Author Topic: Teamspeak 3 Info  (Read 5788 times)

ShadowGunner

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Teamspeak 3 Info
« on: April 07, 2008, 02:13:58 PM »


TeamSpeak 3 Fact Sheet

TeamSpeak 3 might not exactly be right around the corner, but it is getting closer each and every day and seems to be the highest-quality and best featured voice communication software ever. Here is a look at some of the inside details on it's development including an overview of the features and benefits of TeamSpeak 3 for consumers.

 
ImageRelease Date

There is no official release date set for TeamSpeak 3. Currently, the developders are aiming for a release sometime in 2008. TemSpeak 3's development status is ALPHA, which will last until the new feature set is complete. After that, there will be a short Closed BETA with more participants followed by an Open BETA for stress testing.

 
Development

TeamSpeak 3 is developed by TeamSpeak Systems which is an emerging service enterprise in software development founded in August 2004. Please visit the official TeamSpeak Systems website at www.teamspeak-systems.de to find additional, detailed information about the TeamSpeak development team.

 
Cross-Platform Collaboration

With the release of TeamSpeak 3, both server and client will immediately be available for Windows, Linux and Mac OS X. The developers are re-writing the code from the ground up, using a new programming language (C++) to improve TeamSpeak's performance and compatibility. The developers have TeamSpeak 3 clients and servers running on:

    * Windows (32-Bit and 64-Bit)
    * Linux (32-Bit and 64-Bit)
    * Mac OS X (Intel-based and PPC-based)

Support for additional operating systems and platforms will be added when TeamSpeak 3 has been released.

 
Graphical User Interface

TeamSpeak 3's GUI will be based on Qt - a cross-platform application development framework which is produced by the Norwegian company Trolltech. Qt uses standard C++, but extends the language by providing an additional pre-processor that generates the C++ code which is necessary to implement Qt's extensions.

 
Core Architecture

The upcoming version of TeamSpeak is being developed in two layers, the core part called ClientLib and the interface part called ClientUI. The ClientUI uses the ClientLib to interact with the TeamSpeak 3 server and is responsible for the user interface, as it shows all the information retrieved from the ClientLib. According to the developers, the ClientLib can be used to integrate TeamSpeak's functions into a totally different applications (i.e. online games), which is something they're really looking forward to.

 

On June 20th, 2007, the developers have designed a detailed flow-chart with an overview of TeamSpeak 3's core architecture.

 
Software Development Kit

The TeamSpeak 3 Software Development Kit (SDK) will be the core foundation to TeamSpeak 3. Supporting a diverse and feature-rich set of commands and actions via TeamSpeak 3's new Application Programming Interface (API), the software will be ready to meet the demands of even the most complex integrated VoIP solutions in today's marketplace.

 
Corporate Edition

With the launch of their new website, the TeamSpeak developers revealed that there will be a TeamSpeak 3 Corporate Edition (CE) which features encrypted VoIP technology. TeamSpeak 3 CE is intended as business version of the core product and will not be available until sometime after the initial TeamSpeak 3 core product and SDK is released.

 
Transmission Protocol

Like the previous versions, the TeamSpeak 3 client communicates with the server via UDP, but it will also provide the option of using TCP instead. Support for TCP connectivity can be very useful when a user needs to connect through a proxy server or a firewall.

 
Database

The TeamSpeak 3 server will natively support SQLite and MySQL databases. In addition, the server will provide a database plugin system so you can write your own plugin for a completely proprietary database.

 
Features

During the last months, the TeamSpeak development team has revealed several new features of their upcoming product.

 

    Voice Quality and Latency

    TeamSpeak's most important feature - the talking part - is already implemented. TeamSpeak 3 is using a much higher audio codec resulting in much clearer voice quality. In addition, the developers have already significantly lowered the latency of speech compared with TeamSpeak 2 and other voice communication software solutions. TeamSpeak 3 will support the latest Speex and GSM codecs.

     

    Permission System

    TeamSpeak 3 will introduce a new permission system which will be similar to what is present in TeamSpeak 2, but will contain far greater flexibility. Instead of using pre-defined user groups, TeamSpeak 3 provides your organization with an additional level of information access and control by allowing you to create custom user groups.

     

    Sub-Channels

    TeamSpeak 3 will introduce a new channel tree structure which supports an infinite number of levels in depth.

     

    Tabbed Voice-Comming

    The TeamSpeak 3 client will allow you to connect to multiple TeamSpeak 3 servers at once, similar to tabbed-browsing. This was one of the many highly requested features for TeamSpeak 3.

     

    Bookmarks

    The deveopers have decided to allow the user to store his preferred servers as bookmarks, just like you all know from your favorite web browser. This means that the TeamSpek 3 client will provide a new bookmarks manager which will probably allow the user to manage his favorites more efficient.

     

    Key Bindings

    The TeamSpeak 3 client will allow the user to set his own key bindings. According to the official developer blog, the new inteface will support nearly all kinds of input devices, such as joysticks and gamepads. The developers also plan to support things like push-to-mute which requires support to bind actions to button-down and button-up events.

     

    Text Messaging

    The text messaging system of TeamSpeak 3 will be an entirely different, and much improved experience compared to TeamSpeak 2. All your messages may contain plain text but you are also able to use BB code tags to emphasize certain words or phrases by making them (for example) bold or italic.

     

    URL Catcher

    The TeamSpeak 3 client will provide an URL catcher which is used to store URLs mentioned during a chat. A similar feature is known from mIRC - a shareware IRC client for Windows.

     

    Per Server Capture and Playback Devices

    The developers have recently allocated time for is implementing per server capture and playback devices. This new feature allows you to do some really cool things like hook up two USB headsets to your computer, connect to two different TeamSpeak 3 servers using the client's new tabbed voice-comming feature (see above), hand one headset to a friend and be able to talk as if you were running two entirely separate clients.

     

    Sound Packs

    TeamSpeak 3 will introduce sound packs. The idea here is to allow all the sounds that are played when some action occurs to be packaged, and distributed easily. When TeamSpeak 3 is released, anyone will be able to create his own soundpack and share it with other users easily.

     

    Translations

    TeamSpeak 3 will will give users the ability to translate the software into their own language. Both server and client will be UTF-8 native so all languages can be supported.

     

    Server Query

    The developers are building up a new, powerful server query (formerly known as TCP query) component to TeamSpeak 3. The server query can be switched into an interactive mode which gives you the ability to use the up/down cursor keys for cycling between the last given commands. You can also use the backspace key to edit the current command-line.

     

    Web Administration Interface

    The web administration interface will not be part of the server. Instead it will consist of a PHP-based web application, which can handle multiple virtual servers and server instances at once. The main application of this new interface will be for server farming or maintenance of servers by host providers, since normal end-users will be able to do all configuration and administration of the server from within the new TeamSpeak 3 client.

     
    Database Plugin System

    The TeamSpeak 3 server will now support a database plugin system so for example developers can now write their own plugin for a completely proprietary database if they so desire.


Screenshots

On February 13th, 2006, the developers have released the first screenshots of TeamSpeak 3 to public. These screenshots were showing an early version of the TeamSpeak 3 client's Connection Info window which is designed to refresh itself automatically.

 

The screenshots can also be found in our Gallery.

 
Videos

On October 10th, 2007, Ralf Ludwig - one of the lead developers at TeamSpeak Systems - has published a video of the TeamSpeak 3 client application in the official forums. The 15 second video shows the functionality of the new tray icon which now indicates your current status.

 

The video can be found on the Google Video website.

 
Licensing

There are no plans to make any radical changes to the way TeamSpeak is licensed and used. Non-commercial end users (i.e. - most gaming clans/guilds) and Non-Profit Organizations (NPOs) will still be allowed to host servers for free, and of course run clients for free. All commercial entities will still have to pay licensing fees based on slot count. There currently aren't any plans to change our pricing for commercial hosters either.

http://www.planetteamspeak.com/content/view/79/93/

#Madmik3

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Re: Teamspeak 3 Info
« Reply #1 on: April 07, 2008, 02:29:03 PM »
Move defiantly to this. Mumble lags games

DannyBoy

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Re: Teamspeak 3 Info
« Reply #2 on: April 09, 2008, 05:25:35 AM »
mumble dont lags games noob
but its tho buggy.
be gladly moving tho the TS3  :)
« Last Edit: April 09, 2008, 05:27:11 AM by DannyBoy »

ShadowGunner

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Re: Teamspeak 3 Info
« Reply #3 on: April 09, 2008, 01:22:28 PM »
i'll hold smitty to it when he told me we will be moving to it when it comes out

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Re: Teamspeak 3 Info
« Reply #4 on: April 09, 2008, 01:29:33 PM »
mumble dont lags games noob
It does for many ppl. Even in 1.1.3

werth

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Re: Teamspeak 3 Info
« Reply #5 on: April 09, 2008, 06:09:26 PM »
no it doesnt



#Madmik3

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Re: Teamspeak 3 Info
« Reply #6 on: April 10, 2008, 02:13:44 AM »
yes it doesnub

ShadowGunner

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Re: Teamspeak 3 Info
« Reply #7 on: June 29, 2008, 10:44:36 PM »
updated developer blog post on 6/26/08

Hi folks,

as usual, first off we are sorry for keeping you waiting for the new devblog for so long. We just like programming more than writing prose. ;) So, what have we been up to these last 4 months? The short answer is that we have been making excellent progress, let's dive into the details:

For the occasional devblog readers, let us remind you that TS3 software is currently in closed ALPHA testing. We had 6 testers the last time we mentioned it. However, due to the code slowly getting closer to feature completeness (=> BETA), we have nearly doubled that number - and now 11 testers are testing for bugs and suggesting changes day in and day out. Our expectation and hope is still to be able to get into Open BETA and provide you with something to download later this year! :)

Also, we should add that per above we are working with a few select companies to provide them with our TS3 Software Development Kit (SDK), which they are using to integrate voice communication directly into their software (mostly online games). The key advantage for the software companies working with us this is a nice opportunity to get high quality voice communication easily integrated into their software, while for us we obtain valuable feedback during testing and implementation. Since even the normal TS3 client uses the same code-paths as any SDK solution, we have received an enormous amount of valuable feedback which has directly helped advance our main product, the upcoming TS3 client.

One exciting, new thing about the SDK situation is that one of the companies we have been working with has actually released their game with TS3 technology fully integrated. The game itself has been around since 2004 and is a very entertaining, action-oriented space MMORPG. Additional details and relevant press releases should be out soon after this devblog is published.

*** This feature will be good for the admins***
Most of our time during the last several months has been spent on the permissions system, which we are sure you guys will like - the flexibility it gives you is just awesome. For example, let us tell you about "Talk Power". You (should) all know how the "Moderated" flag of a channel works with TeamSpeak 2: basically if it is set you need "Voice" or higher privileges to be able to talk in the channel. With TS3 we took this concept to the next level. You can now configure a "Minimum Talk Power" variable in each channel - this is a number between -100 and 100. Every client has a certain "Talk Power", which the user has received through the permission groups the user is assigned to (e.g. if we are in the "Talk" Permissions Group, and that group has a "Talk Power" of 20, then that would be our "Talk Power" - unless we also belong to a second group with a higher "Talk Power"). Now we can talk in every channel with a "Minimum Talk Power" of 20 or lower. Effectively this means that with a TS3 group setup similar to the hard-coded TS2 groups, you can now make a room where everybody can talk, one where only members and higher can talk, one where only server admins can talk, etc.... Or you could also modify the "Minimum Talk Power" of the channel on the fly (via a key-binding for example) to allow the raid leader to have a moment of silence where only he can talk. Of course the fun doesn't have to end there, the same power-principle can be done for kicking, banning, moving of other players, etc... you will have a lot of fun with this, we assure you :)

One thing we also added is a new codec which is optimized for ultra-high quality sound, e.g. for music streaming. Apart from the high quality, this codec also lends itself well to transmitting stereo sound. Of course most microphones only produce mono, but for transmitting music or those lucky guys out there with stereo microphones this new codec will rock.

Also, people running FreeBSD servers can now rejoice. We have always stated that for the final release of TS3 (or open beta or whatever you get to download first) we would have a TS3 server and client for:

    * Mac OS X (universal binaries, with both Intel and PPC support)
    * Linux (32Bit and 64Bit)
    * Windows (32Bit and 64Bit)

This list has now been expanded to also include a FreeBSD/x86 TS3 server build. Note that all of these builds are now frequently built by our build boxes, none of these is a "TODO" or "wishful thinking" item.

Lastly, one nice graphical feature we have also added is the ability to configure an avatar which will be displayed when people click on your name. This is similar to what is possible in our forums, and adds some personality to the people you talk with.

Until we meet again, please stay tuned to our site!

#Madmik3

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Re: Teamspeak 3 Info
« Reply #8 on: June 30, 2008, 07:43:57 AM »
Its gonna pwn

DannyBoy

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Re: Teamspeak 3 Info
« Reply #9 on: June 30, 2008, 06:03:54 PM »
and when this will be out?

ShadowGunner

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Re: Teamspeak 3 Info
« Reply #10 on: June 30, 2008, 06:19:03 PM »
they have not set a release date yet they are hoping by the end of the year sounds like around fall

smitty1258

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Re: Teamspeak 3 Info
« Reply #11 on: July 04, 2008, 08:33:12 AM »
they will fail.
A story. A man fires a rifle for many years. and he goes to war. And afterwards he comes home, and he sees that whatever else he may do with his life - build a house, love a woman, change his son's diaper - he will always remain a jarhead. And all the jarheads killing and dying, they will always be me. We are still in the desert.

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ShadowGunner

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Re: Teamspeak 3 Info
« Reply #12 on: July 04, 2008, 09:45:27 AM »

DannyBoy

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Re: Teamspeak 3 Info
« Reply #13 on: July 04, 2008, 11:15:39 AM »
they will fail at fail :P

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Re: Teamspeak 3 Info
« Reply #14 on: July 04, 2008, 01:18:38 PM »
ts3
A story. A man fires a rifle for many years. and he goes to war. And afterwards he comes home, and he sees that whatever else he may do with his life - build a house, love a woman, change his son's diaper - he will always remain a jarhead. And all the jarheads killing and dying, they will always be me. We are still in the desert.

Quote from: Baim
not even pentium 1 billion will improve YOUR skills :)
Quote from: Evilgenius
* Evilgenius pulls out his cock to compare