Author Topic: Make your own rotation!!(Everyone peek inside)  (Read 12107 times)

Caboose

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Re: Make your own rotation!!(Everyone peek inside)
« Reply #15 on: October 19, 2007, 04:52:31 PM »
smitty asked me to take a stab at this so here i go
i think we need a new gametype that has no nades, because we have some maps that could be fun but nades just make them... terrible.
changes are in red.

set nobs_map1 "gametype sd map mp_carentan"
set nobs_map2 "gametype dm map 5ronin_aim" //bash only
set nobs_map3 "gametype ctfb map mp_toujane"//NO NADES gametype
set nobs_map4 "gametype sd map mp_matmata"
set nobs_map5 "gametype lib map mp_powcamp_lib"
set nobs_map6 "gametype sd map mp_bridge" //rifles only
set nobs_map7 "gametype ctf map mp_trainstation"
set nobs_map8 "gametype sd map mp_downtown"
set nobs_map9 "gametype ctfb map mp_decoy" //NO NADES gametype
set nobs_map10 "gametype sd map mp_carentan_ville"
set nobs_map11 "gametype ctfb map mp_carentan"
set nobs_map12 "gametype tdm map sps_toxic_zone" //snipers only I REMOVED IT
set nobs_map13 "gametype ctfb map mp_townraid" //NO NADES gametype
set nobs_map14 "gametype esd map mp_farmhouse"
set nobs_map15 "gametype ctf map alcohol" //For some reason the cycle always skips this, so might as well remove it
set nobs_map16 "gametype dm map mp_leningrad" //ppsh & shotty only
set nobs_map17 "gametype ctf map mp_railyard"
set nobs_map18 "gametype lib map mp_tigertown_lib" //This is just not a good LIB map, but some say its good for CTF
set nobs_map19 "gametype sd map mp_rhine"
set nobs_map20 "gametype sd map willow_nite"
set nobs_map21 "gametype ctfb map mp_dawnville" //NO NADES gametype
set nobs_map22 "gametype dm map 5ronin_aim" //bash only
set nobs_map23 "gametype sd map mp_harbor"
set nobs_map24 "gametype hq map mp_rhine"
set nobs_map25 "gametype ctfb map mp_resparis2" //This map sucks, axis always get spawnkilled. Make it SD or make it go away :P
set nobs_map26 "gametype sd map alcohol"
set nobs_map27 "gametype ctfb map mp_carentan"
set nobs_map28 "gametype tdm map sps_roman_village_f" //snipers only I REMOVED IT
set nobs_map29 "gametype sd map mp_bassano"
set nobs_map30 "gametype ctfb map mp_matmata"
set nobs_map31 "gametype dm map 5ronin_aim" //bash only
set nobs_map32 "gametype sd map mp_toujane"
set nobs_map33 "gametype ctf map mp_ghosttown" //This MIGHT be an ok snipers only map, but definitely needs to be taken off CTF
set nobs_map34 "gametype hq map mp_mirage_night"
set nobs_map35 "gametype sd map mp_trainstation"
set nobs_map36 "gametype lib map mp_tripoli_lib"
set nobs_map37 "gametype sd map mp_montargis_v2" //rifles only
set nobs_map38 "gametype ctfb map mp_farmhouse"
set nobs_map39 "gametype sd map mp_railyard"
set nobs_map40 "gametype ctf map mtl_pirates_day" //MAKE this rifles only TDM, to take away axis disadvantage and whining
set nobs_map41 "gametype esd map mp_dawnville"
set nobs_map42 "gametype ctfb map mp_breakout"
set nobs_map43 "gametype sd map mp_burgundy"
set nobs_map44 "gametype lib map mp_matmata_lib" //rifles only

Things we might want to add:
Tripoli rifles only LIB
Pistols only ctf on town raid.

theres my 2 cents worth.  If you think it sucks then fuck you :)

smitty1258

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Re: Make your own rotation!!(Everyone peek inside)
« Reply #16 on: October 20, 2007, 09:46:56 AM »
set nobs_map3 "gametype ctfb map mp_toujane"//NO NADES gametype: Cant do because then any toujane map would have no nades
set nobs_map21 "gametype ctfb map mp_dawnville" //NO NADES gametypeCant do because then any dawnville map would have no nades
set nobs_map18 "gametype lib map mp_tigertown_lib" //This is just not a good LIB map, but some say its good for CTF: Left it , and added a CTF gametype at the end of rotation
set nobs_map33 "gametype ctf map mp_ghosttown" //This MIGHT be an ok snipers only map, but definitely needs to be taken off CTF: Changed to TDM and SNIPERS ONLY(see what ppl say)
set nobs_map40 "gametype ctf map mtl_pirates_day" //MAKE this rifles only TDM, to take away axis disadvantage and whining : left it CTF, but made it pistol and rockets only(see what ppl say)





The new current rotation:

set nobs_map1 "gametype sd map mp_carentan"
set nobs_map2 "gametype dm map 5ronin_aim" //bash only
set nobs_map3 "gametype ctfb map mp_toujane"
set nobs_map4 "gametype sd map mp_matmata"
set nobs_map5 "gametype lib map mp_powcamp_lib"
set nobs_map6 "gametype sd map mp_bridge" //rifles only
set nobs_map7 "gametype ctf map mp_trainstation"
set nobs_map8"gametype sd map mp_downtown"
set nobs_map9 "gametype ctfb map mp_decoy"//NO NADES
set nobs_map10 "gametype sd map mp_carentan_ville"
set nobs_map11 "gametype ctfb map mp_carentan"
set nobs_map12 "gametype ctfb map mp_townraid"//NO NADES
set nobs_map13 "gametype esd map mp_farmhouse"
set nobs_map14 "gametype ctf map alcohol"
set nobs_map15 "gametype dm map mp_leningrad" //ppsh & shotty only
set nobs_map16 "gametype ctf map mp_railyard"
set nobs_map17 "gametype lib map mp_tigertown_lib"
set nobs_map18 "gametype sd map mp_rhine"
set nobs_map19 "gametype sd map willow_nite"
set nobs_map20 "gametype ctfb map mp_dawnville"
set nobs_map21 "gametype dm map 5ronin_aim" //bash only
set nobs_map22 "gametype sd map mp_harbor"
set nobs_map23 "gametype hq map mp_rhine"
set nobs_map24 "gametype sd map mp_resparis2"
set nobs_map25 "gametype sd map alcohol"
set nobs_map26 "gametype ctfb map mp_carentan"
set nobs_map27 "gametype sd map mp_bassano"
set nobs_map28 "gametype ctfb map mp_matmata"
set nobs_map29 "gametype dm map 5ronin_aim" //bash only
set nobs_map30 "gametype sd map mp_toujane"
set nobs_map31 "gametype tdm map mp_ghosttown"//SNIPER + PISTOL ONLY
set nobs_map32 "gametype hq map mp_mirage_night"
set nobs_map33 "gametype sd map mp_trainstation"
set nobs_map34 "gametype lib map mp_tripoli_lib"
set nobs_map35 "gametype sd map mp_montargis_v2" //rifles only
set nobs_map36 "gametype ctfb map mp_farmhouse"
set nobs_map37 "gametype sd map mp_railyard"
set nobs_map38 "gametype ctf map mtl_pirates_day"//NO SNIPERS, PISTOL + ROCKET ONLY TESTING
set nobs_map39 "gametype esd map mp_dawnville"
set nobs_map40 "gametype ctfb map mp_breakout"
set nobs_map41 "gametype sd map mp_burgundy"
set nobs_map42 "gametype lib map mp_matmata_lib" //rifles only
set nobs_map43 "gametype ctf map mp_tigertown_lib"
« Last Edit: October 20, 2007, 09:51:02 AM by smitty1258 »
A story. A man fires a rifle for many years. and he goes to war. And afterwards he comes home, and he sees that whatever else he may do with his life - build a house, love a woman, change his son's diaper - he will always remain a jarhead. And all the jarheads killing and dying, they will always be me. We are still in the desert.

Quote from: Baim
not even pentium 1 billion will improve YOUR skills :)
Quote from: Evilgenius
* Evilgenius pulls out his cock to compare

smitty1258

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Re: Make your own rotation!!(Everyone peek inside)
« Reply #17 on: October 25, 2007, 11:55:32 AM »
nb 38 needs removed from pub1 main next server restart
« Last Edit: October 25, 2007, 12:57:41 PM by smitty1258 »
A story. A man fires a rifle for many years. and he goes to war. And afterwards he comes home, and he sees that whatever else he may do with his life - build a house, love a woman, change his son's diaper - he will always remain a jarhead. And all the jarheads killing and dying, they will always be me. We are still in the desert.

Quote from: Baim
not even pentium 1 billion will improve YOUR skills :)
Quote from: Evilgenius
* Evilgenius pulls out his cock to compare

smitty1258

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Re: Make your own rotation!!(Everyone peek inside)
« Reply #18 on: October 25, 2007, 12:00:07 PM »
set nobs_map1 "gametype sd map mp_carentan"
set nobs_map2 "gametype dm map 5ronin_aim" //bash only
set nobs_map3 "gametype ctfb map mp_toujane"
set nobs_map4 "gametype sd map mp_matmata"
set nobs_map5 "gametype lib map mp_powcamp_lib"
set nobs_map6 "gametype sd map mp_bridge" //rifles only
set nobs_map7 "gametype ctf map mp_trainstation"
set nobs_map8"gametype sd map mp_downtown"
set nobs_map9 "gametype ctfb map mp_decoy"//NO NADES
set nobs_map10 "gametype sd map mp_carentan_ville"
set nobs_map11 "gametype ctfb map mp_carentan"
set nobs_map12 "gametype ctfb map mp_townraid"//Rifles and SHOTTY ONLY
set nobs_map13 "gametype esd map mp_farmhouse"
set nobs_map14 "gametype tdm map mtl_deadmansland" // SNIPERS ONLY
set nobs_map15 "gametype dm map mp_leningrad" //ppsh & shotty only
set nobs_map16 "gametype ctf map mp_railyard"
set nobs_map17 "gametype lib map mp_tigertown_lib"
set nobs_map18 "gametype sd map mp_rhine"
set nobs_map19 "gametype sd map mp_bridge" //rifles only
set nobs_map20 "gametype ctfb map mp_dawnville"
set nobs_map21 "gametype dm map 5ronin_aim" //bash only
set nobs_map22 "gametype sd map mp_harbor"
set nobs_map23 "gametype hq map mp_rhine"
set nobs_map24 "gametype tdm map mtl_deadmansland" // SNIPERS ONLY
set nobs_map25 "gametype sd map alcohol"
set nobs_map26 "gametype ctfb map mp_carentan"
set nobs_map27 "gametype sd map mp_bridge"  //rifles only
set nobs_map28 "gametype ctfb map mp_matmata"
set nobs_map29 "gametype dm map 5ronin_aim" //bash only
set nobs_map30 "gametype sd map mp_toujane"
set nobs_map31 "gametype tdm map mp_ghosttown"//SNIPER + PISTOL ONLY
set nobs_map32 "gametype hq map mp_mirage_night"
set nobs_map33 "gametype sd map mp_trainstation"
set nobs_map34 "gametype lib map mp_tripoli_lib"
set nobs_map35 "gametype sd map mp_montargis_v2" //rifles only
set nobs_map36 "gametype ctfb map mp_farmhouse"
set nobs_map37 "gametype sd map mp_railyard"
set nobs_map38 "gametype ctf map mtl_pirates_day"//AUTOS ONLY
set nobs_map39 "gametype esd map mp_dawnville"
set nobs_map40 "gametype ctfb map mp_breakout"
set nobs_map41 "gametype sd map mp_burgundy"
set nobs_map42 "gametype lib map mp_matmata_lib" //rifles only
set nobs_map43 "gametype ctf map mp_tigertown_lib"
set nobs_map44 "gametype hq map mtl_deadmansland" // SNIPERS ONLY
set nobs_map45 "gametype dm map mp_leningrad" //ppsh & shotty only
set nobs_map46 "gametype sd map mp_bridge" //rifles only
set nobs_map47 "gametype ctfb map mp_townraid"//Rifles and SHOTTY ONLY
A story. A man fires a rifle for many years. and he goes to war. And afterwards he comes home, and he sees that whatever else he may do with his life - build a house, love a woman, change his son's diaper - he will always remain a jarhead. And all the jarheads killing and dying, they will always be me. We are still in the desert.

Quote from: Baim
not even pentium 1 billion will improve YOUR skills :)
Quote from: Evilgenius
* Evilgenius pulls out his cock to compare

smitty1258

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Re: Make your own rotation!!(Everyone peek inside)
« Reply #19 on: October 25, 2007, 06:56:55 PM »
Updated took HQ because it was crashing the server

set nobs_map1 "gametype sd map mp_carentan"
set nobs_map2 "gametype dm map 5ronin_aim" //bash only
set nobs_map3 "gametype ctfb map mp_toujane"
set nobs_map4 "gametype sd map mp_matmata"
set nobs_map5 "gametype lib map mp_powcamp_lib"
set nobs_map6 "gametype sd map mp_bridge" //rifles only
set nobs_map7 "gametype ctf map mp_trainstation"
set nobs_map8 "gametype sd map mp_downtown"
set nobs_map9 "gametype ctfb map mp_decoy"//NO NADES
set nobs_map10 "gametype sd map mp_carentan_ville"
set nobs_map11 "gametype ctfb map mp_carentan"
set nobs_map12 "gametype ctfb map mp_townraid"//Rifles and SHOTTY ONLY
set nobs_map13 "gametype esd map mp_farmhouse"
set nobs_map14 "gametype tdm map mtl_deadmansland" // SNIPERS ONLY
set nobs_map15 "gametype dm map mp_leningrad" //ppsh & shotty only
set nobs_map16 "gametype ctf map mp_railyard"
set nobs_map17 "gametype lib map mp_tigertown_lib"
set nobs_map18 "gametype sd map mp_rhine"
set nobs_map19 "gametype sd map mp_bridge" //rifles only
set nobs_map20 "gametype ctfb map mp_dawnville"
set nobs_map21 "gametype dm map 5ronin_aim" //bash only
set nobs_map22 "gametype sd map mp_harbor"
set nobs_map23 "gametype ctf map mp_rhine"
set nobs_map24 "gametype tdm map mtl_deadmansland" // SNIPERS ONLY
set nobs_map25 "gametype sd map alcohol"
set nobs_map26 "gametype ctfb map mp_carentan"
set nobs_map27 "gametype sd map mp_bridge"  //rifles only
set nobs_map28 "gametype ctfb map mp_matmata"
set nobs_map29 "gametype dm map 5ronin_aim" //bash only
set nobs_map30 "gametype sd map mp_toujane"
set nobs_map31 "gametype tdm map mp_ghosttown"//SNIPER + PISTOL ONLY
set nobs_map32 "gametype sd map mp_mirage_night"
set nobs_map33 "gametype sd map mp_trainstation"
set nobs_map34 "gametype lib map mp_tripoli_lib"
set nobs_map35 "gametype sd map mp_montargis_v2" //rifles only
set nobs_map36 "gametype ctfb map mp_farmhouse"
set nobs_map37 "gametype sd map mp_railyard"
set nobs_map38 "gametype ctf map mtl_pirates_day"//AUTOS ONLY
set nobs_map39 "gametype esd map mp_dawnville"
set nobs_map40 "gametype ctfb map mp_breakout"
set nobs_map41 "gametype sd map mp_burgundy"
set nobs_map42 "gametype lib map mp_matmata_lib" //rifles only
set nobs_map43 "gametype ctf map mp_tigertown_lib"
set nobs_map44 "gametype sd map mtl_deadmansland" // SNIPERS ONLY
set nobs_map45 "gametype dm map mp_leningrad" //ppsh & shotty only
set nobs_map46 "gametype sd map mp_bridge" //rifles only
set nobs_map47 "gametype ctfb map mp_townraid"//Rifles and SHOTTY ONLY
A story. A man fires a rifle for many years. and he goes to war. And afterwards he comes home, and he sees that whatever else he may do with his life - build a house, love a woman, change his son's diaper - he will always remain a jarhead. And all the jarheads killing and dying, they will always be me. We are still in the desert.

Quote from: Baim
not even pentium 1 billion will improve YOUR skills :)
Quote from: Evilgenius
* Evilgenius pulls out his cock to compare

smitty1258

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Re: Make your own rotation!!(Everyone peek inside)
« Reply #20 on: October 30, 2007, 07:39:18 AM »
nb22
nb24


need removed from main on next restart
A story. A man fires a rifle for many years. and he goes to war. And afterwards he comes home, and he sees that whatever else he may do with his life - build a house, love a woman, change his son's diaper - he will always remain a jarhead. And all the jarheads killing and dying, they will always be me. We are still in the desert.

Quote from: Baim
not even pentium 1 billion will improve YOUR skills :)
Quote from: Evilgenius
* Evilgenius pulls out his cock to compare

Baim

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Re: Make your own rotation!!(Everyone peek inside)
« Reply #21 on: October 30, 2007, 08:58:11 PM »
Try making a pattern ... good to know what next 3 maps are gonna be ...
SD
CTF
LIB
ESD
CTFB
DM
...
SD
CTF
LIB
ESD
CTFB
DM

just a suggestion which might be stupid ... or might be worth 3 billion $

smitty1258

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Re: Make your own rotation!!(Everyone peek inside)
« Reply #22 on: October 31, 2007, 07:08:57 AM »
Try making a pattern ... good to know what next 3 maps are gonna be ...
SD
CTF
LIB
ESD
CTFB
DM
...
SD
CTF
LIB
ESD
CTFB
DM

just a suggestion which might be stupid ... or might be worth 3 billion $

I thought that as well baim, but then I went to put the maps in and it made it a bitch! lol, try and see what you come up with
A story. A man fires a rifle for many years. and he goes to war. And afterwards he comes home, and he sees that whatever else he may do with his life - build a house, love a woman, change his son's diaper - he will always remain a jarhead. And all the jarheads killing and dying, they will always be me. We are still in the desert.

Quote from: Baim
not even pentium 1 billion will improve YOUR skills :)
Quote from: Evilgenius
* Evilgenius pulls out his cock to compare

Baim

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Re: Make your own rotation!!(Everyone peek inside)
« Reply #23 on: November 14, 2007, 04:31:06 PM »
Now most of you guys are playing cod2 i noticed the server is halfempty most of the time ...
When The Bridge is on lots of people get in !
Everybody seems to love that map so i'd suggest to add some more in the rotation ....

Baim

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Re: Make your own rotation!!(Everyone peek inside)
« Reply #24 on: November 23, 2007, 05:18:53 PM »
Here's my prefered rotation that i think will work perfectly, i just picked the maps out of smittys last post and re-aranged them
Tryed to make a nice pattern between the maps ...
After every bash map there is SD or ESD ..
After every 4 ... 5 maps there is LIB, they get repeated at the end cause we only have like 5 of them and much more SD/CTF maps
After every 5 .. 6 maps there is an SD rifle map (The brigde or Mortargis) they're switching every 5 .. 6 maps ..
Tryed to make that 2 same maps don't get replayed in 1 hour time so that for example SD toujane doesn't get after CTF toujane ...


set nobs_map1 "gametype sd map mp_carentan"
set nobs_map2 "gametype ctfb map mp_toujane"
set nobs_map3 "gametype esd map mp_farmhouse"
set nobs_map4 "gametype lib map mp_powcamp_lib"
set nobs_map5 "gametype dm map 5ronin_aim" //bash only
set nobs_map6 "gametype sd map mp_bridge" //rifles only
set nobs_map7 "gametype ctf map mp_trainstation"
set nobs_map8 "gametype sd map mp_matmata"
set nobs_map9 "gametype lib map mp_tigertown_lib"
set nobs_map10 "gametype tdm map mp_ghosttown"//SNIPER + PISTOL ONLY
set nobs_map11 "gametype ctf map mtl_pirates_day"//ALL WEAPONS
set nobs_map12 "gametype dm map 5ronin_aim" //bash only
set nobs_map13 "gametype sd map mp_montargis_v2" //rifles only
set nobs_map14 "gametype ctfb map mp_townraid"//Rifles and SHOTTY ONLY
set nobs_map15 "gametype sd map alcohol"
set nobs_map16 "gametype lib map mp_tripoli_lib"
set nobs_map17 "gametype tdm map mtl_deadmansland" // SNIPERS ONLY
set nobs_map18 "gametype sd map mp_bridge" //rifles only
set nobs_map19 "gametype ctfb map mp_decoy"//NO NADES
set nobs_map20 "gametype dm map mp_leningrad" //ppsh & shotty only
set nobs_map21 "gametype sd map mp_carentan_ville"
set nobs_map22 "gametype ctfb map mp_carentan"
set nobs_map23 "gametype lib map mp_matmata_lib" //rifles only
set nobs_map24 "gametype sd map mp_montargis_v2" //rifles only
set nobs_map25 "gametype dm map mp_leningrad" //ppsh & shotty only
set nobs_map26 "gametype ctf map mp_railyard"
set nobs_map27 "gametype dm map 5ronin_aim" //bash only
set nobs_map28 "gametype sd map mp_downtown"
set nobs_map29 "gametype lib map mp_tigertown_lib"
set nobs_map30 "gametype sd map mtl_deadmansland" // SNIPERS ONLY
set nobs_map31 "gametype ctfb map mp_dawnville"
set nobs_map32 "gametype sd map mp_bridge" //rifles only
set nobs_map33 "gametype ctf map mtl_pirates_day"//ALL WEAPONS
set nobs_map34 "gametype sd map mp_toujane"
set nobs_map35 "gametype lib map mp_powcamp_lib"
set nobs_map36 "gametype sd map mp_downtown"
set nobs_map37 "gametype ctfb map mp_townraid"//Rifles and SHOTTY ONLY
set nobs_map38 "gametype dm map 5ronin_aim" //bash only
set nobs_map39 "gametype esd map mp_dawnville"
set nobs_map40 "gametype lib map mp_matmata_lib" //rifles only
set nobs_map41 "gametype sd map mp_montargis_v2" //rifles only
set nobs_map43 "gametype ctfb map mp_dawnville"
set nobs_map44 "gametype sd map mp_trainstation"
set nobs_map45 "gametype lib map mp_tripoli_lib"
set nobs_map46 "gametype esd map mp_dawnville"
set nobs_map47 "gametype ctfb map mp_breakout"
set nobs_map58 "gametype dm map 5ronin_aim" //bash only
set nobs_map49 "gametype sd map mp_toujane"
set nobs_map50 "gametype ctf map mp_trainstation"
set nobs_map51 "gametype sd map mp_mirage_night"
set nobs_map52 "gametype lib map mp_tigertown_lib"
set nobs_map53 "gametype sd map mp_bridge" //rifles only
set nobs_map54 "gametype ctfb map mp_matmata"
set nobs_map55 "gametype sd map mp_rhine"
set nobs_map56 "gametype dm map mp_leningrad" //ppsh & shotty only
set nobs_map57 "gametype esd map mp_dawnville"
set nobs_map58 "gametype ctf map mp_rhine"
set nobs_map37 "gametype sd map mp_railyard"
set nobs_map59 "gametype lib map mp_powcamp_lib"
set nobs_map60 "gametype sd map mp_montargis_v2" //rifles only
set nobs_map61 "gametype ctfb map mp_farmhouse"
set nobs_map63 "gametype dm map 5ronin_aim" //bash only
set nobs_map62 "gametype sd map mp_toujane"
set nobs_map64 "gametype ctf map mtl_pirates_day"//ALL WEAPONS
set nobs_map65 "gametype sd map mp_burgundy"

Baim

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Re: Make your own rotation!!(Everyone peek inside)
« Reply #25 on: November 24, 2007, 11:16:55 PM »
seems like i can edit posts in this section .....
so here's a new one with the precise order

set nobs_map1 "gametype sd map mp_carentan"
set nobs_map2 "gametype ctfb map mp_toujane"
set nobs_map3 "gametype esd map mp_farmhouse"
set nobs_map4 "gametype lib map mp_powcamp_lib"
set nobs_map5 "gametype dm map 5ronin_aim" //bash only
set nobs_map6 "gametype sd map mp_bridge" //rifles only
set nobs_map7 "gametype ctf map mp_trainstation"
set nobs_map8 "gametype sd map mp_matmata"
set nobs_map9 "gametype lib map mp_tigertown_lib"
set nobs_map10 "gametype tdm map mp_ghosttown"//SNIPER + PISTOL ONLY
set nobs_map11 "gametype ctf map mtl_pirates_day"//ALL WEAPONS
set nobs_map12 "gametype dm map 5ronin_aim" //bash only
set nobs_map13 "gametype sd map mp_montargis_v2" //rifles only
set nobs_map14 "gametype ctfb map mp_townraid"//Rifles and SHOTTY ONLY
set nobs_map15 "gametype sd map alcohol"
set nobs_map16 "gametype lib map mp_tripoli_lib"
set nobs_map17 "gametype tdm map mtl_deadmansland" // SNIPERS ONLY
set nobs_map18 "gametype sd map mp_bridge" //rifles only
set nobs_map19 "gametype ctfb map mp_decoy"//NO NADES
set nobs_map20 "gametype dm map mp_leningrad" //ppsh & shotty only
set nobs_map21 "gametype sd map mp_carentan_ville"
set nobs_map22 "gametype ctfb map mp_carentan"
set nobs_map23 "gametype lib map mp_matmata_lib" //rifles only
set nobs_map24 "gametype sd map mp_montargis_v2" //rifles only
set nobs_map25 "gametype dm map mp_leningrad" //ppsh & shotty only
set nobs_map26 "gametype ctf map mp_railyard"
set nobs_map27 "gametype dm map 5ronin_aim" //bash only
set nobs_map28 "gametype sd map mp_downtown"
set nobs_map29 "gametype lib map mp_tigertown_lib"
set nobs_map30 "gametype sd map mtl_deadmansland" // SNIPERS ONLY
set nobs_map31 "gametype ctfb map mp_dawnville"
set nobs_map32 "gametype sd map mp_bridge" //rifles only
set nobs_map33 "gametype ctf map mtl_pirates_day"//ALL WEAPONS
set nobs_map34 "gametype sd map mp_toujane"
set nobs_map35 "gametype lib map mp_powcamp_lib"
set nobs_map36 "gametype sd map mp_downtown"
set nobs_map37 "gametype ctfb map mp_townraid"//Rifles and SHOTTY ONLY
set nobs_map38 "gametype dm map 5ronin_aim" //bash only
set nobs_map39 "gametype esd map mp_dawnville"
set nobs_map40 "gametype lib map mp_matmata_lib" //rifles only
set nobs_map41 "gametype sd map mp_montargis_v2" //rifles only
set nobs_map42 "gametype ctfb map mp_dawnville"
set nobs_map43 "gametype sd map mp_trainstation"
set nobs_map44 "gametype lib map mp_tripoli_lib"
set nobs_map45 "gametype esd map mp_dawnville"
set nobs_map46 "gametype ctfb map mp_breakout"
set nobs_map47 "gametype dm map 5ronin_aim" //bash only
set nobs_map48 "gametype sd map mp_toujane"
set nobs_map49 "gametype ctf map mp_trainstation"
set nobs_map50 "gametype sd map mp_mirage_night"
set nobs_map51 "gametype lib map mp_tigertown_lib"
set nobs_map52 "gametype sd map mp_bridge" //rifles only
set nobs_map53 "gametype ctfb map mp_matmata"
set nobs_map54 "gametype sd map mp_rhine"
set nobs_map55 "gametype dm map mp_leningrad" //ppsh & shotty only
set nobs_map56 "gametype esd map mp_dawnville"
set nobs_map57 "gametype ctf map mp_rhine"
set nobs_map58 "gametype sd map mp_railyard"
set nobs_map59 "gametype lib map mp_powcamp_lib"
set nobs_map60 "gametype sd map mp_montargis_v2" //rifles only
set nobs_map61 "gametype ctfb map mp_farmhouse"
set nobs_map63 "gametype dm map 5ronin_aim" //bash only
set nobs_map62 "gametype sd map mp_toujane"
set nobs_map64 "gametype ctf map mtl_pirates_day"//ALL WEAPONS
set nobs_map65 "gametype sd map mp_burgundy"

smitty1258

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Re: Make your own rotation!!(Everyone peek inside)
« Reply #26 on: December 21, 2007, 09:41:38 AM »
Baim, you need to add the EXEC WEAPONS CMD like the examples below :)


Gametypes
set nobs_map1 "exec weapons_bash.cfg g_gametype dm map mp_skyscraper_beta"
set nobs_map2 "exec weapons_all.cfg g_gametype sd map mp_toujane"
set nobs_map3 "exec weapons_all.cfg g_gametype lib map mp_tripoli_lib"
set nobs_map4 "exec weapons_rifles_only.cfg g_gametype sd map mp_bridge"
set nobs_map5 "exec weapons_all.cfg g_gametype ctfb map mp_carentan"
set nobs_map6 "exec weapons_all.cfg g_gametype sd map mp_depot"
set nobs_map7 "exec weapons_bash.cfg g_gametype dm map mp_skyscraper_beta"
set nobs_map8 "exec weapons_all.cfg g_gametype sd map mp_mirage_night"
set nobs_map9 "exec weapons_all.cfg g_gametype lib map mp_powcamp_lib"
set nobs_map10 "exec weapons_all.cfg g_gametype bt map mp_farmhouse"
set nobs_map11 "exec weapons_all.cfg g_gametype sd map mp_trainstation"
set nobs_map12 "exec weapons_rifles_only.cfg g_gametype lib map mp_matmata_lib"
set nobs_map13 "exec weapons_all.cfg g_gametype sd map mp_harbor"
set nobs_map14 "exec weapons_bash.cfg g_gametype dm map mp_skyscraper_beta"
set nobs_map15 "exec weapons_all.cfg g_gametype sd map mp_carentan"
set nobs_map16 "exec weapons_all.cfg g_gametype ons map mp_trainstation"
set nobs_map17 "exec weapons_rifles_only.cfg g_gametype sd map mp_bridge"
set nobs_map18 "exec weapons_all.cfg g_gametype sd map mp_rhine"
set nobs_map19 "exec weapons_all.cfg g_gametype lib map mp_powcamp_lib"
set nobs_map20 "exec weapons_all.cfg g_gametype ctfb map mp_matmata"
set nobs_map21 "exec weapons_bash.cfg g_gametype dm map mp_skyscraper_beta"
set nobs_map22 "exec weapons_all.cfg g_gametype sd map mp_railyard"
set nobs_map23 "exec weapons_all.cfg g_gametype ctf map mp_farmhouse"
set nobs_map24 "exec weapons_all.cfg g_gametype sd map mp_toujane"
set nobs_map25 "exec weapons_all.cfg g_gametype lib map mp_tobruk_lib"
set nobs_map26 "exec weapons_rifles_only.cfg g_gametype sd map mp_montargis"
set nobs_map27 "exec weapons_all.cfg gametype sd map mp_matmata"
set nobs_map28 "exec weapons_all.cfg g_gametype hq map mtl_bismarck"


EXEC WEAPONS TYPE
set nobs_map1 "exec weapons_bash.cfg g_gametype dm map mp_skyscraper_beta"
set nobs_map2 "exec weapons_all.cfg g_gametype sd map mp_toujane"
set nobs_map3 "exec weapons_all.cfg g_gametype lib map mp_tripoli_lib"
set nobs_map4 "exec weapons_rifles_only.cfg g_gametype sd map mp_bridge"
set nobs_map5 "exec weapons_all.cfg g_gametype ctfb map mp_carentan"
set nobs_map6 "exec weapons_all.cfg g_gametype sd map mp_depot"
set nobs_map7 "exec weapons_bash.cfg g_gametype dm map mp_skyscraper_beta"
set nobs_map8 "exec weapons_all.cfg g_gametype sd map mp_mirage_night"
set nobs_map9 "exec weapons_all.cfg g_gametype lib map mp_powcamp_lib"
set nobs_map10 "exec weapons_all.cfg g_gametype bt map mp_farmhouse"
set nobs_map11 "exec weapons_all.cfg g_gametype sd map mp_trainstation"
set nobs_map12 "exec weapons_rifles_only.cfg g_gametype lib map mp_matmata_lib"
set nobs_map13 "exec weapons_all.cfg g_gametype sd map mp_harbor"
set nobs_map14 "exec weapons_bash.cfg g_gametype dm map mp_skyscraper_beta"
set nobs_map15 "exec weapons_all.cfg g_gametype sd map mp_carentan"
set nobs_map16 "exec weapons_all.cfg g_gametype ons map mp_trainstation"
set nobs_map17 "exec weapons_rifles_only.cfg g_gametype sd map mp_bridge"
set nobs_map18 "exec weapons_all.cfg g_gametype sd map mp_rhine"
set nobs_map19 "exec weapons_all.cfg g_gametype lib map mp_powcamp_lib"
set nobs_map20 "exec weapons_all.cfg g_gametype ctfb map mp_matmata"
set nobs_map21 "exec weapons_bash.cfg g_gametype dm map mp_skyscraper_beta"
set nobs_map22 "exec weapons_all.cfg g_gametype sd map mp_railyard"
set nobs_map23 "exec weapons_all.cfg g_gametype ctf map mp_farmhouse"
set nobs_map24 "exec weapons_all.cfg g_gametype sd map mp_toujane"
set nobs_map25 "exec weapons_all.cfg g_gametype lib map mp_tobruk_lib"
set nobs_map26 "exec weapons_rifles_only.cfg g_gametype sd map mp_montargis"
set nobs_map27 "exec weapons_all.cfg gametype sd map mp_matmata"
set nobs_map28 "exec weapons_all.cfg g_gametype hq map mtl_bismarck"


Map
set nobs_map1 "exec weapons_bash.cfg g_gametype dm map mp_skyscraper_beta"
set nobs_map2 "exec weapons_all.cfg g_gametype sd map mp_toujane"
set nobs_map3 "exec weapons_all.cfg g_gametype lib map mp_tripoli_lib"
set nobs_map4 "exec weapons_rifles_only.cfg g_gametype sd map mp_bridge"
set nobs_map5 "exec weapons_all.cfg g_gametype ctfb map mp_carentan"
set nobs_map6 "exec weapons_all.cfg g_gametype sd map mp_depot"
set nobs_map7 "exec weapons_bash.cfg g_gametype dm map mp_skyscraper_beta"
set nobs_map8 "exec weapons_all.cfg g_gametype sd map mp_mirage_night"
set nobs_map9 "exec weapons_all.cfg g_gametype lib map mp_powcamp_lib"
set nobs_map10 "exec weapons_all.cfg g_gametype bt map mp_farmhouse"
set nobs_map11 "exec weapons_all.cfg g_gametype sd map mp_trainstation"
set nobs_map12 "exec weapons_rifles_only.cfg g_gametype lib map mp_matmata_lib"
set nobs_map13 "exec weapons_all.cfg g_gametype sd map mp_harbor"
set nobs_map14 "exec weapons_bash.cfg g_gametype dm map mp_skyscraper_beta"
set nobs_map15 "exec weapons_all.cfg g_gametype sd map mp_carentan"
set nobs_map16 "exec weapons_all.cfg g_gametype ons map mp_trainstation"
set nobs_map17 "exec weapons_rifles_only.cfg g_gametype sd map mp_bridge"
set nobs_map18 "exec weapons_all.cfg g_gametype sd map mp_rhine"
set nobs_map19 "exec weapons_all.cfg g_gametype lib map mp_powcamp_lib"
set nobs_map20 "exec weapons_all.cfg g_gametype ctfb map mp_matmata"
set nobs_map21 "exec weapons_bash.cfg g_gametype dm map mp_skyscraper_beta"
set nobs_map22 "exec weapons_all.cfg g_gametype sd map mp_railyard"
set nobs_map23 "exec weapons_all.cfg g_gametype ctf map mp_farmhouse"
set nobs_map24 "exec weapons_all.cfg g_gametype sd map mp_toujane"
set nobs_map25 "exec weapons_all.cfg g_gametype lib map mp_tobruk_lib"
set nobs_map26 "exec weapons_rifles_only.cfg g_gametype sd map mp_montargis"
set nobs_map27 "exec weapons_all.cfg gametype sd map mp_matmata"
set nobs_map28 "exec weapons_all.cfg g_gametype hq map mtl_bismarck"
A story. A man fires a rifle for many years. and he goes to war. And afterwards he comes home, and he sees that whatever else he may do with his life - build a house, love a woman, change his son's diaper - he will always remain a jarhead. And all the jarheads killing and dying, they will always be me. We are still in the desert.

Quote from: Baim
not even pentium 1 billion will improve YOUR skills :)
Quote from: Evilgenius
* Evilgenius pulls out his cock to compare

Baim

  • Guest
Re: Make your own rotation!!(Everyone peek inside)
« Reply #27 on: December 27, 2007, 06:17:50 PM »
yeah will do that next week ..

Baim

  • Guest
Re: Make your own rotation!!(Everyone peek inside)
« Reply #28 on: January 02, 2008, 03:10:53 PM »
set nobs_map1 "exec weapons_all.cfg g_gametype sd map mp_carentan"
set nobs_map2 "exec weapons_all.cfg g_gametype ctfb map mp_toujane"
set nobs_map3 "exec weapons_all.cfg g_gametype esd map mp_farmhouse"
set nobs_map4 "exec weapons_all.cfg g_gametype lib map mp_powcamp_lib"
set nobs_map5 "exec weapons_bash.cfg g_gametype dm map 5ronin_aim" //bash only
set nobs_map6 "exec weapons_rifles_only.cfg g_gametype sd map mp_bridge" //rifles only
set nobs_map7 "exec weapons_all.cfg g_gametype ctf map mp_trainstation"
set nobs_map8 "exec weapons_all.cfg g_gametype sd map mp_matmata"
set nobs_map9 "exec weapons_all.cfg g_gametype lib map mp_tigertown_lib"
set nobs_map10 "exec weapons_sniper_pistol_only.cfg g_gametype tdm map mp_ghosttown"//SNIPER + PISTOL ONLY
set nobs_map11 "exec weapons_all.cfg g_gametype ctf map mtl_pirates_day"
set nobs_map12 "exec weapons_bash.cfg g_gametype dm map 5ronin_aim" //bash only
set nobs_map13 "exec weapons_rifles_only.cfg g_gametype sd map mp_montargis_v2" //rifles only
set nobs_map14 "exec weapons_shotty_rifles_only.cfg g_gametype ctfb map mp_townraid"//Rifles and SHOTTY ONLY
set nobs_map15 "exec weapons_all.cfg g_gametype sd map alcohol"
set nobs_map16 "exec weapons_all.cfg g_gametype lib map mp_tripoli_lib"
set nobs_map17 "exec weapons_sniper_pistol_only.cfg g_gametype tdm map mtl_deadmansland" //SNIPER + PISTOL ONLY
set nobs_map18 "exec weapons_rifles_only.cfg g_gametype sd map mp_bridge" //rifles only
set nobs_map19 "exec weapons_all.cfg g_gametype ctfb map mp_decoy"
set nobs_map20 "exec weapons_shotty_ppsh_only.cfg g_gametype dm map mp_leningrad" //ppsh & shotty only
set nobs_map21 "exec weapons_all.cfg g_gametype sd map mp_carentan_ville"
set nobs_map22 "exec weapons_all.cfg g_gametype ctfb map mp_carentan"
set nobs_map23 "exec weapons_rifles_only.cfg g_gametype lib map mp_matmata_lib" //rifles only
set nobs_map24 "exec weapons_rifles_only.cfg g_gametype sd map mp_montargis_v2" //rifles only
set nobs_map25 "exec weapons_shotty_ppsh_only.cfg g_gametype dm map mp_leningrad" //ppsh & shotty only
set nobs_map26 "exec weapons_all.cfg g_gametype ctf map mp_railyard"
set nobs_map27 "exec weapons_bash.cfg g_gametype dm map 5ronin_aim" //bash only
set nobs_map28 "exec weapons_all.cfg g_gametype sd map mp_downtown"
set nobs_map29 "exec weapons_all.cfg g_gametype lib map mp_tigertown_lib"
set nobs_map30 "exec weapons_sniper_pistol_only.cfg g_gametype sd map mtl_deadmansland" //SNIPER + PISTOL ONLY
set nobs_map31 "exec weapons_all.cfg g_gametype ctfb map mp_dawnville"
set nobs_map32 "exec weapons_rifles_only.cfg g_gametype sd map mp_bridge" //rifles only
set nobs_map33 "exec weapons_all.cfg g_gametype ctf map mtl_pirates_day"
set nobs_map34 "exec weapons_all.cfg g_gametype sd map mp_toujane"
set nobs_map35 "exec weapons_all.cfg g_gametype lib map mp_powcamp_lib"
set nobs_map36 "exec weapons_all.cfg g_gametype sd map mp_downtown"
set nobs_map37 "exec weapons_shotty_rifles_only.cfg g_gametype ctfb map mp_townraid"//Rifles and SHOTTY ONLY
set nobs_map38 "exec weapons_bash.cfg g_gametype dm map 5ronin_aim" //bash only
set nobs_map39 "exec weapons_all.cfg g_gametype esd map mp_dawnville"
set nobs_map40 "exec weapons_rifles_only.cfg g_gametype lib map mp_matmata_lib" //rifles only
set nobs_map41 "exec weapons_rifles_only.cfg g_gametype sd map mp_montargis_v2" //rifles only
set nobs_map42 "exec weapons_all.cfg g_gametype ctfb map mp_dawnville"
set nobs_map43 "exec weapons_all.cfg g_gametype sd map mp_trainstation"
set nobs_map44 "exec weapons_all.cfg g_gametype lib map mp_tripoli_lib"
set nobs_map45 "exec weapons_all.cfg g_gametype esd map mp_dawnville"
set nobs_map46 "exec weapons_all.cfg g_gametype ctfb map mp_breakout"
set nobs_map47 "exec weapons_bash.cfg g_gametype dm map 5ronin_aim" //bash only
set nobs_map48 "exec weapons_all.cfg g_gametype sd map mp_toujane"
set nobs_map49 "exec weapons_all.cfg g_gametype ctf map mp_trainstation"
set nobs_map50 "exec weapons_all.cfg g_gametype sd map mp_mirage_night"
set nobs_map51 "exec weapons_all.cfg g_gametype lib map mp_tigertown_lib"
set nobs_map52 "exec weapons_rifles_only.cfg g_gametype sd map mp_bridge" //rifles only
set nobs_map53 "exec weapons_all.cfg g_gametype ctfb map mp_matmata"
set nobs_map54 "exec weapons_all.cfg g_gametype sd map mp_rhine"
set nobs_map55 "exec weapons_shotty_ppsh_only.cfg g_gametype dm map mp_leningrad" //ppsh & shotty only
set nobs_map56 "exec weapons_all.cfg g_gametype esd map mp_dawnville"
set nobs_map57 "exec weapons_all.cfg g_gametype ctf map mp_rhine"
set nobs_map58 "exec weapons_all.cfg g_gametype sd map mp_railyard"
set nobs_map59 "exec weapons_all.cfg g_gametype lib map mp_powcamp_lib"
set nobs_map60 "exec weapons_rifles_only.cfg g_gametype sd map mp_montargis_v2" //rifles only
set nobs_map61 "exec weapons_all.cfg g_gametype ctfb map mp_farmhouse"
set nobs_map63 "exec weapons_bash.cfg g_gametype dm map 5ronin_aim" //bash only
set nobs_map62 "exec weapons_all.cfg g_gametype sd map mp_toujane"
set nobs_map64 "exec weapons_all.cfg g_gametype ctf map mtl_pirates_day"
set nobs_map65 "exec weapons_all.cfg g_gametype sd map mp_burgundy"

smitty1258

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  • General

  • Offline
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    +0/-0
  • Personal Text
    pwning sounds!
    • No Bullshit!
Re: Make your own rotation!!(Everyone peek inside)
« Reply #29 on: January 13, 2008, 02:04:19 PM »
1
3
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14
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30
35
36
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40
41
43
A story. A man fires a rifle for many years. and he goes to war. And afterwards he comes home, and he sees that whatever else he may do with his life - build a house, love a woman, change his son's diaper - he will always remain a jarhead. And all the jarheads killing and dying, they will always be me. We are still in the desert.

Quote from: Baim
not even pentium 1 billion will improve YOUR skills :)
Quote from: Evilgenius
* Evilgenius pulls out his cock to compare