOne on April 26, 2009, 01:52:14 PM
When the rot on the cfg had typos or errors theserver will crash ramdonly not necessarily on the map that has the error or even close.. i think its like the server randomly crashes on 1 map and keeps doing it.. but i dunno about cod 2 but in cod 4 its like that
Title: Re: find the problem
Post by: + trip on April 27, 2009, 02:55:57 PM
Server seemed to be running smoothly last night with no freezes. Whoever fixed it thanks. ;D The rotation seems to be better now with no gametypes in a row and better score limits. + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
Hey baim i xfired you last night but no response so i will repost what i remember here: I was just saying i like the rotation and changes except for a few things which i have stated long ago but feel it should be brought up again in case someone forgot or something. 1. The weapon skins are still yellow? why? Just make the shotgun yellow for the noobs who use it. 2. Also i noticed the same old custom maps. I just wanted some new ones like... the new custom maps posted at link below to download. http://www.nobsclan.com/forums/index.php?topic=6149.0 +.__Sabes Du MoT, France = (size, placement of objects and detail are GREAT!) (CTF CTFB or TDM please.) +.__Le Crew = (size, placement of objects,good sound effects, and detail are GREAT!) (CTF CTFB or TDM please.) +.__Chameleon (Final Fixed) = (i like the custom music on this one on part of map as well as the features) (TDM and DM support only)
These are the 3 maps out of like 50 that I've chosen to be the best imo for now. I think everyone will like....especially "Le Crew" and "Sabes Du Mot,France" Just add 1 or 2 or all 3 of these....you and others will not regret. Only do this when you get the time... :) THANKS
P.S. i am not ordering anyone to do this....i am just trying to make things more fun for everyone. Wooooohooooo! ;D
Title: Re: find the problem
Post by: Baim on April 27, 2009, 05:10:08 PM
1) i do not agree about the skins simply cause i don't care what they look like and most of the players don't either so it's better to concentrate on usefull stuff in stead of wasting times on skins
2) you are right ... i will add new maps into the rotation in hope smitty updates it but only when we gain back our activity with the current rotation we don't want to scare people with unknown maps and definitely not a bunch of them !
1 map going up for 2 weeks in server as a test make a poll afterwards to see if members want it or not ... if it succeeds it stays definitive in the rotation ... if it fails we remove it from the rotation and just go for next map test of 2 weeks ...
I definitely do not agree on putting like 5 new maps all at once which we don't know if they're good (just cause somebody says so doesn't make them worth to be played on our server ! )
Title: Re: find the problem
Post by: Pitbully on April 28, 2009, 12:23:42 PM
Carentan France locked up I did a manual rotate. Guys we will never be able to populate the server if we dont get the rotation fixed. Make snd less and capture the flag 8 bash map to 50 100 is too long. What I suggest is a testing phase you get 2 guys do 1 kill make sure it restarts then rotate the map. That way you can make sure it all works.
Title: Re: find the problem
Post by: smitty1258 on April 28, 2009, 03:55:48 PM
// Map Rotation
set sv_mapRotation "gametype sd map mp_carentan" //set nobsnextexec "" //set nobsisexec "" set nobs_map1 "exec weapons_normal.cfg gametype sd map mp_carentan" set nobs_map2 "exec weapons_normal.cfg gametype ctfb map mp_toujane" set nobs_map3 "exec weapons_normal.cfg gametype esd map mp_farmhouse" set nobs_map4 "exec weapons_bash.cfg gametype dm map 5ronin_aim" //bash only set nobs_map5 "exec weapons_rifles_only.cfg gametype sd map mp_bridge" //rifles only set nobs_map6 "exec weapons_normal.cfg gametype ctf map mp_trainstation" set nobs_map7 "exec weapons_normal.cfg gametype sd map mp_matmata" set nobs_map8 "exec weapons_rifles_only.cfg gametype dm map mp_carentan" set nobs_map9 "exec weapons_shotty_rifles_only.cfg gametype ctfb map mp_townraid"//Rifles and SHOTTY ONLY set nobs_map10 "exec weapons_rifles_only.cfg gametype sd map mp_bridge" //rifles only set nobs_map11 "exec weapons_normal.cfg gametype ctfb map mp_decoy" set nobs_map12 "exec weapons_normal.cfg gametype tdm map mp_toujane" set nobs_map13 "exec weapons_normal.cfg gametype esd map mp_dawnville" set nobs_map14 "exec weapons_normal.cfg gametype ctfb map mp_carentan" set nobs_map15 "exec weapons_rifles_only.cfg gametype tdm map mp_coalminev2" //rifles only set nobs_map16 "exec weapons_normal.cfg gametype dm map mp_leningrad" set nobs_map17 "exec weapons_normal.cfg gametype ctf map mp_railyard" set nobs_map18 "exec weapons_bash.cfg gametype dm map 5ronin_aim" //bash only set nobs_map19 "exec weapons_normal.cfg gametype sd map mp_downtown" set nobs_map20 "exec weapons_normal.cfg gametype ctfb map mp_dawnville" set nobs_map21 "exec weapons_rifles_only.cfg gametype sd map mp_bridge" //rifles only set nobs_map22 "exec weapons_normal.cfg gametype dm map mp_carentan" set nobs_map23 "exec weapons_normal.cfg gametype sd map mp_downtown" set nobs_map24 "exec weapons_shotty_rifles_only.cfg gametype ctfb map mp_townraid"//Rifles and SHOTTY ONLY set nobs_map25 "exec weapons_normal.cfg gametype esd map mp_dawnville" set nobs_map26 "exec weapons_normal.cfg gametype ctfb map mp_matmata" set nobs_map27 "exec weapons_normal.cfg gametype sd map mp_trainstation" set nobs_map28 "exec weapons_normal.cfg gametype ctfb map mp_breakout" set nobs_map29 "exec weapons_bash.cfg gametype dm map 5ronin_aim" //bash only set nobs_map30 "exec weapons_normal.cfg gametype sd map mp_toujane" set nobs_map31 "exec weapons_normal.cfg gametype ctf map mp_trainstation" set nobs_map32 "exec weapons_rifles_only.cfg gametype sd map mp_bridge" //rifles only set nobs_map33 "exec weapons_normal.cfg gametype ctfb map mp_matmata" set nobs_map34 "exec weapons_normal.cfg gametype sd map mp_rhine" set nobs_map35 "exec weapons_rifles_only.cfg gametype dm map mp_carentan" set nobs_map36 "exec weapons_normal.cfg gametype esd map mp_dawnville" set nobs_map37 "exec weapons_normal.cfg gametype ctf map mp_rhine" set nobs_map39 "exec weapons_rifles_only.cfg gametype tdm map mp_coalminev2" //rifles only set nobs_map40 "exec weapons_normal.cfg gametype ctfb map mp_farmhouse" set nobs_map41 "exec weapons_normal.cfg gametype sd map mp_toujane" set nobs_map42 "exec weapons_rifles_only.cfg gametype dm map mp_carentan" //rifles only set nobs_map43 "exec weapons_normal.cfg gametype sd map mp_burgundy" set nobs_map44 "exec weapons_shotty_rifles_only.cfg gametype ctfb map mp_townraid"//Rifles and SHOTTY ONLY
is now updated to this because coalmine_v2 was incorrect.
Title: Re: find the problem
Post by: gohanix on April 29, 2009, 02:49:32 PM
caolmine was working yesterday.
Title: Re: find the problem
Post by: + trip on April 30, 2009, 10:56:59 PM
1 map going up for 2 weeks in server as a test make a poll afterwards to see if members want it or not ... if it succeeds it stays definitive in the rotation ... if it fails we remove it from the rotation and just go for next map test of 2 weeks ...
I agree with that....about putting 1 new map at a time until things get flowing again. When 1 of those new maps gets put up let me know here. :)